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Refunds For The Blood Asp If Changes Go In


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#281 Angel of Annihilation

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Posted 20 June 2018 - 12:12 PM

View PostVellron2005, on 20 June 2018 - 10:44 AM, said:

I don't want them to make the BAS ST's op.. I want them to make them less of a target than the broad side of a barn.


All I want is a Blood Asp whose performance exactly mimics the performance it had prior to these changes. I don't care if they add a 20 foot tall ice cream cones to the Blood Asp's crotch as long as the results don't end in a nerf.

#282 MTier Slayed Up

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Posted 20 June 2018 - 11:30 PM

Again, it plays more or less the same. I've already played several and I'm still pulling in on average 600-800 with a lance of kills.

ECM/Color makes the mech work. Even before when it had those stubby ST's, I'd lose them more often than not due to running dual gauss.

Quit thinking that the Blood Asp is going to go toe to toe with mechs like the Fafnir or Annie when the current meta is high alpha's at or above 64 damage. Use the range game.

#283 ForceUser

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Posted 21 June 2018 - 02:50 AM

I havnt noticed much of a decrease in performance so far. still netting 800 or so damage a match. In fact, the few times I noticed people specifically went for my ST instead of my CT it kind of worked out better. instead of getting mugged by a MG light because my CT is open, my CT is still well armored and i still have a sizable amount of weapons. through normal play i still get CTd most of the time but its easier to shield. Shooting at BAs I havnt really noticed the shoulders making it that much easier to hit, not like missile pods on the timby or MC Mk2.

I havnt noticed much of a decrease in performance so far. still netting 800 or so damage a match. In fact, the few times I noticed people specifically went for my ST instead of my CT it kind of worked out better. instead of getting mugged by a MG light because my CT is open, my CT is still well armored and i still have a sizable amount of weapons. through normal play i still get CTd most of the time but its easier to shield. Shooting at BAs I havnt really noticed the shoulders making it that much easier to hit, not like missile pods on the timby or MC Mk2.

#284 Jay Leon Hart

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Posted 21 June 2018 - 10:18 AM

View PostDrtyDshSoap, on 20 June 2018 - 11:30 PM, said:

Quit thinking that the Blood Asp is going to go toe to toe with mechs like the Fafnir or Annie when the current meta is high alpha's at or above 64 damage. Use the range game.

I had little trouble keeping Annihilators at bay before the nerf, or Mad Cat MkIIs. Didn't run in to many Fafnirs.





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