Spare Parts Bin, on 24 March 2018 - 05:12 AM, said:
ECM can be helpful, especially for the direct fire builds. However, the ECM Omnipod has no other hard point at all, meaning a more limited selection and ability to take weapons.
I personally don't have the preorder and only the free mech. That means I'm limited to the Prime, A and B pods (and of course the Vangaurd pods). My favorite build actually involves pure Vanguard pods, so it retains the rather reasonable set of 8 quirks.
For the thread's discussion here, I was just presuming the OP was in the same situation as me, which means limited selection of pods till it comes out for official C-bill release, and when it does... I may be picking up an additional copy of a Sun Spider, as I have been liking it. I've come to accept it's weaknesses and found a way to play it to work around that weakness. The trick is, don't be seen! (Not litterally, but to limit visual contact. Poke out, shoot, hide. Don't remain exposed for too long.)