Edited by Gaussfather, 05 April 2018 - 03:13 PM.


Fafnir, Fear Nothing! Except A Little 20 Ton Piranha
#1
Posted 05 April 2018 - 03:07 PM
#2
Posted 05 April 2018 - 03:08 PM
#3
Posted 05 April 2018 - 03:09 PM
Now piranhas beating other lights by a mile, now that's the issue.
#4
Posted 05 April 2018 - 03:22 PM
#5
Posted 05 April 2018 - 03:53 PM
Crit chance needs to be inversely proportional to structure HP- the more you have remaining, the lower the crit chance is. It should not just be 0 crit chance until armor is depleted, then jump to its maximum value immediately. That way, there's actually some chance that you won't lose all of the equipment in a damaged section the instant your armor's gone even if 1/3-1/2 of its raw HP still remains.
#6
Posted 05 April 2018 - 06:12 PM
#7
Posted 05 April 2018 - 06:20 PM
#8
Posted 05 April 2018 - 06:40 PM
On the other hand, twin HGauss will delete a light on impact, or at least enough of it to slow it down that the second shot will. And the Fatnir is made for goosing.
#10
Posted 05 April 2018 - 06:52 PM
Gaussfather, on 05 April 2018 - 03:07 PM, said:
I'm starting to think you will never evolve from a potato the amount of pro LRM, nerf light topics you make

Get yourself a few H gauss and apply damage directly into a fishes CT and get back to me in the morning. Should they be attacking from the rear you have teammates what should be behind you if are in that weight class if not then think very carefully about your life decisions what got you in that situation.
#11
Posted 05 April 2018 - 06:54 PM
WrathOfDeadguy, on 05 April 2018 - 03:53 PM, said:
It's actually already better than it is in TT.
I'll just describe the worst part in three words: Through armor critical.
Oh, and none of this "equipment health" stuff. You get crit, equipment go bye-bye, ammo go boom, and no stuff that should be crittable in MWO that actually is "no effect", like engines and gyros or sensors or actuators or shoulder/hips.
Getting your gear ripped up with minimal odds of ammo explosion is gentle spring rain compared to what an actual crit-storm SHOULD be doing to your giant robot.
#12
Posted 05 April 2018 - 07:01 PM
The6thMessenger, on 05 April 2018 - 03:09 PM, said:
Now piranhas beating other lights by a mile, now that's the issue.
Guess we need to bring the other lights up to the piranha's level then so we light pilots can have more than 2 or 3 choices to actually pilot that won't be blown to smitherines.
#13
Posted 05 April 2018 - 07:05 PM
Darian DelFord, on 05 April 2018 - 07:01 PM, said:
While it's true that a number of lights need greater quirkage, that doesn't mean we should be using the Piranha's 24.0 anti-structure DPS as the baseline.
#14
Posted 05 April 2018 - 07:09 PM
FupDup, on 05 April 2018 - 07:05 PM, said:
Just ticked off... the majority of these people have no idea how hard it is to play a light to any potential. They honestly do not care about balance or what not... they just want more tonnage to = better mech.
#15
Posted 05 April 2018 - 07:09 PM
Not that the Clan ones need nerfing. The IS ones need to get up to their standard. An IS Locust packing 2 tons of MGs should be hitting like a Clan light with 2 tons of MGs.
#16
Posted 05 April 2018 - 07:16 PM
It's really not the case that Piranhas are the only good Light mech. Not anywhere remotely close to the domination the Cheetah, Firestarter, and Jenners enjoyed in their heydays.
#17
Posted 05 April 2018 - 07:16 PM
#18
Posted 05 April 2018 - 07:17 PM
FupDup, on 05 April 2018 - 07:05 PM, said:
Exactly. I'd rather have Piranhas nerfed. At least just -10% MG ROF for ****'s sake.
Krivvan, on 05 April 2018 - 06:46 PM, said:
And when it doesn't run on canyon wall?
#19
Posted 05 April 2018 - 07:21 PM
The6thMessenger, on 05 April 2018 - 07:17 PM, said:
No, it's a 50/50 matchup against the Mist Lynx in most situations. When given a Canyon wall, it's the Jenner that wins at ~70% of the time. The Jenner loses ~60% of the time on more flat ground.
#20
Posted 05 April 2018 - 07:25 PM
Krivvan, on 05 April 2018 - 07:21 PM, said:
Exactly, no canyon wall, jenner loses 60% of the time.
There's also the performance of other lights versus non-lights. e.g. Mist Lynx vs Direwolf and Piranha vs Direwolf. That sort of thing.
Edited by The6thMessenger, 05 April 2018 - 07:26 PM.
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