These are the ranks of the mechs. This is just my opinion, but here goes.
1st: Warhammer 6D
Pros: It's a Warhammer. Highish mounts. The rare, legendary 9 laser mounts. 10% laser range. Good structure quirks.
Cons: It's a Warhammer, pancake torso, not the best hit boxes, not the worst, no heat or even duration quirks, no armor quirks
2nd: Roughneck 3A
Pros: 3 Super high mounts. The others, not too low. Crazy armor/structure quirks
Cons: Lowest hardpoints of the contenders at 7, 0 offensive quirks, lowish agility for its tonnage
3rd: Thunderbolt TopDog
Pros: 9 hard points, 10% energy range, good structure quirks, amazing agility, highest of the group with approximately 50% more than the Warhammer. Easy to spread damage...at a price. A couple very very high hard points.
Cons: Big boxy Thunderbolt hit boxes, no duration, heat quirks, no armor quirks. Weird, off center head can take a bit to get used to. Some low hard points.
4th: Black Knights, multiple chassis
Pros: Your options are 10% heat, great mobility, or armor and duration. 8 or 9 hard points.
Cons: No matter which one you choose, you will be stuck with the dreaded laser belt and 1 head laser. Crappy agility besides the one with good agility, but the one with good agility has only structure quirks and mediocre offensive quirks. 75 tons is an awkward fit in a lot of drop decks.
From here you have The Grasshopper 5H,5P, and Mjolner, The Bounty Hunter, Thunderbolt 5SS, Jester, which all have strengths and weaknesses but are edged out by the others I have listed, mostly because of a lack of hard points/bad hard point locations.
So what are people's thoughts? What are people's personal favorites. Do try to factor in tonnage. As in, clearly a 75 ton Black Knight has a lot of advantages over a 65 ton Roughneck, but it is 10 more tons, so ton for ton, whats the IS heavy laser vomit king?
Also, how much do people like their Top Dogs?
Edited by Mortalcoil, 23 May 2018 - 11:48 PM.