

To All The Folks Who Say The Piranha Is Op.... I Say Put Your Money Where Your Mouth Is!
#1
Posted 10 April 2018 - 08:46 AM
So to this I say.... Put your Money where your mouth is.
I have yet to find one video that shows this at all. In fact every video that has been posted shows the piranha taking advantage of the mistakes that their victims make. Sooo.....
Please post any vids that shows a piranha soloing an assault mech that did not make any mistakes. You see when lights make mistakes.... we die.... So show me a piranaha that can solo more than 2 assaults that are actively going after it and it win with little to no damage.
No seriously...... All these cries for nerfs have been heard from PGI and while I understand our ability to gather intel is limited.... surely there must be something out there that shows the piranha can do what everyone says.
#2
Posted 10 April 2018 - 08:56 AM
OP or not the piranhas (I find more the cipher than the 1) are doing what lights do far better than it's peers, running up and ripping down a mech before they know what's happened.
So is it just better than the others lights or is it OP? Dunno really up to PGI to look what piranhas are doing on average and make changes.
But yeah I have yet to see someone claim piranhas solo whole companies without getting scratched. What I routinely see are piranahas nearly at 1k dmg with several kills when played decently well. Least the meanest piranhas I tend to see are in MY group so it's a big plus when my buddy is shredding others
The dumbest thing I do see claimed by piranha defenders tho is the situational awareness and only people that make mistakes die to piranhas. Someone is always going to be at the back of the group, and nobody can see 360, so someone is always gonna get ripped apart by a decent piranha, always claiming that they person died because they're dumb or made a mistake is pretty laughable
Edited by Lucian Nostra, 10 April 2018 - 08:59 AM.
#3
Posted 10 April 2018 - 08:57 AM
#4
Posted 10 April 2018 - 09:12 AM
#5
Posted 10 April 2018 - 09:21 AM
Darian DelFord, on 10 April 2018 - 08:46 AM, said:
So to this I say.... Put your Money where your mouth is.
I have yet to find one video that shows this at all. In fact every video that has been posted shows the piranha taking advantage of the mistakes that their victims make. Sooo.....
Please post any vids that shows a piranha soloing an assault mech that did not make any mistakes. You see when lights make mistakes.... we die.... So show me a piranaha that can solo more than 2 assaults that are actively going after it and it win with little to no damage.
No seriously...... All these cries for nerfs have been heard from PGI and while I understand our ability to gather intel is limited.... surely there must be something out there that shows the piranha can do what everyone says.
Don't be ridiculous. A mech doesn't have to be able to solo an enemy mech 5 times its size to be considered OP, let alone two at once. No one with arguing in good faith claims a Piranha can do those things. Assaults can't be expected to solo two mechs at once either.
Piranhas can punish mistakes and exploit weaknesses better than any other light can. Sure, the Cheetah and MLX can boat MGs too, but not nearly to the extent the Piranha can.
Piranhas are smaller, faster targets that can lose both arms without losing much, if any firepower. Cheetahs and Lynxes can be easily disarmed and ignored since most of their firepower is in the arms. Piranhas must be completely destroyed to be eliminated as threats.
#6
Posted 10 April 2018 - 09:29 AM
#7
Posted 10 April 2018 - 09:32 AM
Same for multiple targets (especially assaults), its not out of line for a solid light pilot to be able to kite well and keep opponents twisting shield pillars.
Have no doubts there are light pilots good enough with the Pirhana to make even good assault pilots look like fools.
#8
Posted 10 April 2018 - 09:45 AM
El Bandito, on 10 April 2018 - 09:29 AM, said:
While I'm on the boat that the Fishbot is overperforming a bit, I still think that the "for its tonnage" argument is stupid.
Tonnage limits always were and always will be a bandaid designed to inhibit the arm's race to bigger robots since the BT IP was designed deliberately from the ground up to be an arm's race. Using the logic "Tonnage limits exist, therefore performance has to correlate to mech weight" is working backwards from the conclusion.
Edited by FupDup, 10 April 2018 - 09:46 AM.
#9
Posted 10 April 2018 - 09:46 AM
El Bandito, on 10 April 2018 - 09:29 AM, said:
Yeah but I seriously doubt (m)any of the people who habitually whine for lights to be nerfed actually play FP when there aren't lootbags to be had.
#10
Posted 10 April 2018 - 09:59 AM
FupDup, on 10 April 2018 - 09:45 AM, said:
Tonnage limits always were and always will be a bandaid designed to inhibit the arm's race to bigger robots since the BT IP was designed deliberately from the ground up to be an arm's race. Using the logic "Tonnage limits exist, therefore performance has to correlate to mech weight" is working backwards from the conclusion.
Except the reality is that bigger mechs tend to perform better, so tonnage matters a lot in FP. Which means a mech like Piranha is simply too good for its weight. I don't care if PGI buffs ALL light/medium mechs to become as good as that of heavy/assault mechs, but as long as they are not doing it, my statement stands.
Alexander of Macedon, on 10 April 2018 - 09:46 AM, said:
I play FP, I own a Piranha pack, I dropped on both sides with hundreds of matches post Piranha release, and I say Piranha-1 is too good for its weight. As long as PGI is holding different standards for mech weight when it comes to SQ and FP, something needs to be done.
Edited by El Bandito, 10 April 2018 - 10:09 AM.
#11
Posted 10 April 2018 - 10:18 AM
#12
Posted 10 April 2018 - 10:22 AM
#13
Posted 10 April 2018 - 10:28 AM
#14
Posted 10 April 2018 - 10:30 AM
MechaBattler, on 10 April 2018 - 10:22 AM, said:
They're going to nerf cMGs, release an IS 'mech that can boat 12x MG, and then nerf IS MGs when it drops for CB.
But for real though, I'd love to see MGs lose some of their crit damage and gain more base damage so that they can contribute without backstabbing spuds or waiting for the team to open components up. Also weight reduction or damage increase for IS MG variants.
#16
Posted 10 April 2018 - 10:37 AM
They could reduce the crit. They could also buff component health. IS ACs have more health, but it doesn't make much of a difference against even just 4 LMGs.
#17
Posted 10 April 2018 - 11:02 AM
DrxAbstract, on 02 October 2017 - 10:22 PM, said:
Called it.
There hasn't been a Light capable of putting down that level of pinpoint damage for a long, long time Darian. The old FS9 could sweep the field quite handily, and the Piranha looks to be smaller and more agile than that. It's not unrealistic to expect the similar results... I mean they were saying the same bloody thing about Firestarters, which really could clear a room. The deciding factor is still going to come down to the skill of the pilot versus that of their opponents, but the Piranha has greater potential than its cohorts, just like the FS9 did.
#18
Posted 10 April 2018 - 11:17 AM
DrxAbstract, on 10 April 2018 - 11:02 AM, said:
Whenever someone uses the term "pinpoint damage" when referring to a weapon with spread I can help myself but wonder what the definition of "pinpoint" actually is these days.
#19
Posted 10 April 2018 - 11:28 AM
Der Geisterbaer, on 10 April 2018 - 11:17 AM, said:
Whenever someone uses the term "pinpoint damage" when referring to a weapon with spread I can help myself but wonder what the definition of "pinpoint" actually is these days.
Not to quibble, but if you fire clan machine guns at max range the cone spreads between three components, tops. If you fire at normal crotch hugging or sneak from behind ranges, that we all see in most games, they hit precisely where your cursor is placed. So while MGs are not “pin point” weapons they are, in most circumstances “hit where you are pointing” weapons. Meh.
#20
Posted 10 April 2018 - 11:34 AM
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