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I assure you "everyone" does not play it.
counterstrike is quite frankly a bad game and MWO should not try to be like it at all.
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and again not every fps is skirmish. skirmish is essentially the same thing as deathmatch.
a lot of fps games have moved away from deathmatch to more objective based play because its quite frankly boring to play it over and over.
and MWO's decision to not have respawns was a bad one, its why every gamemode outside of FP has devolved into skirmish or a lame variation thereof. MWO wouldve been better off having a core gamemode more similar to what MWLL has; where players start out in light/medium mechs and have to work their way up to heavies and assaults by earning points, and if they die they respawn, but lose all their points that were spent on the mech that was destroyed. With a win condition thats more objective based and not just killing the enemy team.
Edited by Khobai, 10 May 2018 - 02:41 PM.