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Patch Notes - 1.4.159.0 - 17-Apr-2018


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#281 Der BruzZzler von Wiesndoof

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Posted 17 April 2018 - 01:16 PM

I really enjoy the new hangar and the new cam-options, but the Firestarter, especially the FS9-H, look really stupid now.
These machine gun's look like **** with giant nipples. Just ridiculous ...
Thx for messing up one of my fav. mechs in this game! Posted Image

#282 Peter2k

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Posted 17 April 2018 - 01:18 PM

View PostFireStoat, on 17 April 2018 - 01:04 PM, said:

Increasing my load times by 300% kinda sucks PGI.


https://mwomercs.com...s-into-mechbay/

#283 MovinTarget

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Posted 17 April 2018 - 01:23 PM

Unit switched to Davion just now... Lost ALL my LP... Was approaching Rank 19 in Davion... >.<


... Looks like we've lost all our progress in *ANY* faction...

Edited by MovinTarget, 17 April 2018 - 01:34 PM.


#284 Wild_Alaskan

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Posted 17 April 2018 - 01:27 PM

I just won a bolt-on in a supply cache, but it's not in my inventory?

#285 ExoForce

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Posted 17 April 2018 - 01:54 PM

Can somebody check weapons.xml? I burn clan LRMs too fast?

#286 Horseman

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Posted 17 April 2018 - 02:03 PM

View PostWild_Alaskan, on 17 April 2018 - 01:27 PM, said:

I just won a bolt-on in a supply cache, but it's not in my inventory?
Not every mech can equip every bolt-on.

#287 Wild_Alaskan

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Posted 17 April 2018 - 02:21 PM

View PostHorseman, on 17 April 2018 - 02:03 PM, said:

Not every mech can equip every bolt-on.


Is there a list of which bolt-ons match up with which mechs then? That's super confusing.

#288 Zyrocenus

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Posted 17 April 2018 - 02:22 PM

OK I'm pissed now

So just like I skimmed some ppl lost factions etc.... I'm one of em... I'm now rendered MERC after this patch. I WAS leader of SLROM an FRR faction unit but this patch has decided to scrub me of all of that

FIX THIS PGI

Zyro

NOT a happy camper

EDIT

Maybe u guys shoulda HIRED ME for the game tester position I applied for. I never woulda missed an epic PHAIL like this

Edited by Zyrocenus, 17 April 2018 - 02:23 PM.


#289 Rebel Ace Fryslan

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Posted 17 April 2018 - 02:43 PM

Instead of making a more quality game you split up the small player base even more, good work :/

#290 DFM

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Posted 17 April 2018 - 02:50 PM

View PostWild_Alaskan, on 17 April 2018 - 02:21 PM, said:


Is there a list of which bolt-ons match up with which mechs then? That's super confusing.


not yet. they're working on it with 2 dedicated new hires.

I would expect micro patches to add these things in when they get batches of them done.

#291 Zyrocenus

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Posted 17 April 2018 - 02:51 PM

This is all just so much fall on your face and pee your pants fail it hurts....

U know Galactic Civilizations was just updated to its "Intrigue" pack -V3.0- I think I'll waste my life on that game again

Zyro

#292 Wild_Alaskan

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Posted 17 April 2018 - 02:55 PM

View PostDFM, on 17 April 2018 - 02:50 PM, said:


not yet. they're working on it with 2 dedicated new hires.

I would expect micro patches to add these things in when they get batches of them done.


That's a bummer. I have over 100 different mechs; I'm not sure I want to dig around to find where the elephant tusks go.

#293 Jaspbo1

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Posted 17 April 2018 - 03:07 PM

My poor Banshee 3S lost it's glorious RT Energy convergence with the new dynamic hardpoints (Did the lasers need updating?) and I don't know why but there's a big stripe on my Founder's Atlas head now.

I thought the point of the Founder's paint scheme was to allow that classic skull to be seen in all it's glory?

Also, the Firestarter looks hilarious.

#294 BodakOfSseth

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Posted 17 April 2018 - 03:07 PM

I love (more or less) everything you've done. But the load time into the mechbay is impossibly long.
I can't stand it.

Please fix.

#295 D V Devnull

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Posted 17 April 2018 - 03:12 PM

Okay, PGI... I patched up, and here's a quick rundown of Bugs...
  • MechLab
    -- Floating PlaceHolder Textures where two Lighting Objects should be visible.
    ----- (Seriously, a "256" and some other goofy Symbol, both floating where two lights should be?)
    -- Numbers on Bay Sides are floating too far 'above'/'away from' the surfaces
    ----- (Noticed this one from the "3rd Glamour Camera"... It's unsettling to see that "2" floating in mid-air.)
    -- No usable elevators or upper decking to walk along to view the Mech from the human-type camera
  • Faction Warfare System Frontend
    -- All player-earned Faction Progress has been wiped to ZERO
    ----- (Are those achievements a re-achievable item now?)
    -- Past Completed Achievement Icons are now White instead of the familiar Blue
    ----- (What's going on here?)
    -- Contract Bonuses Missing
    ----- (This kept Faction Mercenary Population from being totally unbalanced... Needs to be restored...)
  • Testing Grounds
    -- Multiple Maps not available for viewing here
    ----- (How is anyone supposed to learn/adapt to new maps when they can't preview before entering battle?)
...and I would probably have more to say if I wasn't feeling scared out of even trying to touch "Solaris Mode" or an actual Faction Warfare Battle. I haven't jumped into any of that part of the game content since this Patch yet due to the combination of what I'm hearing and what I'm seeing. Frankly, it looks like some HotFixes are due in extremely short order. :(

Actually... Now that I think about it... I'm gonna drop offline and go take a break. I hope I come back to find a News Post with the apparently needed HotFix Patch linked to for download. Right now, things look pretty bad, and I'm feeling rather depressed. -_-

~Mr. D. V. "I'm cursed to trip over every real Bug in extremely short order..." Devnull

#296 Troa Barton

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Posted 17 April 2018 - 03:12 PM

An LRM buff?
Posted Image
INB4 Nerf

#297 DDog35

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Posted 17 April 2018 - 03:21 PM

Thanks for the games everyone, I'll be back if I can get a 64 bit machine to run MWO on. This new patch will not let my 32 bit machine online to see anything.

So long, and thanks for all the fish!

#298 NocturnalBeast

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Posted 17 April 2018 - 03:22 PM

So, no one likes to play anything but DIV 1 and 2 in Group matches?

#299 Zyrocenus

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Posted 17 April 2018 - 03:27 PM

LOL fastest hotfix ever LOL

Zyro

#300 C337Skymaster

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Posted 17 April 2018 - 03:43 PM

View Posttee5, on 17 April 2018 - 08:18 AM, said:

I forgot comp-play.

2 quickplay (single and group), 1 community warfare, 1 comp-play, 14 queues for solaris.
You could argue if private lobby is a queue.

total of 18 queues. Wow.


Actually, 2 community warfare queues: Invasion and Scouting, so 19 queues. Now they need to add one more to make it an even 20. :)





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