


Sol-Legger Meta Online
#1
Posted 18 April 2018 - 02:43 PM

#2
Posted 18 April 2018 - 02:44 PM
No easy solution here, sadly. and while legging is cute in 1 vs. 1, it generally doesn't seem to be a particularly useful tactic anywhere else, aside from against lights and mechs that forgot their leg armor, of course.
#3
Posted 18 April 2018 - 02:47 PM
oldradagast, on 18 April 2018 - 02:44 PM, said:
No easy solution here, sadly. and while legging is cute in 1 vs. 1, it generally doesn't seem to be a particularly useful tactic anywhere else, aside from against lights and mechs that forgot their leg armor, of course.
Actually, it is if you're a crit mech and your fighting a Ballistic or a Missile boat, since they usually allocate most of their ammo in their legs.....
Edited by Requiemking, 18 April 2018 - 02:47 PM.
#4
Posted 18 April 2018 - 02:48 PM
#5
Posted 18 April 2018 - 02:48 PM
Requiemking, on 18 April 2018 - 02:47 PM, said:
Valid point - I don't play too many mechs with critting weapons, but yes, that's another good use case for legging.
#6
Posted 18 April 2018 - 02:51 PM
oldradagast, on 18 April 2018 - 02:44 PM, said:
No easy solution here, sadly. and while legging is cute in 1 vs. 1, it generally doesn't seem to be a particularly useful tactic anywhere else, aside from against lights and mechs that forgot their leg armor, of course.
Yeah OK just as soon as a 20 ton mech does not have to face a 65 ton mech with LBX's
#7
Posted 18 April 2018 - 02:56 PM
I do find it hilarious how many people seem to skip leg day and go into S7 for rude surprises. I was watching people going to internal on a leg after a single exchange, and we're not even talking big alphas hitting a light, it's things like a few SRM 6's hitting a heavy.
#8
Posted 18 April 2018 - 02:58 PM
Darian DelFord, on 18 April 2018 - 02:51 PM, said:
Yeah OK just as soon as a 20 ton mech does not have to face a 65 ton mech with LBX's
Valid point - I get it, and, yes, the light has no other options. I'm not saying "ban legging" - maybe some sort of reduced rewards for legging if the 2 mechs are within X tons of each other? Essentially, a way to say, "look, guys - neither one of you needs to leg the other one to win, so man up and give us a good fight!"
Atlas vs. Spider or something silly? Yeah, both guys might be legging each other. But 2 Atlases? No, legging at that point is just lame and obviously meta.
Brain Cancer, on 18 April 2018 - 02:56 PM, said:
I do find it hilarious how many people seem to skip leg day and go into S7 for rude surprises. I was watching people going to internal on a leg after a single exchange, and we're not even talking big alphas hitting a light, it's things like a few SRM 6's hitting a heavy.
That's actually rather surprising. Everyone predicted legging would be a huge thing. So, I'm left to wonder if these folks wander around in other game modes with minimal leg armor... maybe I should test legs more often? Huh... Seriously, I'd be surprised if I have a mech with less than max (or a point or 2 short of max) leg armor. I mean, no legs = dead... it's an obvious threat.
#10
Posted 18 April 2018 - 03:18 PM
#11
Posted 18 April 2018 - 03:19 PM
#12
Posted 18 April 2018 - 04:08 PM
Learn to twist, learn to leg shield.
These are actually very fundamental skills that people never bothered to learn in QP because you can just get 91% carried and scavenge off the hard work of your more skilled teammates and exploit the incompetence of bad opponents.
In 1 v 1 as you progress the number of incompetent opponents you fight declines and you have to actually carry yourself 100%.
Learn mechs and builds, what works and why.
Learn to twist, shield and jink damage.
Or get destroyed every time by those who do.
That is exactly what is best about Solaris - and why for some what is worst about it.
#13
Posted 18 April 2018 - 04:12 PM
oldradagast, on 18 April 2018 - 02:58 PM, said:
That's actually rather surprising. Everyone predicted legging would be a huge thing. So, I'm left to wonder if these folks wander around in other game modes with minimal leg armor... maybe I should test legs more often? Huh... Seriously, I'd be surprised if I have a mech with less than max (or a point or 2 short of max) leg armor. I mean, no legs = dead... it's an obvious threat.
Well in most of the other maps there's a lot of leg cover, and well just cover - also most of the time you get focused by 4+ to the ct so leg armor in the normal game really isn't as critical.
#14
Posted 18 April 2018 - 04:20 PM
MischiefSC, on 18 April 2018 - 04:08 PM, said:
Learn to twist, learn to leg shield.
These are actually very fundamental skills that people never bothered to learn in QP because you can just get 91% carried and scavenge off the hard work of your more skilled teammates and exploit the incompetence of bad opponents.
In 1 v 1 as you progress the number of incompetent opponents you fight declines and you have to actually carry yourself 100%.
Learn mechs and builds, what works and why.
Learn to twist, shield and jink damage.
Or get destroyed every time by those who do.
That is exactly what is best about Solaris - and why for some what is worst about it.
^ This. Stop hating on players that choose to find the most efficient way for their mech to destroy your mech
#15
Posted 18 April 2018 - 04:26 PM
Edited by RustyBolts, 18 April 2018 - 04:31 PM.
#16
Posted 18 April 2018 - 05:33 PM
Besides, they are big, stompy robots. Of course people are going to shoot the stompy bits.
#18
Posted 18 April 2018 - 07:14 PM
Requiemking, on 18 April 2018 - 02:47 PM, said:
Happening to me so often i moved my ammo to the st and put in a case.

#19
Posted 18 April 2018 - 08:10 PM
#20
Posted 18 April 2018 - 08:24 PM
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