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Is Streaks And You


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#1 theta123

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Posted 17 May 2018 - 11:27 PM

While i liked clan Streak Srms in the past, iS streaks never caught my eye. Being a whopping 1.5 ton heavier for 6 shot model, and having only 270m range, i pretty much ignored these weapons

All of my fafnirs worked great. But the 5E was a difficult child. The combination ballisistic/ missiles made it difficult for me to build. Then i noticed the range and other quirks , and ended up with an LFE 325 with 2 RAC/5s and 4 S-SRM6's.

The problem at first was that combining the RACS with other missile weapons was hard, as the velocity diffrences ment both weapons had diffrent leads.

With the RACs firing, i did not need to lead for the SSRMs. I could combine both weapons at the same time. Granted ofcourse, the build is rather hot.

Still i see so few IS SSrms ingame. Are there people here who actually use them?

#2 El Bandito

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Posted 18 May 2018 - 12:01 AM

I use them in FP, and only sparingly. Unlike Clan SSRM, which can reach 360 meters, IS SSRM can only reach 270 meters, which means your primary target, the Lights, can easily move out of range. Who cares if IS SSRMs have better firing rate if you have the opportunity to fire just one alpha at every encounter? For SSRMs, alpha > DPS.

Edited by El Bandito, 18 May 2018 - 12:01 AM.


#3 BrunoSSace

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Posted 18 May 2018 - 03:30 AM

Is streaks, shine on the Assassins and the Kintaros. You need a fast medium to boat them effectively. Go fast and be tanky and dps what every you can catch. Watching Lights expoled is funny and quite amusing. I use streaks when ever I have a bad light night.

My Builds work really well.
ASN-23 with bap can use tag if you drop it
https://mwo.smurfy-n...8c5c07865c1f709

GoldenBoy- Dont own it yet but this is what I will be running on it....
https://mwo.smurfy-n...67037e60ec4dd09

gl

Edited by BrunoSSace, 18 May 2018 - 03:40 AM.


#4 El Bandito

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Posted 18 May 2018 - 04:39 AM

View PostBrunoSSace, on 18 May 2018 - 03:30 AM, said:

Is streaks, shine on the Assassins and the Kintaros. You need a fast medium to boat them effectively. Go fast and be tanky and dps what every you can catch. Watching Lights expoled is funny and quite amusing. I use streaks when ever I have a bad light night.

My Builds work really well.
ASN-23 with bap can use tag if you drop it
https://mwo.smurfy-n...8c5c07865c1f709



Very similar to what I use, except I put bigger engine instead of back up lasers. It can solo two Clan Lights at once. However, ever since Clan tonnage was increased to 255 tons, I have been encountering Clan Lights way less on the last waves of matches. Which is why my ASN-23 has been relegated to Conquest deck only.

#5 Haipyng

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Posted 18 May 2018 - 04:44 AM

SSRMs are a purpose built fast light killer. They suffer from the drawback that they spread damage all over, so the better armored your foe is, the less effective they become. Sure they inflate your damage done numbers, but your purpose should be to kill the other guy before he kills you or kills your teammate. That is why laser boats are so popular, focused damage often wins.

That said it is a guilty pleasure of mine to boat SSRMs and hunt the lights. Posted Image

#6 Koniving

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Posted 18 May 2018 - 04:46 AM

I usually use streaks in chain fire on DPS style designs. They are handy in helping to gauge where enemies short-change their armor. Then you bring the bigger focused damage on that weak point.

#7 Dragonporn

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Posted 18 May 2018 - 05:28 AM

IS has such magnificent weapon system as MRMs, which Clans lack. I hate SRMs with passion, but Clan Streak are simply amazing. The only use for IS Streaks I can think of is equiping it on your Assault as backup system with low ammo tonnage to wreck Lights trying to jump you, for any other purposes just get MRMs, they are SO good.

#8 LowSubmarino

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Posted 18 May 2018 - 05:44 AM

They are just way too heavy. Its kinda ironic that especially mediums that are built as light/medium hunters suffer badly from the increased IS SSRM tonnage. And then their range is significantly lower ss well.

Nah...thats just gimping myself way too hard. Clan ssrms ate infinitely better, lighter, much better range. Thats why you basically never see them. Im not even sure I ever saw them. Its like they dont exist.

#9 Eisenhorne

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Posted 18 May 2018 - 06:07 AM

View PostEl Bandito, on 18 May 2018 - 04:39 AM, said:


Very similar to what I use, except I put bigger engine instead of back up lasers. It can solo two Clan Lights at once. However, ever since Clan tonnage was increased to 255 tons, I have been encountering Clan Lights way less on the last waves of matches. Which is why my ASN-23 has been relegated to Conquest deck only.


My ASN-23 and JVN-10P still have a place in my frontloaded defense deck that packs heavy gauss ANH + CP in the first waves.... always fun :)

#10 K O Z A K

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Posted 18 May 2018 - 06:38 AM

IS streaks need to have the same range as clan streaks. It just makes no sense for them to be shorter range. I think the only time I use them is for last mech FP siege defence, in case theres a fish swarm rushing gens, maybe incursion

#11 Old-dirty B

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Posted 18 May 2018 - 06:40 AM

Personally i would never use guide weaponry and especially not streaks. Not only because they aren't as effective as other weaponry but more so because they are rather specific - they more or less only work well against lights and then the weapon system is way too easy. Honorless if you boat them and go hunt lights...

Don't get me wrong, everybody should play the game as they wish, with whatever weapon system and style. But you will not get any praise or respect from me when a fight or game is won by using streaks.

#12 Eisenhorne

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Posted 18 May 2018 - 06:48 AM

View PostB3R3ND, on 18 May 2018 - 06:40 AM, said:

Personally i would never use guide weaponry and especially not streaks. Not only because they aren't as effective as other weaponry but more so because they are rather specific - they more or less only work well against lights and then the weapon system is way too easy. Honorless if you boat them and go hunt lights...

Don't get me wrong, everybody should play the game as they wish, with whatever weapon system and style. But you will not get any praise or respect from me when a fight or game is won by using streaks.


Sounds like something a light pilot would say... I'd say it's honorless to ram your light mech up into an assault's butt and kill it when he can't possibly fire back, but what are you gonna do.

#13 Battlemaster56

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Posted 18 May 2018 - 06:55 AM

I rarely even bother with streaks both clqn and IS, whre clan CD is so long it rarely worth and IS being to heavy but their pro's are not something to sneeze at during certain situations.

Clan range, and IS tight spread it's a threat to some mediums like my huntsman and hunchback.

#14 Old-dirty B

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Posted 18 May 2018 - 06:56 AM

View PostEisenhorne, on 18 May 2018 - 06:48 AM, said:


Sounds like something a light pilot would say... I'd say it's honorless to ram your light mech up into an assault's butt and kill it when he can't possibly fire back, but what are you gonna do.


I agree, you bring up another issue and thats a fair point, lets discuss those tactics in the honorless light actions thread. As this thread is about "streaks and you" i believe it should be mentioned and perhaps its reason why (some) people not use this system?

#15 ZippySpeedMonkey

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Posted 18 May 2018 - 07:33 AM

I am quite satisfied with them.

But then I use them for a specific task, and any other damage they caused is a bonus.

(I’m assuming that most of you know what I play by now)

#16 JediPanther

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Posted 18 May 2018 - 08:08 AM

My only use of IS streaks for a few builds meant to specifically kill lights when I get tired of playing my own lights which doesn't happen often being one of the crazy locust speed addicts. Like op said their weight is what drags them down when you want more guns or other weapons plus you almost always have to add in an extra 1.5 tons for bap as you are bound to find ecm on the enemy lights or fast meds.

Add on a uav or both for extra protection and faster easier time when lot of ecm is on the field. I really don't use IS streaks in any other capacity as i'd rather have fire-and-forget of srms so I can keep being mobility not having at add face time for a ssrm lock. When I use missiles on IS I like to use lrm,srm and some times mrm.

#17 Rhialto

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Posted 18 May 2018 - 09:15 AM

I use IS Streaks on a single Mech so when I'm looking for something different I go ALL-IN with this boat:



#18 Stridercal

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Posted 18 May 2018 - 10:38 AM

View PostHazeclaw, on 18 May 2018 - 06:38 AM, said:

IS streaks need to have the same range as clan streaks. It just makes no sense for them to be shorter range. I think the only time I use them is for last mech FP siege defence, in case theres a fish swarm rushing gens, maybe incursion


It makes plenty of sense. The IS weapons are inferior tech. That's how it's supposed to be. They make up for it with durability and quirks (and in MWO, decreased spread).

#19 K O Z A K

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Posted 18 May 2018 - 10:40 AM

View PostStridercal, on 18 May 2018 - 10:38 AM, said:


It makes plenty of sense. The IS weapons are inferior tech. That's how it's supposed to be.


cmon, that ship has sailed a long time ago

#20 Monkey Lover

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Posted 18 May 2018 - 12:15 PM

View PostStridercal, on 18 May 2018 - 10:38 AM, said:

They make up for it with durability and quirks (and in MWO, decreased spread).


I have never found the 10 extra ct armor to matter when getting hit by a 70+ alpha Posted Image

IS v CLAN balance really showed up with the new tech making it closer to the Clan tech :).

Edited by Monkey Lover, 18 May 2018 - 12:15 PM.






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