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Nerf Mg's


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#1 Erikwa Kell

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Posted 31 March 2018 - 07:29 PM

MG's

nerf em.


getting very bored with "bullets storm" every ******* match.

#2 GX9900 Gundam X

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Posted 31 March 2018 - 10:35 PM

View PostErikwa Kell, on 31 March 2018 - 07:29 PM, said:

MG's

nerf em.


getting very bored with "bullets storm" every ******* match.


No.

#3 Calebos

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Posted 01 April 2018 - 11:03 PM

Agreed. Its a shi**sh mess. MG should not be able to deal so much damage. It is supposed to be dealing with structure(here I do not have any problem with its dmg output) not armour(here it should be massively nerfed). And a top of it, mounting more then 4-6 of this crap on small mechs it should produce much bigger heat.

But to be honest this game needs absolutely different things ... for example technical developement. It stopped during 2013. Now the game is just PGI's greed representation with new(very ugly thanks to ik absence) content but to be honest ... no PGI, this is not good way and one more no, i dont care about your wallet. :)

#4 GX9900 Gundam X

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Posted 03 April 2018 - 12:53 AM

View PostCalebos, on 01 April 2018 - 11:03 PM, said:

Agreed. Its a shi**sh mess. MG should not be able to deal so much damage. It is supposed to be dealing with structure(here I do not have any problem with its dmg output) not armour(here it should be massively nerfed). And a top of it, mounting more then 4-6 of this crap on small mechs it should produce much bigger heat.

But to be honest this game needs absolutely different things ... for example technical developement. It stopped during 2013. Now the game is just PGI's greed representation with new(very ugly thanks to ik absence) content but to be honest ... no PGI, this is not good way and one more no, i dont care about your wallet. Posted Image


If machineguns eroding your armor is what you have a problem with in your day to day matches then you just need to get out of tier 6
If machineguns were so great on armor everybody would be using them for that. But they're not.
I have SIX (6!) HMGs on my shadowcat and I still struggle to take down cored mechs in a timely fashion. MGs are fine the way they are.

Edited by GX9900 Gundam X, 03 April 2018 - 12:54 AM.


#5 ScreamingIFetus

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Posted 05 April 2018 - 10:02 PM

LMAO!!! Get piranah swarmed m8. Better start rollin with streaks and LBXs. Or dual H.Gaus. XD

ALSO.....Can't forget the main part....GHITIN GUD

#6 Calebos

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Posted 07 April 2018 - 01:20 AM

View PostGX9900 Gundam X, on 03 April 2018 - 12:53 AM, said:


If machineguns eroding your armor is what you have a problem with in your day to day matches then you just need to get out of tier 6
If machineguns were so great on armor everybody would be using them for that. But they're not.
I have SIX (6!) HMGs on my shadowcat and I still struggle to take down cored mechs in a timely fashion. MGs are fine the way they are.


You are funny :)

#7 General Solo

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Posted 07 April 2018 - 04:52 AM

Mg's add flavor to the game and IMO are not OP
Before they were useless
now their a bit scary some times...which is a good thing.

Edited by OZHomerOZ, 07 April 2018 - 04:52 AM.


#8 General Solo

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Posted 07 April 2018 - 04:55 AM

View PostCalebos, on 01 April 2018 - 11:03 PM, said:


MG should not be able to deal so much damage.........



They don't individually .....
12 mgs, ok you maybe got me there......
But 12 of any thing is going to be powerfull.. even mg's

#9 Dee Eight

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Posted 13 April 2018 - 07:18 AM

aLSO.... don't front load all your torso armor.

#10 Grus

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Posted 13 April 2018 - 12:08 PM

View PostCalebos, on 01 April 2018 - 11:03 PM, said:

Agreed. Its a shi**sh mess. MG should not be able to deal so much damage. It is supposed to be dealing with structure(here I do not have any problem with its dmg output) not armour(here it should be massively nerfed). And a top of it, mounting more then 4-6 of this crap on small mechs it should produce much bigger heat.

But to be honest this game needs absolutely different things ... for example technical developement. It stopped during 2013. Now the game is just PGI's greed representation with new(very ugly thanks to ik absence) content but to be honest ... no PGI, this is not good way and one more no, i dont care about your wallet. Posted Image

1 RAC/5 does 11dps i think... and 2, well... I think the main problem is that we can pack 12dps on a mech that is small with paper armor and is hard to hit. so it comes down to you aim rather than the boating of weapons on the mech. now i have a commando that has 4mpl and it will do as much if not more damage than my PIR consistently. With only a 24pnt alpha, and less dps.. so with that would you call the DK op? doubt it..





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