Apparently this game has been out for a while but it only came into my attention recently (thanks google's algorithm!).
The seemingly unlimited customization attracts me the most but it also has other interesting things which could relate to MWO or future FPS BT games, such as:
- delayed convergence (!)
- big, beautiful open map
- most often, it doesn't devolve into a peek a boo situation as far as I can tell
Maybe some of you who play the game could fill in or comment on what a future FPS BT game could learn from it because its combat mechanics look interesting.