

Please Remove Dynamic Daylight.
#1
Posted 10 April 2018 - 04:54 PM
P.S. What ever happened to the inverse kinematics that were supposed to be returned to this game?
Soon?
#2
Posted 10 April 2018 - 04:55 PM
#3
Posted 10 April 2018 - 05:03 PM
#4
Posted 10 April 2018 - 05:18 PM
I dont' understand why I can run Farcry5 on ultra with a consistent 70+ FPS on a GTX1070 yet, on any setting I can't maintain 60fps in MWO without major dips. The game even on high, looks like crap.
Go play BF1 on ultra and you'll be like holy crap, how is this game so beautifully crafted and still rendering at 100fps!?
Makes no sense, the game doesn't even utilize my GPU to its full potential. Blah blah blah the game is CPU bound...umm thats called extremely poor optimization, being so poorly equipped that you do not know how to properly offload processing to a dedicated offload unit...aka your GPU.
Edited by Humpday, 10 April 2018 - 05:20 PM.
#5
Posted 10 April 2018 - 05:24 PM
Humpday, on 10 April 2018 - 05:18 PM, said:
I dont' understand why I can run Farcry5 on ultra with a consistent 70+ FPS on a GTX1070 yet, on any setting I can't maintain 60fps in MWO without major dips. The game even on high, looks like crap.
Go play BF1 on ultra and you'll be like holy crap, how is this game so beautifully crafted and still rendering at 100fps!?
Makes no sense, the game doesn't even utilize my GPU to its full potential. Blah blah blah the game is CPU bound...umm thats called extremely poor optimization, being so poorly equipped that you do not know how to properly offload processing to a dedicated offload unit...aka your GPU.
1 answer; CryEngine game made by a non CryTek developer.
#7
Posted 10 April 2018 - 05:25 PM
The fact that this hurts performance really means that it shouldn't be in the game.
#8
Posted 10 April 2018 - 05:25 PM
#9
Posted 10 April 2018 - 05:28 PM
DjPush, on 10 April 2018 - 04:54 PM, said:
P.S. What ever happened to the inverse kinematics that were supposed to be returned to this game?
Soon?
I agree with the daylight changes throughout the game. It's very unrealistic. I'd much rather have the maps have their time of day determined randomly and then keep that time of day throughout the game.
I also wish that inverse kinematics would make it into the game. Are the programmers not being paid enough to make it happen? MW3 and MW4 had it...
#10
Posted 10 April 2018 - 05:32 PM
Xetelian, on 10 April 2018 - 05:25 PM, said:
The fact that this hurts performance really means that it shouldn't be in the game.
Pretty sure old Frozen City Night had better visibility than old Frozen City.
#11
Posted 10 April 2018 - 05:38 PM
Really, NV and Thermal have problems, and it just makes the time of day implementation worse.
Also, it isn't "6 hours", it's close to real time. You can actually see the rays from the sun rise coming in or the sun set. Dynamic time of day is a super cool, unnecessary effect.
#12
Posted 10 April 2018 - 07:28 PM
#13
Posted 10 April 2018 - 07:43 PM
Humpday, on 10 April 2018 - 05:18 PM, said:
I dont' understand why I can run Farcry5 on ultra with a consistent 70+ FPS on a GTX1070 yet, on any setting I can't maintain 60fps in MWO without major dips. The game even on high, looks like crap.
Go play BF1 on ultra and you'll be like holy crap, how is this game so beautifully crafted and still rendering at 100fps!?
Makes no sense, the game doesn't even utilize my GPU to its full potential. Blah blah blah the game is CPU bound...umm thats called extremely poor optimization, being so poorly equipped that you do not know how to properly offload processing to a dedicated offload unit...aka your GPU.
to be fair this is a very antique game engine. it was old when pgi decided to use it and its in a sorry state at present. new game engines are optimized for new video cards. cryengine doesnt even know what a new video card looks like so it puts everything into compatibility mode just so it will work.
upgrading the engine is an insane undertaking unless you can derive it from, say, mw5. the game certainly needs it if pgi wishes to keep mwo alive for more than another year or two and keep mwo in buisness into the new decade. on the other hand i will consider mwo as being in maintenance mode until they do an upgrade and im not going to help maintain this status quo by buying mechpacks. show some real progress and i might buy some more.
Edited by LordNothing, 10 April 2018 - 07:49 PM.
#14
Posted 10 April 2018 - 07:58 PM
#15
Posted 10 April 2018 - 08:04 PM
Edited by Old MW4 Ranger, 10 April 2018 - 08:07 PM.
#16
Posted 10 April 2018 - 09:15 PM
By eliminating dynamic daylight we at PGI now declare these same old maps to be new! That's right everyone, we'd just added 6 new maps to MWO!!! In the coming weeks we will once again introduce both DAY and NIGHT versions of exactly the same maps again, thereby making it 16 totally new and different maps!!!
Thank you for your attention, now go buy a MECKPACK!
Edited by TLBFestus, 10 April 2018 - 09:15 PM.
#17
Posted 10 April 2018 - 09:18 PM
#18
Posted 10 April 2018 - 09:33 PM
#19
Posted 10 April 2018 - 10:03 PM
#20
Posted 10 April 2018 - 10:32 PM
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