Has there been any indication that Russ et all will be doing a townhall/production update? Before Solaris, during the March production update, Russ seemed to suggest that they wouldn’t be doing much of anything other than tweaking solaris for at least a few months and then at some point in the future would be revisiting CW and perhaps doing something there development-wise. But that last part was mentioned in passing and not revisited. Russ was recently on the forums as well, and when I tried to press him just a bit on this he demurred. The point being: I don’t think there is much to discuss for a May townhall. It would be Russ (or Chris or whomever) defending various additions or actions:
- defending Solaris despite the lack of consistent playing population,
- defending Solaris City despite all the glitches,
- defending PSR and match making despite its effective absence,
- defending game performance despite the derth of mass discos,
- defending QP balance despite folks running the same MK-IIs, Annis, and Piranhas over and over,
- defending the armor changes to the Cicada and others, etc.
By their own assertions of late there really isn’t any development to discuss and I don’t think they are willing to engage the customer base directly regarding any of the above.
Anyway, if they did do such a townhall or whatever this month my questions are the same as they always are:
- If increasing TTK is still the top goal of “balance” as asserted by Paul, why do we still have strikes?
- What is in store for FP and when will it arrive. To that end, are you planning on doing anything to actually make the mode attractive to a wider cross-section of players such as perhaps by increasing rewards? If not, why?
- For over a year now you Paul and Chris have made numerous comments regarding balance and how it is viewed by the development team. For example, Paul stated that PGI “does not make big changes” regarding balance. While you and Chris have both stated that “balance is as good as it has ever been” and that changes made to the game are based on you “listening to the community”; and Paul implied that changes to the game are instituted based on “overwhelming community support”. With that in mind can you let us know which, if any, past or upcoming nerfs fit into all of these categories? Because as far as I can tell, NONE of the those that have been instituted in the last 12 months fit into any of these criteria let alone all of them and I would like to better understand your thinking here.
Edited by Bud Crue, 21 May 2018 - 09:31 AM.