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Seriously?!


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#21 Vellron2005

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Posted 16 May 2018 - 01:56 PM

View PostVillainy, on 16 May 2018 - 01:24 PM, said:

On a side note, I'm just proud you posted a whole thread that wasn't about LRMs.
+1 buddy.


:D

That's cose' they did the LRM slots properly ;)

#22 - World Eater -

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Posted 16 May 2018 - 01:59 PM

This mech is disappointing so far :/

#23 Lupis Volk

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Posted 16 May 2018 - 02:11 PM

Considering your complaining about the most "1st world problem" of issue with the mech, i take it there's nothing wrong with it in general?

#24 Vellron2005

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Posted 16 May 2018 - 02:19 PM

View PostLupis Volk, on 16 May 2018 - 02:11 PM, said:

Considering your complaining about the most "1st world problem" of issue with the mech, i take it there's nothing wrong with it in general?


No, it performs well so far.. Tanky, a bit sluggish, feels like I'm going 30Km/h when I'm doing 64.8.. But it gets the job done.. needs skills tho..

#25 Chados

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Posted 16 May 2018 - 06:06 PM

View PostTordin, on 16 May 2018 - 11:20 AM, said:

Ah, yeah the asymmetric hardpoint disease. Also found on the Mad Dogs side torsos. Well the left one, not flipped to match the right or well the vice versa. Same thing for the awful low LT hardpoints of the Nightstar.
Seruously!?


The Hellslinger has this issue too. And the Phoenix Hawk, with that fugly double barreled pistol.

#26 Appogee

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Posted 16 May 2018 - 06:16 PM

Wait a sec. This cannot be right. PC Gamer said PGI is "all about the little details".

#27 LordNothing

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Posted 16 May 2018 - 06:16 PM

i dont have a thousand kills on any one mech, but thats because i rotate through them and i own 205 of them at present. top performers are my ultraviolet, misery, and black widow and ilya are all over 300. not calling it pay 2 win because i only spent real money on 2 of those, that and they are just really fun mechs.

#28 JediPanther

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Posted 16 May 2018 - 09:48 PM

Same old pgi. The shadow hawk with any ac bigger than 2 takes up one third of the view out the cockpit and yet that gun barrel is perfectly straight in the mech lab. It makes the hbk that much easier to see over its hunch. At least they didn't make the missile racks look like vcrs on the outside of the mech again or you'd be waiting two and a half years for that to be 'fixed.'

#29 eminus

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Posted 17 May 2018 - 02:56 AM

View PostThe Basilisk, on 16 May 2018 - 11:27 AM, said:

I came here tonight to see if buying the Bloodasp would be a less disappointing thing than the nightstar or the fafnir....well I saved some bugs tonight....nobuy on this one.



Nightstar is the most stupid thing I bought, I am now exclusive to MC packages

#30 ChapeL

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Posted 17 May 2018 - 03:36 AM

In the meantime, the Victor is STILL missing its knee caps after ... are we going on more than a year now ? They disappeared without so much as a "by your leave" around the time of the rescale I think. They must be on the black market by now...

#31 draiocht

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Posted 17 May 2018 - 07:51 AM

[mod]Several insulting and/or argumentative reply-chains
have been redacted or removed.

As this thread is attracting insults & argumentative discussion and
a previously established thread exists for this topic,
this thread is now closed.

Please move constructive feedback on Blood Asp's weapons geometry to
Blood Asp - Weapon Geometry.

Please move constructive discussion on tangential topics to other relevant threads.[/mod]



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