

Fw Conflict Variety
#1
Posted 09 April 2018 - 05:59 AM
#2
Posted 09 April 2018 - 08:54 AM
Edited by Elad, 09 April 2018 - 08:54 AM.
#3
Posted 09 April 2018 - 08:54 AM
#4
Posted 09 April 2018 - 09:05 AM

#5
Posted 09 April 2018 - 09:05 AM
On another note, let the players make you some maps. You could get alot of free work from us and we would get some new maps. Please!
#6
Posted 09 April 2018 - 01:00 PM
C H E E K I E Z, on 09 April 2018 - 08:54 AM, said:
I think that would be ideal...but could/would PGI code that for us?
#7
Posted 09 April 2018 - 01:06 PM
#8
Posted 09 April 2018 - 01:30 PM
naterist, on 09 April 2018 - 01:06 PM, said:
With prizes (or loot bags) on the line like this event was, then sure they have the population....Without them and as a regular thing in FW...well idk, could be dicey. I think conflicts like IS Vs. IS provide a novelty you can’t get in another mode and that provides a reason to show up and play. Longer wait times do the opposite...so idk if that (Clan v. Clan...IS v IS...population split 4 ways) is where I would start this kind of thing.
#9
Posted 09 April 2018 - 01:38 PM
naterist, on 09 April 2018 - 01:06 PM, said:
Jup, simple 2 front war.
Clan vs IS
Clan vs Clan
IS vs IS
Leave everything as it is and get the normal clan vs is. More clan in que then IS? Place them in a secondary planet vs each other. Same for is.
More game variety and reduced waiting time.
win win.
#10
Posted 09 April 2018 - 02:18 PM
Marquis De Lafayette, on 09 April 2018 - 01:30 PM, said:
With prizes (or loot bags) on the line like this event was, then sure they have the population....Without them and as a regular thing in FW...well idk, could be dicey. I think conflicts like IS Vs. IS provide a novelty you can’t get in another mode and that provides a reason to show up and play. Longer wait times do the opposite...so idk if that (Clan v. Clan...IS v IS...population split 4 ways) is where I would start this kind of thing.
Toha Heavy Industries, on 09 April 2018 - 01:38 PM, said:
Jup, simple 2 front war.
Clan vs IS
Clan vs Clan
IS vs IS
Leave everything as it is and get the normal clan vs is. More clan in que then IS? Place them in a secondary planet vs each other. Same for is.
More game variety and reduced waiting time.
win win.
Kill for Pay,No shoot to maim, but we don't need a reason. The Golden Goose is on the loose and never out of season.
Offer GXP,C-Bills,MC, and player's choice of cockpit items and I will play as much FP as my schedule will allow.
#11
Posted 10 April 2018 - 12:13 PM
Spare Parts Bin, on 09 April 2018 - 02:18 PM, said:
Offer GXP,C-Bills,MC, and player's choice of cockpit items and I will play as much FP as my schedule will allow.
If i'd gotten a c-bill every time i suggested to make loyalty a currency and implement a shop for it... meh..
#12
Posted 10 April 2018 - 06:01 PM
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