

Updated Battle Report
Started by JRcam4643, Mar 03 2018 10:07 PM
11 replies to this topic
#1
Posted 03 March 2018 - 10:07 PM
Members of the community wanted to purpose some improvements to the battle report to make it more useful.
#1 Break down damage by weapon type.
#2 be able to see report in mech bay at least until next battle is played.
#3 Provide more detailed info such kmdd, solo kills and ams stats.
These changes will improve players ability to decide what weapons they are using most effectively as well as providing info on how much team members are contributing which will be useful for group play and unit leaders.
I want to thank KingJ00, his unit WofD, R3V3R and all others for their Support.
#1 Break down damage by weapon type.
#2 be able to see report in mech bay at least until next battle is played.
#3 Provide more detailed info such kmdd, solo kills and ams stats.
These changes will improve players ability to decide what weapons they are using most effectively as well as providing info on how much team members are contributing which will be useful for group play and unit leaders.
I want to thank KingJ00, his unit WofD, R3V3R and all others for their Support.
#2
Posted 03 March 2018 - 10:38 PM
Yeah, I found that to be an excellent idea. It could help us depotatofy....thats a technical term.
#3
Posted 03 March 2018 - 10:43 PM
I really like this idea. More detailed info like this, broken down a bit more by matches and/or timewise than what is currently in the forum profile links, would be immensely helpful in narrowing down practice focus's for both improving myself and helping my unit improve. Thanks JRcam4643 for throwing his out there.
#4
Posted 04 March 2018 - 09:00 AM
Excellent idea, I for one would welcome this to help continue to improve my game.
#5
Posted 09 March 2018 - 02:44 AM
JRcam4643, you have my SUPPORT as well. When one wants screenshots of what happened during the match, it isn't fun to be ejected too soon while still capturing them. So it would indeed be nice to be able to keep capturing them after the match is over, even if you have to wait for the MechBay to reload. 
~D. V. "I've been getting sick of that end-of-match behavior too." Devnull

~D. V. "I've been getting sick of that end-of-match behavior too." Devnull
#6
Posted 09 March 2018 - 10:29 AM
this is a amazing idea just wanted to add that a damage tanked stat would be amazing too somtimes i feel like ive tanked three times my health in damage lol
#7
Posted 09 March 2018 - 10:02 PM
D V Devnull, on 09 March 2018 - 02:44 AM, said:
JRcam4643, you have my SUPPORT as well. When one wants screenshots of what happened during the match, it isn't fun to be ejected too soon while still capturing them. So it would indeed be nice to be able to keep capturing them after the match is over, even if you have to wait for the MechBay to reload. 
~D. V. "I've been getting sick of that end-of-match behavior too." Devnull

~D. V. "I've been getting sick of that end-of-match behavior too." Devnull
undeadasharak, on 09 March 2018 - 10:29 AM, said:
this is a amazing idea just wanted to add that a damage tanked stat would be amazing too somtimes i feel like ive tanked three times my health in damage lol
Thanks much for helping. It would help even more if you could share this around to any friends you have or if you're in units talk to them and see if they'll back it to, thanks again.
#8
Posted 09 March 2018 - 11:18 PM
i think this is an excelent idea. this kind of information would make the war a little easier to read.
#9
Posted 10 March 2018 - 04:16 AM
JRcam4643, on 09 March 2018 - 10:02 PM, said:
Thanks much for helping. It would help even more if you could share this around to any friends you have or if you're in units talk to them and see if they'll back it to, thanks again.
You're welcome. I'll try to spread the word when I'm able to remember to do so. One extra thought crosses my mind, and that would be the idea of attaching a Poll on this thread. Doing so would enable gaining further support from others who didn't feel like spending the time to post.

~D. V. "A few seconds pressing a button shouldn't be any trouble for others, right?" Devnull
#10
Posted 12 March 2018 - 08:51 PM
This battle is exactly why we need these extra details. In this battle I use 3 different types of missiles a lot and got a good damage number. But which did most of the damage? You can't know for sure with this current system.
#11
Posted 20 March 2018 - 03:39 AM
A great idea. I improve my abilities based on the my after action reports. It would be good to see if i do badly with say LBXs but do much better with UACs. I can then tailor my builds to suit this.
Also might be nice to see assisted damage for light mechs spotting?
Also might be nice to see assisted damage for light mechs spotting?
#12
Posted 03 May 2018 - 06:54 PM
SgtDaytime, on 20 March 2018 - 03:39 AM, said:
A great idea. I improve my abilities based on the my after action reports. It would be good to see if i do badly with say LBXs but do much better with UACs. I can then tailor my builds to suit this.
Also might be nice to see assisted damage for light mechs spotting?
Also might be nice to see assisted damage for light mechs spotting?
Yeah assist damage would be another interesting stat.
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