Jump to content

Is Ghost Heat Ever Getting Removed From 2Xac20S?


41 replies to this topic

#41 McGoat

    Banned -Cheating

  • PipPipPipPipPipPipPip
  • CS 2019 Gold Champ
  • CS 2019 Gold Champ
  • 629 posts

Posted 08 May 2018 - 05:56 AM

View PostShiverMeRivets, on 08 May 2018 - 05:52 AM, said:

For the record, I use 2AC20 on a Victor9A1. It works fine with chain fire. 2 UAC10s are more effective though.


Balance topics have been proven to be ignored time and again, so i'll ignore the OP and respond to you!

2UAC10/1UAC5 is even moar fun on the 9A1! Also 3LBX10/2ML

#42 BTGbullseye

    Member

  • PipPipPipPipPipPipPipPip
  • The Solitary
  • The Solitary
  • 1,540 posts
  • LocationI'm still pissed about ATMs having a minimum range.

Posted 08 May 2018 - 06:12 AM

View PostShiverMeRivets, on 08 May 2018 - 05:52 AM, said:

I do not wish to see assult and heavy mechs running around with dual UAC20 that are not forced to stagger their shots and can spike 80 damage in 1 second - then do it again 3 seconds later - and again, while twisting in between.

I know of no mech with all the cooldown skill nodes that can take a dual U/AC20 build down below 3.216 seconds on a recharge.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users