Posted 08 April 2018 - 05:00 PM
If we're going to change the visible cockpit for every mech just to implement Small Cockpits, then what I REALLY want implemented is visible damage from head hits.
Which is to say, if you take a head hit in combat, then there should be a visible change to the cockpit glass that you're looking through.
Yellow damage - small cracks in the glass here and there.
Red Damage - LARGE cracks that are highly visible in the cockpit glass.
Head armor destroyed - The glass is obviously gone except for a few small fragments here and there. And depending on environment, you can hear the local weather now.
Head internal structure damaged - Same deal, only now your instruments and stuff are visibly worse for wear.