There are considerable texture problems in Solaris City, primarily on buildings with lots of lit windows.
It looks like z-fighting, but could be any number of things causing these textures to tear. I imagine a patch is forthcoming given the other issues including bad collision meshes and lack of roof textures on certain buildings, but please get someone to take a look at this. If the sides of buildings didn't flicker wildly from a distance, it'd look really good.
Attaching some screenshots. The difference in black lines, hash-marks and triangles between the first two images is essentially oscillating every few frames and looks pretty nasty.
![Posted Image](https://i.imgur.com/wwY4ERe.png)
![Posted Image](https://i.imgur.com/PcUlu70.png)
![Posted Image](https://i.imgur.com/CTKWDGr.png)