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Lol Look At This Missile Spread


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#1 Jackal Noble

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Posted 20 May 2018 - 02:22 PM

Somebody tell the techs to stop putting gerbils in the warheads. It's not funny anymore.

Posted Image

Edited by JackalBeast, 20 May 2018 - 05:29 PM.


#2 Jackal Noble

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Posted 20 May 2018 - 03:24 PM

for realz?

not even a wow that's pretty crazy how those missiles are going all over the place.

#3 IIXxXII

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Posted 20 May 2018 - 03:42 PM

AFAIK its normal for missiles to exit at different trajectories to decrease the probability of them colliding and detonating in midair.

That's the way it should look. Posted Image

#4 Seranov

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Posted 20 May 2018 - 03:45 PM

Every time someone complains about half-weight and fewer-crits Clan SRMs, I want someone to show them this picture.

Weight and crits saved don't mean anything if you're literally spreading damage everywhere at anything beyond 2m.

#5 MechaBattler

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Posted 20 May 2018 - 03:57 PM

Well to be fair in Battletech they went with cheap as possible and high in number when it came to missiles. Probably also why they're shorter range than their real world equivalent. Had to be cost effective to bust through battlemech armor. I've been nerding out lately >>;

#6 Jackal Noble

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Posted 20 May 2018 - 05:27 PM

View PostIIXxXII, on 20 May 2018 - 03:42 PM, said:

AFAIK its normal for missiles to exit at different trajectories to decrease the probability of them colliding and detonating in midair.

That's the way it should look. Posted Image


Hold up, you think that by exiting out in that manner they will be less likely to collide mid air and that is how they function, vs following the projected trajectory and staying on path via the stabilizing fins that all current and future missile designs incorporate?
Please tell me you are joking.
That is not how launched missiles behave.

No launcher style missile exhibits that type of behavior except fantasyland MWO missiles.
Reason primarily being hashed balance attempts that involve wonky spread XML edits resulting in the above image where a missile is literally 15° off it's trajectory flight path within 30 meters following launch.
That just looks ridiculous .

#7 Nightbird

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Posted 20 May 2018 - 05:31 PM

Would you rather they fired in a steam of 1s and 2s? Cuz that's how modern missile pods work.

#8 Jackal Noble

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Posted 20 May 2018 - 05:41 PM

View PostNightbird, on 20 May 2018 - 05:31 PM, said:

Would you rather they fired in a steam of 1s and 2s? Cuz that's how modern missile pods work.


Novel.

I mean, I don't think this is case enough for one or the other.
No, this like 1000 years in the future, they figure out how to fire multiple missiles simultaneously while retaining functional trajectory due to velocity from a singular point.

Since when were weapon systems designed by orcs?

#9 Nightbird

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Posted 20 May 2018 - 06:52 PM

It's AMS, if one missile explodes and they're in a clump, they all explode.

#10 FupDup

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Posted 20 May 2018 - 06:54 PM

View PostNightbird, on 20 May 2018 - 05:31 PM, said:

Would you rather they fired in a steam of 1s and 2s? Cuz that's how modern missile pods work.

Actually yes, I have suggested many times for Clan SRMs to fire in a stream that had tighter spread than IS launchers at the cost of not being frontloaded anymore. It would be more "flavorfull" than both factions having the same exact SRM mechanics with the only difference being "big thing is better and little thing is worser."

#11 N0ni

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Posted 20 May 2018 - 07:51 PM

View PostJackalBeast, on 20 May 2018 - 05:41 PM, said:

Since when were weapon systems designed by orcs?

Clan Hell's Horses developed a Proto mech called the Orc in which the base variant carries 4x SRM-1s (4 tons in total mech mass) to reflect their unique battle tactics. They're about as close as you're going to get to a horde in the Battletech universe.

#12 IIXxXII

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Posted 20 May 2018 - 08:22 PM

View PostJackalBeast, on 20 May 2018 - 05:27 PM, said:

No launcher style missile exhibits that type of behavior except fantasyland MWO missiles.
Reason primarily being hashed balance attempts that involve wonky spread XML edits resulting in the above image where a missile is literally 15° off it's trajectory flight path within 30 meters following launch.
That just looks ridiculous .


it might look ridiculous but that's the way it should be.

Its the way things have always been in the macross / robotech / battletech verse.

For more info watch this clip and notice how missiles inherently need to *spread out* to avoid collisions(fatricide) as they home in on their target.


Edited by IIXxXII, 20 May 2018 - 08:23 PM.


#13 justcallme A S H

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Posted 20 May 2018 - 09:00 PM

This picture doesn't show a thing other than missles coming out of a mech.

The overall spread happens much, much later. Upto about 60-90m it's not so bad, given the pattern is random. After that cSRMs are very much in the 'not ok' book, especially cSRM6, the spread isabout as bad as a MRMs @ 500m.

But you know, brawling is apparently OP.

#14 Jackal Noble

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Posted 20 May 2018 - 10:12 PM

Ya I mean obviously there is much more spread later and further out. My point was do the projectile models really need to be oriented in such a manner to make the weapon system seem really that defunct?

#15 BTGbullseye

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Posted 20 May 2018 - 11:51 PM

View Postjustcallme A S H, on 20 May 2018 - 09:00 PM, said:

But you know, brawling is apparently OP.

Only when Clan tries to do it.

#16 Jackal Noble

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Posted 21 May 2018 - 12:17 AM

Posted Image

#17 Brain Cancer

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Posted 21 May 2018 - 12:20 AM

View PostNightbird, on 20 May 2018 - 05:31 PM, said:

Would you rather they fired in a steam of 1s and 2s? Cuz that's how modern missile pods work.


You mean like Clan LRM/ATM launchers?

#18 Averen

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Posted 21 May 2018 - 12:29 AM

View PostSeranov, on 20 May 2018 - 03:45 PM, said:

Every time someone complains about half-weight and fewer-crits Clan SRMs, I want someone to show them this picture.

Weight and crits saved don't mean anything if you're literally spreading damage everywhere at anything beyond 2m.


Tbf, clan launchers are so damn light they gotta be kinda trash in some regard.

Although I think both Clan and IS SRM could need a bit of love. Return to 2.5dmg? Posted Image

Edited by Averen, 21 May 2018 - 12:29 AM.


#19 Nesutizale

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Posted 21 May 2018 - 12:35 AM

I think in general SRMs should come out in a stream while LRMs come in clusters of 5 for both sides.

#20 Jackal Noble

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Posted 21 May 2018 - 12:42 AM

View PostAveren, on 21 May 2018 - 12:29 AM, said:


Tbf, clan launchers are so damn light they gotta be kinda trash in some regard.

Although I think both Clan and IS SRM could need a bit of love. Return to 2.5dmg? Posted Image


At no point should a weapon system be 'trash.





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