Edited by JackalBeast, 20 May 2018 - 05:29 PM.
Lol Look At This Missile Spread
#1
Posted 20 May 2018 - 02:22 PM
#2
Posted 20 May 2018 - 03:24 PM
not even a wow that's pretty crazy how those missiles are going all over the place.
#3
Posted 20 May 2018 - 03:42 PM
That's the way it should look.
#4
Posted 20 May 2018 - 03:45 PM
Weight and crits saved don't mean anything if you're literally spreading damage everywhere at anything beyond 2m.
#5
Posted 20 May 2018 - 03:57 PM
#6
Posted 20 May 2018 - 05:27 PM
IIXxXII, on 20 May 2018 - 03:42 PM, said:
That's the way it should look.
Hold up, you think that by exiting out in that manner they will be less likely to collide mid air and that is how they function, vs following the projected trajectory and staying on path via the stabilizing fins that all current and future missile designs incorporate?
Please tell me you are joking.
That is not how launched missiles behave.
No launcher style missile exhibits that type of behavior except fantasyland MWO missiles.
Reason primarily being hashed balance attempts that involve wonky spread XML edits resulting in the above image where a missile is literally 15° off it's trajectory flight path within 30 meters following launch.
That just looks ridiculous .
#7
Posted 20 May 2018 - 05:31 PM
#8
Posted 20 May 2018 - 05:41 PM
Nightbird, on 20 May 2018 - 05:31 PM, said:
Novel.
I mean, I don't think this is case enough for one or the other.
No, this like 1000 years in the future, they figure out how to fire multiple missiles simultaneously while retaining functional trajectory due to velocity from a singular point.
Since when were weapon systems designed by orcs?
#9
Posted 20 May 2018 - 06:52 PM
#10
Posted 20 May 2018 - 06:54 PM
Nightbird, on 20 May 2018 - 05:31 PM, said:
Actually yes, I have suggested many times for Clan SRMs to fire in a stream that had tighter spread than IS launchers at the cost of not being frontloaded anymore. It would be more "flavorfull" than both factions having the same exact SRM mechanics with the only difference being "big thing is better and little thing is worser."
#11
Posted 20 May 2018 - 07:51 PM
JackalBeast, on 20 May 2018 - 05:41 PM, said:
Clan Hell's Horses developed a Proto mech called the Orc in which the base variant carries 4x SRM-1s (4 tons in total mech mass) to reflect their unique battle tactics. They're about as close as you're going to get to a horde in the Battletech universe.
#12
Posted 20 May 2018 - 08:22 PM
JackalBeast, on 20 May 2018 - 05:27 PM, said:
Reason primarily being hashed balance attempts that involve wonky spread XML edits resulting in the above image where a missile is literally 15° off it's trajectory flight path within 30 meters following launch.
That just looks ridiculous .
it might look ridiculous but that's the way it should be.
Its the way things have always been in the macross / robotech / battletech verse.
For more info watch this clip and notice how missiles inherently need to *spread out* to avoid collisions(fatricide) as they home in on their target.
Edited by IIXxXII, 20 May 2018 - 08:23 PM.
#13
Posted 20 May 2018 - 09:00 PM
The overall spread happens much, much later. Upto about 60-90m it's not so bad, given the pattern is random. After that cSRMs are very much in the 'not ok' book, especially cSRM6, the spread isabout as bad as a MRMs @ 500m.
But you know, brawling is apparently OP.
#14
Posted 20 May 2018 - 10:12 PM
#16
Posted 21 May 2018 - 12:17 AM
#18
Posted 21 May 2018 - 12:29 AM
Seranov, on 20 May 2018 - 03:45 PM, said:
Weight and crits saved don't mean anything if you're literally spreading damage everywhere at anything beyond 2m.
Tbf, clan launchers are so damn light they gotta be kinda trash in some regard.
Although I think both Clan and IS SRM could need a bit of love. Return to 2.5dmg?
Edited by Averen, 21 May 2018 - 12:29 AM.
#19
Posted 21 May 2018 - 12:35 AM
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