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Is 9 Points In Sensor Systems For 60% Radar Deprivation Recommended In Faction Play?


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#1 Mortalcoil

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Posted 09 April 2018 - 06:40 PM

Question in the title. Is the 60% radar deprivation in the LRM lacking FP environment?

#2 K O Z A K

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Posted 09 April 2018 - 06:52 PM

View PostMortalcoil, on 09 April 2018 - 06:40 PM, said:

LRM lacking FP environment


you're such an optimist

#3 justcallme A S H

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Posted 09 April 2018 - 06:58 PM

Given you can't even counter a Pirana...

I'm not sure those 9 nodes are really worth worrying about.

View PostHazeclaw, on 09 April 2018 - 06:52 PM, said:

you're such an optimist


lol.

#4 Bishop Six

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Posted 09 April 2018 - 10:09 PM

Take as much ecm, ams and radar derp as you can in FP. Its rainy there...

Edited by Bishop Six, 09 April 2018 - 10:10 PM.


#5 Black Ivan

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Posted 09 April 2018 - 11:20 PM

Never was disappointed to have Radar Derp skilled

#6 GweNTLeR

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Posted 09 April 2018 - 11:36 PM

There are plenty of LRM users on maps like polar or boreal defence. But, honestly, better just take ECM(breaks lock immediately after losing LOS) or AMS(almost free upgrade in survival tree) Depr wont really help you vs ATMs, since they are mostly used in 400m range. It could be somewhat useful on very fast lights to break lock of streak mechs on last wave, but only in 1vs1 situations (which are rare ofc)

Edited by GweNTLeR, 09 April 2018 - 11:37 PM.


#7 Spheroid

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Posted 10 April 2018 - 01:32 AM

why don't you hop into the meat grinder and find out for yourself?

#8 Eisenhorne

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Posted 10 April 2018 - 04:21 AM

Nah, I've never seen the need for it. LRMS are common, but the only map it's really (potentially) a problem on is Boreal or Polar, and because I can pick my deck in FP I always just bring ERLL mechs there, and at 800 meters LRMS are completely ineffective.

Edited by Eisenhorne, 10 April 2018 - 04:22 AM.


#9 Teenage Mutant Ninja Urbie

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Posted 10 April 2018 - 04:24 AM

in QP? always, cause you know nothing about the map that's coming up.
in faction? imho: depends largely what you're up against;

if you're against puggies, all that stuff makes fw-life easiER.
if you run into a well organised group, you won't see any lurms or very little, depending on map and mode.

my humble advice would be: mechbuild for maps. if you know you're gonna use that specific mech only in fw, only on that map, you can easily skip it and invest in something useful.
if not - hey, those 9 points include target-info and sensors, so it's not a complete waste either ;)

#10 Bishop Six

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Posted 10 April 2018 - 07:11 AM

View PostTeenage Mutant Ninja Urbie, on 10 April 2018 - 04:24 AM, said:


my humble advice would be: mechbuild for maps.


Thats the way!

#11 Tier5 Kerensky

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Posted 11 April 2018 - 05:33 AM

I'm doubtful that many players would have different sets for FP than QP.

Many of my mechs have 3 nodes and one seismic.

#12 Eisenhorne

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Posted 11 April 2018 - 05:52 AM

View PostTeer Kerensky, on 11 April 2018 - 05:33 AM, said:

I'm doubtful that many players would have different sets for FP than QP.

Many of my mechs have 3 nodes and one seismic.


Do people actually build mechs for QP specifically though? I use QP to skill up mechs for comp or faction play, and that's about it. Sometimes while skilling it up I'll run a build that works better in QP, but once it hits mastered I don't take it out to quick play much anymore.

#13 Davegt27

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Posted 11 April 2018 - 08:14 AM

take the 5 nodes to get the first Radar Dep

you might want to get seismic

LRMs go in phases like a sine wave one day they are great the next they suck
even then you will hardly ever get killed by LRMs

#14 Grus

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Posted 11 April 2018 - 09:57 AM

View Postjustcallme A S H, on 09 April 2018 - 06:58 PM, said:

Given you can't even counter a Pirana...

I'm not sure those 9 nodes are really worth worrying about.



Posted Image

Why you gotta do him like that Ash? dang..


Seriously though put those 9 points into either operations/survive/firepower. too many hard counters like, cover, for example, to LRM's that those points can be used to better effectiveness elsewhere.

#15 Lily from animove

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Posted 11 April 2018 - 12:26 PM

standing at the gates on some maps and wallhacking to know where they come from is worth it definately.

#16 Nightbird

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Posted 11 April 2018 - 06:31 PM

No, except for mechs you know you will take on LRM friendly maps. In those cases, go for 100%. Half-assed usually means full damage versus none.

#17 justcallme A S H

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Posted 11 April 2018 - 08:49 PM

View PostEisenhorne, on 11 April 2018 - 05:52 AM, said:


Do people actually build mechs for QP specifically though? I use QP to skill up mechs for comp or faction play, and that's about it. Sometimes while skilling it up I'll run a build that works better in QP, but once it hits mastered I don't take it out to quick play much anymore.


I do.

I have different builds and skill maze for Comp, QP and FP.

All 3 are slightly different enough to dictate differences if you have enough skill to use them and understand the WHY.

#18 Kubernetes

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Posted 12 April 2018 - 05:12 AM

View PostEisenhorne, on 11 April 2018 - 05:52 AM, said:


Do people actually build mechs for QP specifically though? I use QP to skill up mechs for comp or faction play, and that's about it. Sometimes while skilling it up I'll run a build that works better in QP, but once it hits mastered I don't take it out to quick play much anymore.


I have a lot of mechs that are FP-specific. Most ERLL builds, for instance, I will never drop in QP. Likewise I have builds I'll never use in FP (like the Wolvie 7D).

Regarding radar derp, I pretty much never use it except on a few lights/mediums. I have put AMS on a number of my first wave assaults... and heavies I'll use on Polar.

#19 El Bandito

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Posted 15 April 2018 - 09:43 PM

Raderp doesn't counter "Enemy Spotted" command. Come to think of it, that command needs to be nerfed.

#20 Yondu Udonta

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Posted 16 April 2018 - 02:19 AM

View PostEl Bandito, on 15 April 2018 - 09:43 PM, said:

Raderp doesn't counter "Enemy Spotted" command. Come to think of it, that command needs to be nerfed.

Man I love that feature, stop telling everyone about that :(





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