Jump to content

Add Feature: Assume Control


23 replies to this topic

#21 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 09 April 2018 - 11:28 PM

View PostSamial, on 01 April 2018 - 04:31 AM, said:

And who says who assumes control, the first people to die are usually the worst players so they'd be the ones assuming control just to die again?


Case in point...

#22 Armored Yokai

    Member

  • PipPipPipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 1,971 posts
  • LocationHouston,TX

Posted 10 April 2018 - 03:02 AM

Make the player with the Highest damage/kills take control and once past 5 minutes or 10 team deaths the game locks the original player out so they can take control!

#23 Felbombling

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,980 posts
  • LocationVancouver, BC

Posted 10 April 2018 - 03:17 PM

Attention all planets of the Solar Federation.
Attention all planets of the Solar Federation.
Attention all planets of the Solar Federation.
We have assumed control.
We have assumed control.
We have assumed control.

#24 Dragonporn

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • 657 posts

Posted 12 April 2018 - 06:22 AM

View PostArmored Yokai, on 10 April 2018 - 03:02 AM, said:

Make the player with the Highest damage/kills take control and once past 5 minutes or 10 team deaths the game locks the original player out so they can take control!


You do realize, discoed mech would be long dead by this time, do you?...





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users