Ruccus, on 12 May 2018 - 04:59 PM, said:
I'll just copy and paste Koniving's post in the 'Russ to shelf laser nerfs" thread:
I think even with the nerfs clans still have a slight advantage. Some may switch over to IS, some may stay with clan, and I think that's a good thing for the variety of mechs on the battlefield.
Koniving's math is wrong, because he read the patch notes wrong. I explained it in the other thread, but I'll link it to you again to read:
Vxheous, on 12 May 2018 - 04:08 PM, said:
Post nerf would have been 52 damage Clan to 60 damage IS.
Max combo post nerf (now rolled back):
1. 2 CLPL + 4CERML = 52 damage
2. 2 CERLL + 4CERML = 50 damage
3. 1 CHLL + 4CERML = 46 damage.
You read the patch notes wrong and thought that you can run 2CPL + 5CERML but 5CERML is where ghost heat already kicks in. Had PGI dropped the threshold for ghost heat on CERML by only 1 (allowing 5 CERML to alpha), that might have been ok. Dropping the threshold by 2 is really large drop, along with the CHLL single laser ghost heat threshold.