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New Player Looking To Advance


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#1 Sid bender

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Posted 21 May 2018 - 04:19 PM

Hello im a new player to MWO and really enjoying it and would like to start getting into the game further , thus i am looking for a group to play with to help me learn the game and set me down the right path in the faction warfare .

Currently i am just grinding up currency and learning the game and the mechs i have , but need help with the mechs i should be going for . I currently have a hellbringer a jagermech , the blood asp pack , and a light locust . looking to learn game play strategy , and start working with a cordinated team , so knowing what mechs i need and why would be awsome :)


Iv not played a Mechworrior game since number 3 years ago , but do have some experience with EvE online so the mech fitting / team strategy are not forien to me

I am 30 + years of age , mature and active on VOIP , West North america time zone with available time to put into game ATM so im down for any time zone really , any help is appreciated thank you :)

#2 Yenni

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Posted 21 May 2018 - 06:05 PM

Same.

Someone help this man. And by proxy, me.

#3 Appogee

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Posted 21 May 2018 - 06:07 PM

Before you start trying faction play I strongly advise you to acquire quite a few more Mechs, and become quite a bit more experienced in them.

At the moment you have 2 IS Mechs and 5 Clan Mechs... That's only half an IS drop deck and half a Clan deck (because drop tonnage restrictions wiil prevent you from taking two BASPs and an HBR). You need a minimum of four of a faction to even drop. (You should not use trial Mechs because they are nowhere near competitive enough).

I recommend you build up your Clan deck first as you're furthest along down that path. An Arctic Cheetah (30t) will give you a low tonnage Mech that's on the easier side to master. (But you'll still find Light Mechs a lot more challenging than heavy ones.)

Remind me what the current Clan Drop Deck tonnage is? (It was 240 but I think it was recently increased to 250?)

Edited by Appogee, 21 May 2018 - 06:09 PM.


#4 Sid bender

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Posted 21 May 2018 - 06:22 PM

Looks like it's 255 Tons's for the clan mech's .

Ill grab a cheeta and start testing it out , i want to get a bunch of mechs before i get into the faction play however i don't want to waste time training something that is considered poor , i find a new player in a community that plays disliked build in any game is a way to a bad time .

One other questions i have is for the drop deck should i be getting more of the same mech ? or all different ones ?

#5 Eisenhorne

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Posted 21 May 2018 - 06:43 PM

View PostSid bender, on 21 May 2018 - 06:22 PM, said:

Looks like it's 255 Tons's for the clan mech's .

Ill grab a cheeta and start testing it out , i want to get a bunch of mechs before i get into the faction play however i don't want to waste time training something that is considered poor , i find a new player in a community that plays disliked build in any game is a way to a bad time .

One other questions i have is for the drop deck should i be getting more of the same mech ? or all different ones ?


Depends on what you wanna do... I often run 3x warhammer 6R's. you can do a deck that's more mixed, but if I was making a clan deck I'd probably do mad cat II, 2 hellbringers, and an arctic cheetah or something.

#6 Appogee

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Posted 21 May 2018 - 08:22 PM

View PostSid bender, on 21 May 2018 - 06:22 PM, said:

i want to get a bunch of mechs before i get into the faction play however i don't want to waste time training something that is considered poor


To be truly competitive in FP you will want to define different drop decks that cater to the different conditions on each map, and the different game modes.

However, as you're starting out, you should focus at first on getting a bunch of good Clan Mechs and loadouts that exploit the available quirks for different chassis, which you can mix and match to the needs of each map.

Here is a great ranking of Mechs and loadouts. I particularly recommend for a new Clan player the EBJs, HBRs, HBK-IICs, and ACHs. These are versatile chassis that can take many different loadouts.

One word of caution: just having meta Mechs and loadouts won't make you successful in FP... though it will certainly get you on the right path to success. You also need to understand the 'rhythm' to FP matches built around the waves of attacks, when to play for objectives vs enemy kills, when you're running over/under time in a match, when to defend objectives vs go on the attack against an incoming enemy etc. It all comes with time and with a decent unit who can pass on their knowledge to you.

View PostSid bender, on 21 May 2018 - 06:22 PM, said:

One other questions i have is for the drop deck should i be getting more of the same mech ? or all different ones ?
Experienced players will have multiple versions of the same chassis, with different builds that cater to different map and game mode conditions (range, heat, speed, playstyle).

For example, I have something like 6 HBRs (two long range sniping, two high DPS brawling, two medium range and a couple of mixed builds), 6 LBKs that are used exclusively in Conquest matches, a ballistic-centric deck for hot maps, etc etc.

But don't get hung up or discouraged about not having that many Mechs yet. That kind of deck specialisation is 'the last 10 per cent' of competitiveness, and comes with being in a competitive unit, after a lot of matches. You can still be competitive with a couple of well thought out decks.

Note that I have no LRM Mechs in my decks.

Edited by Appogee, 21 May 2018 - 08:30 PM.


#7 Sid bender

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Posted 21 May 2018 - 09:02 PM

View PostAppogee, on 21 May 2018 - 08:22 PM, said:


To be truly competitive in FP you will want to define different drop decks that cater to the different conditions on each map, and the different game modes.

However, as you're starting out, you should focus at first on getting a bunch of good Clan Mechs and loadouts that exploit the available quirks for different chassis, which you can mix and match to the needs of each map.

Here is a great ranking of Mechs and loadouts. I particularly recommend for a new Clan player the EBJs, HBRs, HBK-IICs, and ACHs. These are versatile chassis that can take many different loadouts.

One word of caution: just having meta Mechs and loadouts won't make you successful in FP... though it will certainly get you on the right path to success. You also need to understand the 'rhythm' to FP matches built around the waves of attacks, when to play for objectives vs enemy kills, when you're running over/under time in a match, when to defend objectives vs go on the attack against an incoming enemy etc. It all comes with time and with a decent unit who can pass on their knowledge to you.

Experienced players will have multiple versions of the same chassis, with different builds that cater to different map and game mode conditions (range, heat, speed, playstyle).

For example, I have something like 6 HBRs (two long range sniping, two high DPS brawling, two medium range and a couple of mixed builds), 6 LBKs that are used exclusively in Conquest matches, a ballistic-centric deck for hot maps, etc etc.

But don't get hung up or discouraged about not having that many Mechs yet. That kind of deck specialisation is 'the last 10 per cent' of competitiveness, and comes with being in a competitive unit, after a lot of matches. You can still be competitive with a couple of well thought out decks.

Note that I have no LRM Mechs in my decks.



O that's good stuff , thank you sir . Dew to the other folks comments and some more research i have about 6 mechs lined up that i want to learn . Loving this Arctic Cheetah thank to who suggested it .

So i supose the last thing i need now is a leader to get into group with so i can get in line and start trading armor and learn from , so how dose one find a clan / guild whatever they are called in this game . Anyone a recruiter ?

P.S. Thanks for all the input so far all really happey with how nice everyone is hear in this game so far .

#8 justcallme A S H

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Posted 21 May 2018 - 09:10 PM

I'll can teach you basic stuff ez.

Or just take into my stream, ask Q's and again, I'll help or others will. Many people have picked up very small/simple tips already that have improved their gameplay.

I'm away for the next week though so I won't be in game

#9 Sid bender

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Posted 21 May 2018 - 10:44 PM

View Postjustcallme A S H, on 21 May 2018 - 09:10 PM, said:

I'll can teach you basic stuff ez.

Or just take into my stream, ask Q's and again, I'll help or others will. Many people have picked up very small/simple tips already that have improved their gameplay.

I'm away for the next week though so I won't be in game



Ill check it out , though im not much for watching streams TBH

#10 sCOREscream

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Posted 21 May 2018 - 10:48 PM

Join the WidowMakers, all timezones. CWM is a US-based Clan, but with clusters in every timezone. Great guys there, helpful and from casual players to league players. Take a look, maybe we are right ones to be your new home.

#11 KHAN ATTAKHAN

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Posted 21 May 2018 - 11:02 PM

CBK is a training unit, that's what we do, we get you ready for the big time, we are still a combat unit but training is our main mission, just ask about around the place, we're well known, check the F/P leader-boards overall and in Ghost Bear faction, make up your own mind.

#12 Sid bender

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Posted 22 May 2018 - 02:32 AM

all right well ill give you guys a try since you responded first + i have made a few widows in my day ;)

#13 XX Sulla XX

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Posted 22 May 2018 - 03:53 AM

Just a tip you can look up people offering to help and see how good they are at the game. https://leaderboard.isengrim.org/

#14 MovinTarget

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Posted 22 May 2018 - 06:41 AM

Just be aware that Faction Play games usually end up one of two ways;

A tactical chessmatch in 4 waves or a flustercuck seal-clubbing curb stomp. Even with all the advice in the world, you will be on the receiving end of the latter for a bit until you get the hang of it.

1) Don't expect tons of help from your group if you drop solo in FP, unless you drop into that unicorn, the happy, talented, and patient 11 man of master pilots.

2) If you drop solo, try to win, but focus on learning the maps, scenarios and seeing the big picture so you can appreciate being in a team and have the capacity to be an asset.

3) Learn to "redline" your mechs. This means getting a feel for pushing their heat cap as hard as you can w/o blowing yourself up.

4) Make use of your downtime in the FP queue. check out mechs on smurfy, identify the strengths/quirks of your mechs while identifying the weapon placements/weaknesses of your opponent's most commonly seen builds.

5) Use the training grounds to explore the FP/all of the maps to get to know them a little better.

6) Please don't end up a salty, know-it-all tryhard. There are enough of us as it is! Posted Image

Edited by MovinTarget, 22 May 2018 - 06:42 AM.


#15 Bishop Six

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Posted 22 May 2018 - 06:55 AM

View PostXX Sulla XX, on 22 May 2018 - 03:53 AM, said:

Just a tip you can look up people offering to help and see how good they are at the game. https://leaderboard.isengrim.org/


I always had questions about this list.

Is it only QP?

What does "percentile" mean? I don't understand this.

Is it really useful to see if a pilot is "good"?

Edited by Bishop Six, 22 May 2018 - 06:56 AM.


#16 MovinTarget

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Posted 22 May 2018 - 07:03 AM

Success in FP is a bit of a moving target... See what I did there? :D

Are you looking to be in a successful team-oriented unit, or to learn how to be an elite player that does well regardless of the scenario?

Perhaps a bit of both. But leaderboards don't always tell the whole story, and may be skewed to particular stats. There are lots of players that appear successful, but that's only because they never drop with anything smaller than an 8-man, where someone else has ridiculous individual stats, but crappy W/L...

So determine what gives you the most satisfaction at this time

#17 Sid bender

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Posted 22 May 2018 - 01:02 PM

Awesome more good info. Thank you

Yes i do know what im getting into with the FP stuff , or at least i know as much about it as a noob can . Getting farmed till I learn is not a big deal to me , that's how I learn best ;) I sort of mentioned that i play EvE online but truth be told i play a **** ton of it so i am familiar with game mechanics that can be massively one sided , and don't apologize for it :)

As far as what i want to do long term i want to become a good asset to any team so that i am able to drop with as many players as possibley so i can get the most out of my play time when it's avalible . Ill leave my bigger aspirations till i get my feet wet first lol .


So thanks to you all and more recherche while waiting in que ( by the way more people need to play at 4 AM que times get slow lol ) This is what i have come up with so far for my plan of attack , comments / changes or advice is most welcome .

I decided Clan mech's first since im closes to a drop deck with that faction. Also i desided to focous primarly on lazzors , as a noob i figure i will be better off not relying on ammo till i get more proficient . My end goal is to make A/C based mechs but i want to work towards them so they will be secound drop deck , probley one alot colder .

So im starting work on leveling up this drop deck

1 BAS - 1 gauss / lazzor vomit

2 Hellbringrs -I have one brawler , and im working on a second , i may end up getting a third as well , + i want to make sure i can swap them around to sniper all Lazzor

1 Artic cheetah cuz it's the best light i have and i find it pretty ******* tankey so decent to learn with i think , i may also get a parina since they look insane .

Im going to stick to QP till this deck is built up and maxed out ( should only be 2 days ) and use that time to try to find some people to drop with . In EvE online we call the leader FC ( short for fleet commander ) i think in this game you guys call it a drop caller , i need to find one who is willing to put up with a noob on the team to roll with in QP or just doing anything TBH so i can get use to the way the orders are called and such , im sure thier is a bunch of jargin i don't know yet ( WTF is pop tarting ?? )

@yenni lets try to meet up in game , 2 noobs working together are better than one .

So thank's all let me know if i should adjust something .

P.S. O buddy from the widowmakers clan i tryed to put in a application to your group on your web site but something is broken with your site so it would not go through , mabey let the admin know if you see them . Till then im going to start applying everywhere till some one give me a job and a discord link lol :)

#18 MovinTarget

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Posted 22 May 2018 - 04:43 PM

When I go clans I have 2 decks for dropping solo that are mostly Hellbringers (I like ECM when I solo drop)

Hellbringers are not tanky so use them at range with 3-4 ERLL (as I mentiontion before, learning to deal with heat regardless of the map is realy important) or 2 HLL and 4 ERML for trading with high alphas.

I tend to avoid clan assualts unless everyone is doing assaults because they get focused.

If you decide to build a tanky deck, I think Orion IIcs with ASRM6s and LB/UAC 20s are the go-to ATM...

#19 justcallme A S H

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Posted 22 May 2018 - 07:46 PM

View PostBishop Six, on 22 May 2018 - 06:55 AM, said:


I always had questions about this list.

Is it only QP?

What does "percentile" mean? I don't understand this.

Is it really useful to see if a pilot is "good"?


Just QP. YoloQ and GroupQ... Although it's fairly easy to work out what stats / players do what.

Percentile is where you are, if you are 99%, that means you are in the top 1% of players.

And yes it is extremely useful and overal a very accurate indicator. The majority of the top players in the game are in the top 1000, where they should be.

Plenty will say it doesn't tell you anything... Such people are the bad players at the game, generally.

#20 Bishop Six

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Posted 23 May 2018 - 12:03 AM

View Postjustcallme A S H, on 22 May 2018 - 07:46 PM, said:


Just QP. YoloQ and GroupQ... Although it's fairly easy to work out what stats / players do what.

Percentile is where you are, if you are 99%, that means you are in the top 1% of players.

And yes it is extremely useful and overal a very accurate indicator. The majority of the top players in the game are in the top 1000, where they should be.

Plenty will say it doesn't tell you anything... Such people are the bad players at the game, generally.


Cant be true, because i am not... :P

Just joking, thx for the info!

Sure you can see how a pilot performs in general, but still i believe that all of these stats (including Leaderboards) do not show exactly the quality of a player / TEAMplayer.

Everything i just wanted to say is that new players shouldnt focus too much on these lists, i rather take guys with me doing 500 damage in FP but playing and sacrificing with and for the team instead of player just looking for their stats.

I dont like it to see good pilots in the FP Leaderboard with 0.5 WL ratio but in average 4-5 KMDs per match...thats not a sign for a team player but for using meatshields.





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