meteorol, on 12 April 2018 - 01:13 AM, said:
Polar is not a "tough" map. It is terrible though.
It's very good to be terrible on, if the number of people who get casually obliterated on it is any sign.
What Polar is terrible for is that it makes truly bad players die horribly, thoroughly, and utterly in short order, being a showcase for how one can lose to an audience of 24 in the most obvious method possible. There is very little between you and the cameras of everyone else, meaning atrocious games aren't split up into smaller pieces you probably won't see.
No, if your team is the kind that finds itself being lurmed to death as they try and stumble across an entire mapsquare in the wide open without using so much as a trench, everyone will see it. Everyone will know.
And this is why it's called Polar Saltlands. And ragequitting from it is the sign of the scrub.