5th Fedcom Rat, on 06 April 2018 - 01:47 PM, said:
I'm sure half of the people arguing in this thread that light gauss sucks were the same ones who convinced PGI to make heavy gauss rifles overpowered. Which they are now.
I honestly trust PGI's balance over most people's balancing opinions on this forum. And that's saying something.
Light gauss is fine right now. On mechs with gauss or ballistic cooldown quirks, dual light gauss can be quite scary to face. It just hasn't become trendy yet to boat them. But it will. Just like it did with heavy gauss, which everybody and their monkey is now using.
You can't boat Light Gauss, you can only fire two at a time and the charge-up prevents 2 plus 2 or 2 plus 1 from working due to it's duration. You would have one set recharged for 1.5 to 2 seconds so why not wait half a second to re-fire the first two? This includes any PPCs. If you do make a 3x or 4x Light Gauss boat you have created garbage compared to just adding some lasers like you do for standard Gauss.
Light Gauss inherited the charge-up from a 15 ton, 15 damage weapon that needed to be curbed. 8 damage or max 16 damage for 24 tons, plus 4 tons ammo does not need a charge-up. However, PGI likes Gauss to have the charge-up they invented for the weapon and if that's the case it should do 10 damage due to it's plethora of drawbacks over an AC10. Light Gauss require a charge-up, they explode, they weigh 12 tons, 14 with ammo. In return they get an accuracy and minor range buff and nothing more.
Range-wise the Clan AC2 is tops at 900 meters and 2x Clan AC2's weigh 10 tons with a DPS of 5.5. Compare to 1 Light Gauss is 12 tons, 810 meter range, and after the .5 second charge is added it does about 2.6 DPS, at a straight 2.60 cooldown it does 3.01 DPS. Both weapons require as much 'face to target' time due to short recycle and charge-up times. So there goes balance out the window, you are about 2x threat level with two Clan AC2's for 10 tons and 3x with 3 Clan AC2's for just 15 tons.
That is why no one in their right mind uses the current Light Gauss. It's just wasn't calibrated for MWO with the idea that it had to compete against AC10, UAC10, and AC2. It was just thought of as 50% of a Gauss Rifle rather than a weapon that had to earn a place within the game.