Has This Happened To You?
#1
Posted 30 March 2018 - 07:15 AM
See enemy mech.
See enemy mech fire MRMs and/or SRMs or ATMs.
See screen shake from missile hits and vision obscured by explosions.
Hear computer say, "Incoming missiles!" AFTER the missiles finish hitting.
Hear yourself sarcastically say, "Gee, thanks! I didn't notice!"
#2
Posted 30 March 2018 - 07:55 AM
#3
Posted 30 March 2018 - 10:30 AM
#4
Posted 30 March 2018 - 11:51 AM
Edited by Burke IV, 30 March 2018 - 11:52 AM.
#5
Posted 30 March 2018 - 11:56 AM
#6
Posted 30 March 2018 - 12:11 PM
#7
Posted 30 March 2018 - 12:51 PM
#8
Posted 30 March 2018 - 01:39 PM
El Bandito, on 30 March 2018 - 07:55 AM, said:
You get missile warnings from Streaks?
The usual pattern for me in lights where there's someone good running streaks. is
1. Half my armor disappears.
2. I die.
3. I see a streakboat run past from offscreen.
4. Death summary pops up.
5. Missile warning pops up.
#9
Posted 30 March 2018 - 01:48 PM
If mechs didn't lose everything in an unarmored section as soon as damage is applied to it I could see the use of the long list but as it currently stands, that is rarely the case.
#10
Posted 30 March 2018 - 02:57 PM
#11
Posted 30 March 2018 - 03:07 PM
#12
Posted 31 March 2018 - 04:40 AM
#13
Posted 31 March 2018 - 09:12 AM
Bombast, on 30 March 2018 - 03:07 PM, said:
Well in those cases, I didn't notice any LRMs being fired at me or landing in my vicinity later, but I did notice a bunch of missiles being thrown at me on flat or very nearly flat arcs just before I get the "Incoming missile" announcement.
#14
Posted 31 March 2018 - 09:13 AM
evilauthor, on 31 March 2018 - 09:12 AM, said:
That would be ATMs.
#15
Posted 31 March 2018 - 09:31 AM
Sound cache issues are especially noticeable with war horns when several users score kills in close proximity to each other.
You know what though? Delayed warning might be a neat skill tree node to help lrms out a little.
#16
Posted 31 March 2018 - 02:08 PM
Samial, on 31 March 2018 - 04:40 AM, said:
You obviously never played much then
Flamers biggest advantage used to be blinding your foe by firing it towards their cockpit. Missiles and Autocannons have had their screenshake drastically reduced from early days. A chainfired LRM or AC boat could effectively stunlock its target indefinitely, making it easy pickings for you teammates
#17
Posted 31 March 2018 - 05:37 PM
evilauthor, on 30 March 2018 - 07:15 AM, said:
See enemy mech.
See enemy mech fire MRMs and/or SRMs or ATMs.
See screen shake from missile hits and vision obscured by explosions.
Hear computer say, "Incoming missiles!" AFTER the missiles finish hitting.
Hear yourself sarcastically say, "Gee, thanks! I didn't notice!"
if you seen the missiles incoming wouldn't the warning be superfluous?
#18
Posted 31 March 2018 - 08:29 PM
Grus, on 31 March 2018 - 05:37 PM, said:
The warning is superflous when it sounds AFTER I get hit by said missiles.
Bombast, on 31 March 2018 - 09:13 AM, said:
That would be ATMs.
Aha. I did notice the missiles had blue exhausts.
#20
Posted 02 April 2018 - 07:42 AM
"Warning: Your mech has been destroyed."
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