Jump to content

New Gameplay Feature: Dodge Roll


39 replies to this topic

#21 kuma8877

    Member

  • PipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 691 posts
  • LocationCO

Posted 27 April 2018 - 01:22 PM

View PostDogstar, on 27 April 2018 - 12:38 PM, said:

First of all lets address the lore - it's ****, really the 'lore' is freaking abysmally ****, it was designed by a bunch of gamers and written by a bunch of second rate hacks. The lore is inconsistent and badly written with no attention paid to believe-ability, only the rule of cool.

Now thats not necessarily a bad thing, I certainly enjoyed reading a whole bunch of Battletech books when I was younger, but that does mean that using 'the lore' to justify any point you're making makes you look like an amateur - just as trying to equate BT physics with real physics, or BT weapons and armour with real weapons and armour makes you look like an idiot.

TLDR? Citing 'the lore' or 'physics' or 'the real world' makes you look like an idiot.

What matters is wether your idea fits nicely into the MWO game,

and dodge rolls do not, it's a ******* stupid idea.

Dude, I went to an art school where someone made a 12 foot tall Galactus they could sit in, and daily conversations could flair up about how Superman would get his head kicked by Thor due to magic use.... I'm immune to nerd shaming.

#22 Ensaine

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 831 posts
  • LocationOn a frozen rock .....

Posted 27 April 2018 - 01:24 PM

/Attempts to do acrobatic move .......
/Throws out a hip actuator.....

#23 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 27 April 2018 - 01:29 PM

View PostEnsaine, on 27 April 2018 - 01:24 PM, said:

/Attempts to do acrobatic move .......
/Throws out a hip actuator.....


Just get an upgrade for your robot.
Posted Image

#24 ChapeL

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,363 posts

Posted 27 April 2018 - 01:46 PM

Meh, I'd settle for mechs being able to crouch or take a side step out of cover ( I'd even accept leaning to the side if side stepping is too much )

#25 kuma8877

    Member

  • PipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 691 posts
  • LocationCO

Posted 27 April 2018 - 01:57 PM

View PostChapeL, on 27 April 2018 - 01:46 PM, said:

Meh, I'd settle for mechs being able to crouch or take a side step out of cover ( I'd even accept leaning to the side if side stepping is too much )

This, plus arms up or down would be a nice suite of motions to add more dynamism to movement.

#26 5th Fedcom Rat

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 893 posts

Posted 27 April 2018 - 02:06 PM

View PostDogstar, on 27 April 2018 - 12:38 PM, said:

First of all lets address the lore - it's ****, really the 'lore' is freaking abysmally ****, it was designed by a bunch of gamers and written by a bunch of second rate hacks. The lore is inconsistent and badly written with no attention paid to believe-ability, only the rule of cool.


You're selling BT lore short. If the rule of cool was so important, they would have just outright copied all the Japanese mecha anime and had them rolling around at high speed on wheels and shooting infinite missiles out of their butts.

Heck, FASA's writing was more logical and consistent than Star Wars lore ever was, before or after Disney. No wonder they poached Stackpole to write their X-wing novels.

#27 AzureRathalos

    Member

  • PipPipPipPipPip
  • The Deadly
  • The Deadly
  • 185 posts

Posted 27 April 2018 - 02:07 PM

Strangely enough, what I would love more than the ability to sidestep or roll is to crouch.

A simple mechanic. Press a button when the Mech is not moving and it will bend its knees and lower in height. You can torso turn while crouched, but you will not be able to move while crouched. If you begin to move or turn, you will come back up to full height.

The ability to crouch would be a game changer for a lot of mechs, allowing them to duck behind pieces of cover that they would normally be visible over. The inability to movie while crouched will be the balancing point. A high-mount mech like a Rifle or Jager could duck down behind a low building and peek-a-shoot, but they would be committed to their location. They can't move back or gain distance while ducked down and are vulnerable to rushes..

EDIT: I find it amusing that I typed up this post an hour ago, had to walk away for a bit, then when I posted, I find that someone else has posted about crouching as well.

Edited by AzureRathalos, 27 April 2018 - 02:09 PM.


#28 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 27 April 2018 - 02:20 PM

View Post5th Fedcom Rat, on 27 April 2018 - 02:06 PM, said:

You're selling BT lore short. If the rule of cool was so important, they would have just outright copied all the Japanese mecha anime and had them rolling around at high speed on wheels and shooting infinite missiles out of their butts.

There is not a single thing in Battletech that is not outright copied from Japanese robot anime before the Jihad Era.
It's just you've never or barely seen any and know jack about it, hence why you don't recognize it. Posted Image

#29 Stridercal

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 260 posts
  • LocationSoCal

Posted 27 April 2018 - 02:28 PM

View PostDogstar, on 27 April 2018 - 12:38 PM, said:

First of all lets address the lore - it's ****, really the 'lore' is freaking abysmally ****, it was designed by a bunch of gamers and written by a bunch of second rate hacks. The lore is inconsistent and badly written with no attention paid to believe-ability, only the rule of cool.

Now thats not necessarily a bad thing, I certainly enjoyed reading a whole bunch of Battletech books when I was younger, but that does mean that using 'the lore' to justify any point you're making makes you look like an amateur - just as trying to equate BT physics with real physics, or BT weapons and armour with real weapons and armour makes you look like an idiot.

TLDR? Citing 'the lore' or 'physics' or 'the real world' makes you look like an idiot.

What matters is wether your idea fits nicely into the MWO game,

and dodge rolls do not, it's a ******* stupid idea.


Third quintile MWO player? Hates the IP? Dude, why the hell are you even here with this attitude? Seriously, honest question!

#30 Dragonporn

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • 657 posts

Posted 27 April 2018 - 04:07 PM

Oh, come on guys, you serious don't wanna see rolling Atlas or Warhawk? What about non-stop rolling Cougar or... or Locust while pew-pewing Lazors or MGs? Solaris would be pure Dark Souls style boss fight with Medium against Assault (with AC/Gauss/PPC). Mindblowing...

#31 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 27 April 2018 - 04:26 PM

Pretty sure the only time mechs do rolls is when another mech just kicked them...

That said battletech is not anime, these things are huge slow tanks.. yes mechwarriors can make them look agile in combat but mechs have limitations.

#32 Variant1

    Member

  • PipPipPipPipPipPipPipPip
  • 1,148 posts

Posted 27 April 2018 - 09:08 PM

View PostAzureRathalos, on 27 April 2018 - 02:07 PM, said:

Strangely enough, what I would love more than the ability to sidestep or roll is to crouch.

A simple mechanic. Press a button when the Mech is not moving and it will bend its knees and lower in height. You can torso turn while crouched, but you will not be able to move while crouched. If you begin to move or turn, you will come back up to full height.

The ability to crouch would be a game changer for a lot of mechs, allowing them to duck behind pieces of cover that they would normally be visible over. The inability to movie while crouched will be the balancing point. A high-mount mech like a Rifle or Jager could duck down behind a low building and peek-a-shoot, but they would be committed to their location. They can't move back or gain distance while ducked down and are vulnerable to rushes..

EDIT: I find it amusing that I typed up this post an hour ago, had to walk away for a bit, then when I posted, I find that someone else has posted about crouching as well.

I would like crouching buuuuuuuuuut..... teabaggers would instantly ruin it for me like they did halo. Fun fact mechwarrior 4 had crouching. It would definently be nice for sniping or geting into more cover, and once in a blue moon a funny moment would happen in QP were 2 players go up and down behind a rock trying to shoot each other like in that one episode in red vs blue

#33 xVLFBERHxT

    Member

  • PipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 698 posts

Posted 27 April 2018 - 09:21 PM

View PostEl Bandito, on 27 April 2018 - 07:23 AM, said:

As long as you don't mind losing a lot of armor points per roll, and takes full 10 seconds to get up, cause BT mechs are not designed to do acrobatics.


As if the fast metamechs from mwo are from battletech... Nice one. Let them role! Makes no difference.

#34 Dogstar

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,725 posts
  • Twitch: Link
  • LocationLondon

Posted 28 April 2018 - 12:11 AM

View PostStridercal, on 27 April 2018 - 02:28 PM, said:

Third quintile MWO player? Hates the IP? Dude, why the hell are you even here with this attitude? Seriously, honest question!


First, get lost with the stat shaming it has nothing to do with wether or not an opinion on the lore is valid or not, stat shaming just makes you the *******.

Second you're wrong, I actually like Battletech and Mechwarrior, probably more than a lot of people on this forum.

That doesn't mean I'm stupidly blind to all the bad points of the TT game design, 'the lore', and the implementation that PGI have given us.

MWO is thematically about big stompy robots.

_stompy_

Stompy and crouching go together

Stompy and sidestepping go together

Stompy and dodge rolls do not go together and it was a stupid idea to suggest it

#35 S p a n i a r d

    Member

  • PipPipPip
  • 78 posts

Posted 28 April 2018 - 05:41 AM

For me there should be collision damage/physics (i.e. knockdown) first.

For realism. Light mechs scurrying everywhere colliding on obstruction and much heavier mechs at high speed with no consequence zzzz

If you then add combat rolls in this game.. Really just try to imagine seeing that in a firefight in this game..

It becomes some kinda sh1t robot action game (for me).

Edited by S p a n i a r d, 28 April 2018 - 05:42 AM.


#36 Sjorpha

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,480 posts
  • LocationSweden

Posted 28 April 2018 - 07:40 AM

I think the MW games has it's own design tradition to consider and respect here.

Battletech games and lore may have a lot of things in them like melee and acrobatics, neurohelmets with 360 vision, direct body to limb simulation for advanced control of the mech. And that's all canon and cool and stuff.

But the Mechwarrior games have always treated mechs like crude military vehicles with legs, walking tanks, and with a vehicle simulator interface that goes more for the feel of driving a tank than controlling a mech via neurohelmet.

And I think that design choice is where much of the feeling of a mechwarrior game comes from and what fans of the series is looking for. Rolls and gymnastics might be perfectly "Battletech", but it certainly isn't "Mechwarrior".

#37 HATER 1

    Member

  • PipPipPipPipPipPip
  • 292 posts

Posted 28 April 2018 - 08:08 AM

View PostS p a n i a r d, on 28 April 2018 - 05:41 AM, said:

For me there should be collision damage/physics (i.e. knockdown) first.

For realism. Light mechs scurrying everywhere colliding on obstruction and much heavier mechs at high speed with no consequence zzzz

If you then add combat rolls in this game.. Really just try to imagine seeing that in a firefight in this game..

It becomes some kinda sh1t robot action game (for me).

We had those at one time.... Then light pilots cried and it was removed. The decision
of removing it ranks up there with having to charge a gauss weapon to shoot it while in the thick of battle.

Edited by HATER 1, 28 April 2018 - 08:09 AM.


#38 Zergling

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Angel
  • The Angel
  • 2,439 posts

Posted 28 April 2018 - 07:36 PM

Not gonna happen. Even if PGI and the players wanted it, it'd take a lot of time and resources to produce the animations for it.

#39 Abisha

    Member

  • PipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 1,167 posts

Posted 29 April 2018 - 03:23 AM

View PostAzureRathalos, on 27 April 2018 - 02:07 PM, said:

Strangely enough, what I would love more than the ability to sidestep or roll is to crouch.

A simple mechanic. Press a button when the Mech is not moving and it will bend its knees and lower in height. You can torso turn while crouched, but you will not be able to move while crouched. If you begin to move or turn, you will come back up to full height.

The ability to crouch would be a game changer for a lot of mechs, allowing them to duck behind pieces of cover that they would normally be visible over. The inability to movie while crouched will be the balancing point. A high-mount mech like a Rifle or Jager could duck down behind a low building and peek-a-shoot, but they would be committed to their location. They can't move back or gain distance while ducked down and are vulnerable to rushes..

EDIT: I find it amusing that I typed up this post an hour ago, had to walk away for a bit, then when I posted, I find that someone else has posted about crouching as well.

Tell me why do you think this would add anything to the game?
in this game standing still is basic a death sin

#40 Ade the Rare

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 186 posts
  • LocationUnited Kingdom

Posted 29 April 2018 - 03:32 AM

No.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users