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Mwo Battle Royale?


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#1 DovisKhan

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Posted 11 April 2018 - 11:33 PM

Could solaris be that in some iteration? With all the BR craze going on, this would be pretty cool, wonder how hard would it be to deliver something like this though

#2 Bombast

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Posted 11 April 2018 - 11:38 PM

No.The playerbase is too well trained to hide, and, well, is terrible. Free For All would be an atrocious mess of hiding and doing **** all for 15 minutes.

I played with the idea yesterday that automatic Long Tom strikes on inactive mechs could solve the issue, but I doubt it. People just wouldn't play it.

#3 Sniper09121986

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Posted 11 April 2018 - 11:42 PM

View PostDovisKhan, on 11 April 2018 - 11:33 PM, said:

Could solaris be that in some iteration? With all the BR craze going on, this would be pretty cool, wonder how hard would it be to deliver something like this though


Not hard at all. Drop a couple dozen mechs into something like a crater with nowhere to hide and give the countdown. Every mech for itself, money is paid according to the order of dying, last man standing is best. Also see http://www.sarna.net/wiki/Grand_Melee

#4 DovisKhan

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Posted 11 April 2018 - 11:48 PM

View PostSniper09121986, on 11 April 2018 - 11:42 PM, said:


Not hard at all. Drop a couple dozen mechs into something like a crater with nowhere to hide and give the countdown. Every mech for itself, money is paid according to the order of dying, last man standing is best. Also see http://www.sarna.net/wiki/Grand_Melee


That would be cool :)

#5 DovisKhan

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Posted 11 April 2018 - 11:54 PM

View PostBombast, on 11 April 2018 - 11:38 PM, said:

No.The playerbase is too well trained to hide, and, well, is terrible. Free For All would be an atrocious mess of hiding and doing **** all for 15 minutes.

I played with the idea yesterday that automatic Long Tom strikes on inactive mechs could solve the issue, but I doubt it. People just wouldn't play it.

Good Idea with the Long Tom to enforce shrinking map size

Well it's the gimmick of the year and the likes of Fortnite are overtaking even grands like Overwatch. There is no reason why it shouldn't work for MWO, especially when you can't blame the team and it all depends on you, every wannabe hero could prove their metal

#6 The Basilisk

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Posted 12 April 2018 - 12:02 AM

View PostDovisKhan, on 11 April 2018 - 11:33 PM, said:

Could solaris be that in some iteration? With all the BR craze going on, this would be pretty cool, wonder how hard would it be to deliver something like this though


Actually the devs already pushed any kind of free for all away ad infinitum.

Their reason for doing so is that the whole game is specificaly programmed and developed around the idea of two big teams battling each other and the basic idea of free for all has been conciously excluded from the very start of game development.
Therefor the implementation would actually require major changes to the basic code of the game.
Also the idea of Solaris VII is not new. It has been discussed when the game came out and has been droped soon in favor of FP....

--> No Free for all any time near by

#7 Vellron2005

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Posted 12 April 2018 - 01:07 AM

View PostBombast, on 11 April 2018 - 11:38 PM, said:

No.The playerbase is too well trained to hide, and, well, is terrible. Free For All would be an atrocious mess of hiding and doing **** all for 15 minutes.


You'd be surprised..

Back in the golden days of CWI, it was customary to have an all out 1 vs all fight after a Trial of Position. You would be surprised how much people actually go all-out..

it was just a glorious chaos of a fight, and immensely fun..

I also enjoyed the free for all of MW4 Merc's solaris.. so i guess it would be fun if there was such a mode in MWO..

#8 Monkey Lover

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Posted 12 April 2018 - 01:10 AM

View PostBombast, on 11 April 2018 - 11:38 PM, said:

No.The playerbase is too well trained to hide, and, well, is terrible. Free For All would be an atrocious mess of hiding and doing **** all for 15 minutes.

I played with the idea yesterday that automatic Long Tom strikes on inactive mechs could solve the issue, but I doubt it. People just wouldn't play it.


They would have to go by match score. You could hide all you want but if you dont make damage/crits you're not going to win. It would be a nice balance of hiding and attacking.

Edited by Monkey Lover, 12 April 2018 - 01:12 AM.


#9 El Bandito

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Posted 12 April 2018 - 01:55 AM

View PostDovisKhan, on 11 April 2018 - 11:33 PM, said:

Could solaris be that in some iteration? With all the BR craze going on, this would be pretty cool, wonder how hard would it be to deliver something like this though


Mercstar is gonna do a unit Battle Royale event (with Urbies!) this weekend. We might stream it so keep an eye out for it. ;)

#10 DovisKhan

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Posted 12 April 2018 - 02:03 AM

View PostEl Bandito, on 12 April 2018 - 01:55 AM, said:


Mercstar is gonna do a unit Battle Royale event (with Urbies!) this weekend. We might stream it so keep an eye out for it. Posted Image


Nice :)

#11 Zh0u

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Posted 12 April 2018 - 02:05 AM

G0ON did a 24-man FFA no HUD event last month and it was super fun.

#12 Rhaythe

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Posted 12 April 2018 - 04:15 AM

The latest novel from Stockpole sponsored by HBS touched on a few of these ideas. Having an arena that could rearrange itself and allow spectators (IE: players that have already died) to pew pew with small lasers at the combatant of their choosing could be amusing. My initial reaction to this idea is disgust, but honestly, with some innovation, it could work.

#13 Ghogiel

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Posted 12 April 2018 - 05:02 AM

View PostThe Basilisk, on 12 April 2018 - 12:02 AM, said:


Actually the devs already pushed any kind of free for all away ad infinitum.

Their reason for doing so is that the whole game is specificaly programmed and developed around the idea of two big teams battling each other and the basic idea of free for all has been conciously excluded from the very start of game development.
Therefor the implementation would actually require major changes to the basic code of the game.

Which is somewhat odd to me. Designing game mode parameters in CE are set out in xmls, so it's pretty straightforward and is what MWLL did for FFA solaris mode. But even if they designed it differently with their own rules, obfuscated gamemodes into compiled code, you'd still think it would be pretty compartmentalized. Not a massively weird design choice perday in hindsight, but implimentation must be very spagetti if you simply can't make it work.

#14 Alex Deathson

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Posted 12 April 2018 - 05:06 AM

You can play a Battle Royale style game right now, in spawn, but it does involve hurt feelings and penalties before the next game. Having said that, you can do laundry while the penalty timer winds down between matches.

#15 Dragonporn

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Posted 12 April 2018 - 06:19 AM

Why battle royale must be shoved literally everywhere? You're aware, that there are significant amounts of people absolutely uninterested in this style of play, right? And also there are MORE than enough games lately, pushing this all over the place, filling market with this garbage. We seriously don't need more, especially in MWO.

#16 Mystere

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Posted 12 April 2018 - 09:50 AM

View PostDragonporn, on 12 April 2018 - 06:19 AM, said:

Why battle royale must be shoved literally everywhere? You're aware, that there are significant amounts of people absolutely uninterested in this style of play, right? And also there are MORE than enough games lately, pushing this all over the place, filling market with this garbage. We seriously don't need more, especially in MWO.


I find 1 vs. 1 magnitudes more boring than free-for-all fights.

#17 Nightbird

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Posted 12 April 2018 - 10:44 AM

Battle royale, yeah great, just keep in mind it'll take PGI 5 years to create 1 map large enough for something like this.

#18 A Really Old Clan Dude

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Posted 12 April 2018 - 04:00 PM

In the battletech law we have the precedent of the clan's grand melee

Even if it was only 12 or 24 dropped randomly around a map it could be a lot of fun.
Add a few features like a radar or turret flags to capture to gain control of them could add some spice to light snipers winning.
Keep the timer and have a flag in the middle that if you capture and hold it for 1 mins you win. Anyone else who stands on it instantly drops it to neutral.

#19 Masterfunnkey

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Posted 13 November 2018 - 12:23 PM

Battle royal is not a good idea for mwo and would show compleat fail on PGI's part. All the people who are asking for a BR are palyers who wont get good at the game but rather looking for an easy way to think they have got skills .

Drop this stupidity and worrie about some new maps or bring back the origonal forest colony and winter colony with new names . Older players would realy like that (been asking arownd and gotten only porlsitive feedback)

#20 Spheroid

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Posted 13 November 2018 - 12:26 PM

Boo, necromancy is bad.





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