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May Days! Daily Quick Play Challenges


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#61 Meldric Ward

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Posted 05 May 2018 - 08:48 AM

It is a cheap and easy way of creating events. They have nothing to do with FW. This game throughs away thousands of planets worth of background story, characters, reasons to fight and replaces it with MC gain for achieving shooting down a UAV (?).
That is the absolute minimum... and ultimatly not enough.
The "new" and "shiny" FW-Event system is a mess. No way to track anything nor to find anything OR to connect it to any event on the StarMap. The StarMap does not matter AT ALL! It has been reseted for Solaris (what???) and I really doubt that anyone can remember how it looked like just before the reset. Why? Because it does not make any difference.

A massive waste of time and chances. Again.

#62 Will9761

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Posted 05 May 2018 - 09:46 AM

Meldric, I understand your frustration with PGI's lack of apathy shown towards Faction Play, but complaining about free rewards gets you nowhere. Should PGI actually put more effort into FP? Absolutely, that is mostly why I stay away from it. I agree it's sad when Battletech, a single-player, turn-based game has put more effort into depth and imagination with the MWO assets than what the PGI devs could ever do. But also understand, this is a chance for people to get free stuff without ever paying for it. So complaining about free content will not help anyone.

#63 Meldric Ward

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Posted 05 May 2018 - 09:50 AM

Does not help. Does not change anything.

#64 DFM

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Posted 05 May 2018 - 01:11 PM

View PostD V Devnull, on 04 May 2018 - 02:45 PM, said:

Yeah, exactly what I was thinking, seeing as I considered for the entire skill range of MWO's players. Given only a two day limit, the difficulty level is way too high on that piece of the Event, and only achievable by people who have exceeded the 'Tier 1' maximum meter fill. I can only hope that Matt Newman (and the rest of PGI's Event Staff) will provide an extra day of time for that "Try Hard Day" Event Challenge, because I just don't see pulling that off as possible for more than about 2% of the current player base. I would hate to see people get mad and leave the game over not being able to get very far on that particular Challenge, as it really hurts everyone when there are not many online. Posted Image

~D. V. "capable of naturally smelling an overly hellish situation" Devnull


If people are going to quit over that 50 bonus MC from that tryhard day, they're going to quit over something else just as pointless if they're not spoonfed something later on.

it's a singular event in a multi-day package. There is no "If i don't get this, i won't be able to get the rest of the mini-lion bots and combine them to form a super-bot!"

GG on PGI for sticking with it and not lowering it. It's supposed to be one thats not easily given. Make people I dunno, Try hard to get it? Play better? WAAH My stock atlas with XL makes it almost impossible to do. Well, yeah. Change it...

Maybe they could make a new one with a 350 match score and call it "Try a little more" or rename the Tryhard day to "People with computers above minimum specs and not using dial up"

#65 Apollo777

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Posted 05 May 2018 - 01:57 PM

View PostMatt Newman, on 04 May 2018 - 01:55 PM, said:


Nope, It's going to stay at 500. You gotta try harder that way.

But days like "I'm Helping" are there to offset the challenge difficulty levels. (although savior kill can be elusive)



The first Level of 250 was there from the start.
"Aim for the moon and you land amongst the stars"
...where you will most likely die in the frozen void of space.

My bad!Posted Image

#66 D V Devnull

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Posted 05 May 2018 - 04:42 PM

View PostDFM, on 05 May 2018 - 01:11 PM, said:

<<<snip>>>

If people are going to quit over that 50 bonus MC from that tryhard day, they're going to quit over something else just as pointless if they're not spoonfed something later on.

it's a singular event in a multi-day package. There is no "If i don't get this, i won't be able to get the rest of the mini-lion bots and combine them to form a super-bot!"

GG on PGI for sticking with it and not lowering it. It's supposed to be one thats not easily given. Make people I dunno, Try hard to get it? Play better? WAAH My stock atlas with XL makes it almost impossible to do. Well, yeah. Change it...

Maybe they could make a new one with a 350 match score and call it "Try a little more" or rename the Tryhard day to "People with computers above minimum specs and not using dial up"

Hi there. Seeing as Matt Newman said they won't be lowering the 500 line on that Challenge, I was not trying to push to change that. Instead, I was in hope (and therefore asking) that they simply give a little more time for that specific one (even so little as an extra 24 hours), in order to give a reasonable chance to a proper and reasonable share of the player base. Challenges can (and sometimes should) be difficult, but they should NEVER be set up to effectively say "Oh, we're only allowing those who are better than 'Tier 1' to have any chance at it." in their design by any means like an exclusionary, 'pressure cooker'-type of measure. Unfortunately, that's what the 3rd part in particular is giving me the impression of, and I'm sure that I don't happen to be alone in that opinion. :(


Heck... Just for the note, if our friendly Event Handlers were to ask me for a Review Rating right now, I would probably give them a "9.1/10"... I really like the smattering of Challenges and Rewards that they've put forth, but that one small time limit (and the mental burnout it could cause) on "Try Hard Day" is making me hesitate on a higher Rating Value, as is the question of "So, I see 'AMS Day' can give an 'AMS Decal', but why didn't a 'LRM Decal' get provided for the other half of that Challenge?" that's cropped up on my mind. :unsure:

~Mr. D. V. "...feeling a little misread..." Devnull

#67 BTGbullseye

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Posted 05 May 2018 - 08:53 PM

View PostDFM, on 05 May 2018 - 01:11 PM, said:

Maybe they could make a new one with a 350 match score and call it "Try a little more" or rename the Tryhard day to "People with computers above minimum specs and not using dial up"

Actually, my laptop is well below the minimum specs, and I get 500MS fairly often when using a spread-dps mech I'm comfortable with.

#68 DFM

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Posted 05 May 2018 - 10:17 PM

View PostBTGbullseye, on 05 May 2018 - 08:53 PM, said:

Actually, my laptop is well below the minimum specs, and I get 500MS fairly often when using a spread-dps mech I'm comfortable with.


Welcome to the 2%!

I was being sarcastic, but the thing is, there's always going to be a excuse on why.

Mine is, I'm generally not that good. I'll probably get it when i have a better than average for me match, but i'm not gonna game for it, or worry if I actually don't.

Edit: I'm a average player. Sure, tier 2 but thats by volume of games imo not through skill.

So far though tonight, playing my normal mechs, i've come close to the 500Match score 4 times(within 50 pts.) so it should not be only 2% of the players achieving this event completion.

Edited by DFM, 05 May 2018 - 11:18 PM.


#69 BTGbullseye

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Posted 06 May 2018 - 12:42 AM

Actually, scratch that "spread DPS" part... I just got a 600+ in a brand new (9 SP total, all in Sensor) FNR-5B with a near identical to stock -5 loadout. (replace 2t of ammo for 5x ERML)

Man, group QP is WAY easier than solo...

Edited by BTGbullseye, 06 May 2018 - 12:45 AM.


#70 Nightbird

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Posted 06 May 2018 - 10:55 AM

Did 2 matches in a light for the event, both over 500MS. You can do it guys, especially in a bigger mech.

#71 MrKvola

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Posted 06 May 2018 - 11:35 AM

My estimate would be that 20-30% of the top skilled playerbase should have little issue with getting the 500 MS requirement during an evening of gameplay. 30-60% would have to actually try hard. The rest would have to depend on luck. Just get out those cheeze builds and tactics and you are all set... unless you potato too hard, that is.

There is absolutely zero necessity for all goals to be reachable for the whole playerbase - at least some of the goals should actually require good gameplay and at least some skill and effort. Otherwise the whole thing is kind of pointless, they could just award the bonuses based on gameplay hours...

#72 paws2sky

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Posted 06 May 2018 - 04:52 PM

For AMS day...

LRM 10 counts.
LRM 10 Artemis doesn't.
Working as intended?

-paws

#73 Leidulfr

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Posted 06 May 2018 - 05:18 PM

View Postpaws2sky, on 06 May 2018 - 04:52 PM, said:

For AMS day...

LRM 10 counts.
LRM 10 Artemis doesn't.
Working as intended?

-paws


Came here to ask the same thing... It also goes for the Clan LRM 10 criterea... Clan LRM 10 Artemis didn't count a single point of damage...

While, yes, it's true that it doesn't say "Clan LRM 10 Artemis," it would have been cool if they had specified. Like, quirks for PPC work for ER PPC...

#74 DFM

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Posted 06 May 2018 - 05:18 PM

View Postpaws2sky, on 06 May 2018 - 04:52 PM, said:

For AMS day...

LRM 10 counts.
LRM 10 Artemis doesn't.
Working as intended?

-paws


yeah. last event was specific like that as well when it said IS srm-6 and Clan srm-6.

#75 Rhialto

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Posted 06 May 2018 - 06:07 PM

View Postpaws2sky, on 06 May 2018 - 04:52 PM, said:

For AMS day...

LRM 10 counts.
LRM 10 Artemis doesn't.
Working as intended?

-paws

Yes, it is specified on the web page but not in game though...

#76 Buenaventura

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Posted 06 May 2018 - 09:16 PM

View Postpaws2sky, on 06 May 2018 - 04:52 PM, said:

For AMS day...

LRM 10 counts.
LRM 10 Artemis doesn't.
Working as intended?

-paws

Yes.
The game isn't too clear about that, but the Artemis version of a launcher is a completely different weapon than the non Artemis one. If you have some spare weapons in your inventory, you can see there are f.e. LRM10 and LRM10+Artemis.

#77 Iron Buccaneer

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Posted 06 May 2018 - 09:51 PM

I just wasted a couple matches because I was using an IS mech with LRM 10 plus Artemis. I'm really getting tired of these BS stipulations that aren't well explained during these events. It seems PGI needs to spend a little less time drinking on the clock.

#78 D V Devnull

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Posted 06 May 2018 - 10:56 PM

View Postpaws2sky, on 06 May 2018 - 04:52 PM, said:

For AMS day...

LRM 10 counts.
LRM 10 Artemis doesn't.
Working as intended?

-paws

View PostLeidulfr, on 06 May 2018 - 05:18 PM, said:

Came here to ask the same thing... It also goes for the Clan LRM 10 criterea... Clan LRM 10 Artemis didn't count a single point of damage...

While, yes, it's true that it doesn't say "Clan LRM 10 Artemis," it would have been cool if they had specified. Like, quirks for PPC work for ER PPC...

View PostDFM, on 06 May 2018 - 05:18 PM, said:

yeah. last event was specific like that as well when it said IS srm-6 and Clan srm-6.

View PostRhialto, on 06 May 2018 - 06:07 PM, said:

Yes, it is specified on the web page but not in game though...

View PostBuenaventura, on 06 May 2018 - 09:16 PM, said:

Yes.
The game isn't too clear about that, but the Artemis version of a launcher is a completely different weapon than the non Artemis one. If you have some spare weapons in your inventory, you can see there are f.e. LRM10 and LRM10+Artemis.

View PostIron Buccaneer, on 06 May 2018 - 09:51 PM, said:

I just wasted a couple matches because I was using an IS mech with LRM 10 plus Artemis. I'm really getting tired of these BS stipulations that aren't well explained during these events. It seems PGI needs to spend a little less time drinking on the clock.

Everyone, please read the text below the Event Challenge Title of "May Days: AMS Day" @ https://mwomercs.com/events/108, which happens to read...

The MWO Event Page for AMS Day said:

Welcome to May Days: Daily Challenges! Complete these daily challenges for Prizes! *Use the specific weapons to complete the challenges (Artemis versions do not work)

...and shows the exact same thing in the In-Game Client. Or does nobody even look at the WHOLE In-Game Event Browser Overlay like they should be?!?!? Like, pardon me, seriously NO offense intended, but are you all blind?!?!? :blink:

~Mr. D. V. "It should be impossible for everyone to miss this!!! What the heck?!?!?" Devnull

#79 Leidulfr

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Posted 06 May 2018 - 11:27 PM

View PostD V Devnull, on 06 May 2018 - 10:56 PM, said:

Everyone, please read the text below the Event Challenge Title of "May Days: AMS Day" @ https://mwomercs.com/events/108, which happens to read...


...and shows the exact same thing in the In-Game Client. Or does nobody even look at the WHOLE In-Game Event Browser Overlay like they should be?!?!? Like, pardon me, seriously NO offense intended, but are you all blind?!?!? Posted Image

~Mr. D. V. "It should be impossible for everyone to miss this!!! What the heck?!?!?" Devnull


Yeeeeeahhhh... I came back here to correct myself, because I happened to see that it does specify that Artemis doesn't count, BUT I think the reason most people don't notice that is because most people's eyes go straight to "what's the reward?!" and "how do I get it?!" That's what I did, and that's where they should put that the Artemis versions don't work... if they bother specifying it above on the little banner, why would they not just put it in the "criteria" bit--the important bit?

With ads literally everywhere these days, I've noticed that I've developed a sometimes bad habit to skip over anything that looks unimportant/is clearly designed to grab my attention to advertise/is too fluffy.

Posted Image

Edited by Leidulfr, 06 May 2018 - 11:49 PM.


#80 Iron Buccaneer

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Posted 06 May 2018 - 11:48 PM

Are you sure that information was there when the event started or did they add it when they realized hey messed up again?





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