Old MW4 Ranger, on 23 February 2018 - 03:11 AM, said:
 
left was we ingame become ...right the Original Concept Art from Alex
 
 
im find the Old Blood Asps a little better by the Feets and has more Elegance , the Alex is ok ... al little more like a Pittbull with very small head ..other side Alex workn looks more brutal and aggressive ..will seeing what from it come ingame
 
 
or the MWLL Blood Asp
 
 
https://walter-nest....d-Asp-130246841  
 
If you ask me, the MWO rendition of the Blood Asp is better.. it looks waaaay more dangerous and sturdy than previous iterations.. And therefore - more realistic..
 
I always had a beef with how skinny mechs used to look like in the original drawings.. especially TimberWolf and Mad Dog with their slender limbs.. The Blood Asp suffered from this too..
 
Alex's rendition looks alot better, modern, and tough.. And I hope the feet truly will be backwards.. it gives it a better stance and a more menacing, predatory look..
 
PGI, also, a simple reminder.. if there are no ballistic weapons installed in the high torso cannons.. then remove the cannon boxes, just like you remove the missile pods on the MadCat , Marauder and Timberwolf..  The mech would still look awesome with the high cannons removed...
 
Just so you don't forget 
 
P.S.
 
I think we can all agree that the Direwolf is the most botched PGI mech overall.. the slow sluggish hulk absorbs all fire in the CT, and dances tippy-toe on the battlefield like a 600lb ballerina.. It's absurd..
 
I hope they do a graphics pass on that one.. it deserves to strike fear into the hearts of lesser mechs like it used to..
					
					
					
							Edited by Vellron2005, 26 February 2018 - 04:48 AM.