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Supply Cache Progression Annoyance
#1
Posted 18 April 2018 - 09:14 AM
It's not like we can chose to refuse the Supply Cache Progression, so why are you bothering us at the end of each match. Go ahead and inform us of our progress to the next Supply Cache but do it in a way that is not nearly so annoying.
How about in the lower left corner right next to MC, C-Bills, and GXP?
#2
Posted 18 April 2018 - 09:29 AM
Please give me a way to turn it off.
#3
Posted 18 April 2018 - 09:44 AM
#4
Posted 18 April 2018 - 09:48 AM
#5
Posted 18 April 2018 - 10:47 AM
#6
Posted 18 April 2018 - 02:25 PM
My favorite whinge point, time sinks, long (pointless?) loading cycles. We were warned that the loading to Mech Bay would be slow, but really on top of that they had to put in this completely useless pop-up in as well?
From what I'm seeing when my post-match Mechbay loads, it would seem as though the Solaris 7 UI is being loaded in the background first, and then the 'vanilla' overlay is put on top of that.
They need to 'improve' this experience as promised quickly, or simply put in some client persistence that only loads the UI needed?
#7
Posted 18 April 2018 - 02:40 PM
#8
Posted 18 April 2018 - 03:04 PM
#9
Posted 18 April 2018 - 03:04 PM
Alexander of Macedon, on 18 April 2018 - 02:40 PM, said:
I have to agree. The rate I am earning them seems way too low. I have played probably 10-15 matches and still haven't hit my first cache. Now granted unlike the previous cache system I now don't have to have a key and you actually get all 4 items in the cache (at least I think you do from the videos I have watched) but it just doesn't feel very rewarding.
The best comparison I can make is WoWS. There I can earn my first container usually after a match or two. Second container takes a bit longer but still very doable in few hours of gaming. Third container takes about 20+ matches if you aren't using all the XP boosts but still doable in a 4 hour session. Here though, I fell like it is going to take me a few days to unlock a create. That doesn't motivate me at all to say, stay on for an extra hour to grind on my daily containers like the system in WoWS does. Honestly I thought that was the whole point of the caches now, to encourage you to say logged in a bit longer. As it is, I will just ignore the counter and when a crate comes, it comes.
#10
Posted 18 April 2018 - 03:15 PM
#11
Posted 18 April 2018 - 03:22 PM
Does it take more than 24 matches to get a cache now when you're winning 50% of games?
#12
Posted 18 April 2018 - 03:46 PM
#13
Posted 18 April 2018 - 03:46 PM
Edited by BARegulator, 18 April 2018 - 03:47 PM.
#14
Posted 18 April 2018 - 03:48 PM
Felicitatem Parco, on 18 April 2018 - 03:22 PM, said:
From the experience I have had it would seem to award 45 progress on a Win when PSR progress is increased. Anything else, you get less. I don't know if it increases based on your KDD/K/Solo or any other figures. A loss nets about 15, but I have seen other figures.
But based on this very slight evidence, for a simple example an average player would have to win in excess of twenty matches before getting a cache in QP. Because average players are well, average, this means considerable more than the twenty-four 50/50 you used in your example. YMMV.
Not surprising that Solaris caches are quicker, I would assume that's what they want people to play from now on.
#15
Posted 18 April 2018 - 03:49 PM
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