Thank You
#1
Posted 26 May 2018 - 06:24 PM
#2
Posted 26 May 2018 - 06:30 PM
*Runs to check patch notes*
#3
Posted 26 May 2018 - 06:31 PM
#4
Posted 26 May 2018 - 06:33 PM
what build are you running on it?
#5
Posted 26 May 2018 - 07:19 PM
A note on the UAc10s, Yeah the jam rate is a problem. My advice is get into a test map, learn how to shoot the guns so you have a minimal jam and increase your output. 5 to 10 min worth will improve your use of these guns. Pay attention to your pressing the button, don't stab it, don't suddenly press it either. You'll get to feeling on how best to shoot them UAC10's .Watch the heat on your guns too and when you do have a jam, use them Lasers until the jam clears. Bottom line is, condition yourself on how best to fire these weapons.
Edited by Christophe Ivanov, 26 May 2018 - 07:22 PM.
#9
Posted 26 May 2018 - 08:23 PM
#10
Posted 26 May 2018 - 09:10 PM
SKINLESS, on 26 May 2018 - 08:23 PM, said:
Some of the other Omni pods also get a +15 I think without the set of 8? I'd have to check. Not the good ones either way.
It doesn't help it MUCH though... Given those torsopods only make for one good build really - Gauss/Vomit. Good for a 94pt Alpha so it's fun. I was using it the other night for fun too and you can notice it.
I'm not sure it's enough though TBH as the ballistic toros get nothing.
Edited by justcallme A S H, 26 May 2018 - 09:20 PM.
#11
Posted 26 May 2018 - 09:13 PM
justcallme A S H, on 26 May 2018 - 09:10 PM, said:
The other Omni pods also get a +15 I think without the set of 8? I'd have to check.
It doesn't help it MUCH thought... Given those tirsos are only good for one build really - Gauss/Vomit. Good for a 94pt Alpha so it's fun. I was using it the other night for fun too and you can notice it.
I'm not sure it's enough though TBH as the ballistic toros get nothing.
If they're set of 8 it depends what variant you pick up, most of the time I rarely see set of 8 being so useful snd just stick to mixing since I can bring better results than I do with stock pods.
Edited by Battlemaster56, 26 May 2018 - 09:13 PM.
#12
Posted 26 May 2018 - 09:19 PM
The Prime CT might have armour though.
#13
Posted 26 May 2018 - 09:38 PM
justcallme A S H, on 26 May 2018 - 09:19 PM, said:
The Prime CT might have armour though.
Prime CT has +8 Armour, and the side torsos of any variant that don't have weapon slots/JJ's all have +15 Armour. The torsos that do have mounts don't have any quirks
#14
Posted 26 May 2018 - 09:39 PM
justcallme A S H, on 26 May 2018 - 09:19 PM, said:
The Prime CT might have armour though.
LT|CT|RT = 15|8|15 and yes no need for it to be 8
Edited by eminus, 26 May 2018 - 09:40 PM.
#16
Posted 27 May 2018 - 01:15 AM
they still need to unnerf its agility though.
#17
Posted 27 May 2018 - 04:27 AM
Vxheous, on 26 May 2018 - 09:38 PM, said:
Prime CT has +8 Armour, and the side torsos of any variant that don't have weapon slots/JJ's all have +15 Armour. The torsos that do have mounts don't have any quirks
Yeah so as I thought...
Doesn't make the DWF good, I mean hell I'll take a buff for it cause it's ****... But it needs more.
#18
Posted 27 May 2018 - 04:54 AM
#19
Posted 27 May 2018 - 05:06 AM
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