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Good Single Gauss Is Mechs


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#1 Gluten

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Posted 06 May 2018 - 06:23 PM

Hello all,

I've been playing for a while now and I've found I really like the Gauss.

I don't really want to take up the tons of an Assault or Heavy since I prefer not to be on the front lines.

I was looking at the Shadow Hawk 2H. Roughing it out quickly something like this. https://mwo.smurfy-n...b368b014bbce520

I especially like the high mounts it has.

#2 Eisenhorne

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Posted 06 May 2018 - 07:03 PM

You might wanna consider the Bushwacker BSW-X1...

Dual light gauss is actually a lot of fun on it. https://mwo.smurfy-n...6820e290c917566 You get a much faster rate of fire, and more range. Light Gauss is generally considered a bad weapon, but IS mediums are like the only platform I'd recommend them on, because they don't have the tonnage for 2 gauss, but just enough for 2 light gauss

#3 Gluten

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Posted 06 May 2018 - 07:33 PM

View PostEisenhorne, on 06 May 2018 - 07:03 PM, said:

You might wanna consider the Bushwacker BSW-X1...

Dual light gauss is actually a lot of fun on it. https://mwo.smurfy-n...6820e290c917566 You get a much faster rate of fire, and more range. Light Gauss is generally considered a bad weapon, but IS mediums are like the only platform I'd recommend them on, because they don't have the tonnage for 2 gauss, but just enough for 2 light gauss

Any particular reason for the BSW?

#4 Eisenhorne

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Posted 06 May 2018 - 07:35 PM

It's got good armor quirks, and the X1 has a 10% range quirk as well. With the light gauss, it has an effective range of nearly 1000 meters. The guns are right on either side of the cockpit too, so if you can see it you can shoot it. It's a good mech.

#5 Gluten

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Posted 06 May 2018 - 08:19 PM

I'll have to check it out.

I got excited thinking it was a model that also had ECM.

Light Gauss sounds fun.

#6 Steel Raven

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Posted 06 May 2018 - 08:30 PM

The Bushwacker has a narrow profile that really helps.

The Shadowhawks high mount is nice and JJs help from time to time. Just remember to torso twist shield.

The Enforcer Ghillie has ECM but it also cost you MCs vs C-Bills. I would wait until you play any of the other Enforcers to see if you like the feel of the chassis before making that type of investment.

#7 Spheroid

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Posted 07 May 2018 - 10:42 PM

Single gauss is grossly inadequate in the damage department. Also your choice of the Shadowhawk-2H is a mistake. What is the point of mounting a single ballistic on a chassis that can carry three?

The only thing that would be remotely threating is a gauss plus two large lasers or three or more er mlas. Neither of those is possible on a 2H.

If you want my advice just build a twin gauss Hunchback IIC with a 200XL or a Rifleman with endo and twin light gauss. Maybe an Enforcer if you want jump jets and gauss.

Otherwise running a single gauss with such paltry supporting weapons will forever doom you to tier 5.

Edited by Spheroid, 07 May 2018 - 10:56 PM.


#8 Ruccus

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Posted 07 May 2018 - 11:00 PM

My first 1,000 damage game was in a Gauss+4ML Blackjack, though that was back before the Gauss charge-up and I did a good amount of damage with the medium lasers.

With the new tech today I'd probably build it with a LFE engine, something like this build.

#9 McGoat

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Posted 08 May 2018 - 05:51 AM

Single gauss even with lasers is too weak, go heavy gauss instead for IS

BSW-P2 (shoot, twist, shoot, twist)

RGH-2A (shoot, twist, shoot, twist)

Can also do same build as above on HBK, but some aren't comfortable with easy torso isolation.

EBJ-A (can do similar with HBR, though EBJ is better suited IMO)

HMN (can be hot, but also very fun)

Edited by McGoat, 08 May 2018 - 06:01 AM.


#10 Ruccus

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Posted 08 May 2018 - 09:09 AM

View PostMcGoat, on 08 May 2018 - 05:51 AM, said:

BSW-P2 (shoot, twist, shoot, twist)


Your P2 build is invalid (not enough heatsinks) and is probably a bit slow to best use the Heavy Gauss; the P2 is great for an AC20+4ML loadout though. I like the BSW-X1 for the Heavy Gauss, as it has a 10% ballistic range quirk to help extend the full-damage range. The small laser and machineguns on my build are to finish off a component the HGauss has opened.

A variant on my build is to downgrade to a 250 engine and add a third MG in the RA (even unarmoured it has 18 armour from its quirk, and you can shave a few points off other spots to get it to around 25-30 which should be enough to keep the third MG for a decent amount of the fight). It helps in finishing off mechs you open up, but be wary of 3 MGs on only a half-ton of ammo; switching to 3 LMGs will help extend ammunition life though if you do that you might want to change the SL over to an ERSL for better range synergy of the secondary weapons.

Edited by Ruccus, 08 May 2018 - 09:11 AM.


#11 McGoat

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Posted 08 May 2018 - 09:18 AM

Yeah, made a mistake on smurfy adjust it if you want, build is still good in group setting :)

I'll keep the HG and always suggest it, for a competent player the speed is not a huge detriment when in the right drop deck.

#12 Eisenhorne

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Posted 08 May 2018 - 10:09 AM

I know it's not Gauss, but all these BSW builds reminded me of one of my favorites... the 30 PPFLD AC20 + SNPPC BSW... https://mwo.smurfy-n...0883068b1825b4d

Lots of fun, and decently fast too.

#13 Gluten

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Posted 08 May 2018 - 09:42 PM

View PostSpheroid, on 07 May 2018 - 10:42 PM, said:

Single gauss is grossly inadequate in the damage department. Also your choice of the Shadowhawk-2H is a mistake. What is the point of mounting a single ballistic on a chassis that can carry three?

The only thing that would be remotely threating is a gauss plus two large lasers or three or more er mlas. Neither of those is possible on a 2H.

If you want my advice just build a twin gauss Hunchback IIC with a 200XL or a Rifleman with endo and twin light gauss. Maybe an Enforcer if you want jump jets and gauss.

Otherwise running a single gauss with such paltry supporting weapons will forever doom you to tier 5.
That Rifleman sounds fun. Found a video of it. I'll give that a shot.

Do JJs offset a single gauss or something? You kind of contradicted yourself. Posted Image

Thanks for your reply.

View PostMcGoat, on 08 May 2018 - 05:51 AM, said:

Single gauss even with lasers is too weak, go heavy gauss instead for IS

BSW-P2 (shoot, twist, shoot, twist)

RGH-2A (shoot, twist, shoot, twist)

Can also do same build as above on HBK, but some aren't comfortable with easy torso isolation.

EBJ-A (can do similar with HBR, though EBJ is better suited IMO)

HMN (can be hot, but also very fun)

Honestly I like all of these that you posted. Would that EBJ-A be considered a gauss vomit? I keep hearing about that one.

Also that RGH-2A looks really cool too.

Edited by Gluten, 08 May 2018 - 11:57 PM.


#14 Reported for Inappropriate Name

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Posted 09 May 2018 - 07:46 PM

hunchie works, somewhat small, cockpit level ballistic mount good for popping your head up and taking a shot.

Edited by Battlecruiser, 09 May 2018 - 07:49 PM.


#15 Alexander of Macedon

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Posted 10 May 2018 - 05:58 PM

View PostGluten, on 08 May 2018 - 09:42 PM, said:

That Rifleman sounds fun. Found a video of it. I'll give that a shot.

Do JJs offset a single gauss or something? You kind of contradicted yourself. Posted Image

They repeatedly made the point that a single GR is only really workable with a good set of secondary weapons. An ENF-4R can run something like that, where you have 5 ERMLas alongside the GR. Or even drop the JJs for more DHS/ammo.





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