The new mechlab view isn't too bad looking for smaller mechs, but for the larger ones there is a greater fish-eye look to the view and sometimes they are off the edges of the window. It's into the realm of silly with the annihilator.
There could be a natural fix or two for this but first I wanted to see if I missed a control somehow. Is there a way to zoom the view as opposed to just pivoting? Mouse wheel didn't work, but wanted to be sure.
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New Mechlab Frame/zoom
Started by VorpalMechBunny, Apr 18 2018 12:35 PM
3 replies to this topic
#1
Posted 18 April 2018 - 12:35 PM
#2
Posted 18 April 2018 - 12:58 PM
VorpalMechBunny, on 18 April 2018 - 12:35 PM, said:
The new mechlab view isn't too bad looking for smaller mechs, but for the larger ones there is a greater fish-eye look to the view and sometimes they are off the edges of the window. It's into the realm of silly with the annihilator.
There could be a natural fix or two for this but first I wanted to see if I missed a control somehow. Is there a way to zoom the view as opposed to just pivoting? Mouse wheel didn't work, but wanted to be sure.
There could be a natural fix or two for this but first I wanted to see if I missed a control somehow. Is there a way to zoom the view as opposed to just pivoting? Mouse wheel didn't work, but wanted to be sure.
I was thinking the same thing. Anyone know if the FOV setting affect the mechlab?
#3
Posted 18 April 2018 - 02:15 PM
i suspect its because of the FOV settings aswell.
Also yeah, I would like a zoom function to really get all the little details about my mechs.
Also yeah, I would like a zoom function to really get all the little details about my mechs.
#4
Posted 18 April 2018 - 03:36 PM
I think I can confirm the FOV setting doesn't do anything in the mechlab. Flipped from 60 to 120 and didn't see a noticeable difference.
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