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Lousy Teams And Constant Losses


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#181 Plaid Ninja

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Posted 07 August 2018 - 01:08 PM

View PostBush Hopper, on 11 June 2018 - 04:59 AM, said:


Some people still whine about lights being OP. People who pilot laser-spam-alpha mechs with tunnel-vision goggles on Posted Image That's why PGI refrains from giving out some needed buffs to the light class


Lights aren't OP. Specific lights are OP relative to other lights, but pretty balanced compared to other mech sizes. I get about the same damage and kills in my piranha as I do in my mad dog for example. The other lights need to be brought up to the same level so they aren't a complete joke.

#182 Dago Red

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Posted 07 August 2018 - 01:32 PM

View PostKubernetes, on 13 June 2018 - 03:36 PM, said:

Sometimes it happens.

Note that no one ever complains that a 10-0 win streak is evidence of a broken matchmaker.

You've probably had 10 game win streaks, but it never occurred to you that something was wrong.

You likely pumped your fist and told yourself it was a combination of skill and good luck.

But when you lose 10 straight, it's no longer skill and luck at issue, it's a broken matchmaker.


Honestly 3 stompy wins in a row is about the point that guilt over contributing to someone elses bad day kicks in for me. I understand that not everyone has that instinct though.

Likewise about the same number of losses where I'm in the top 2 scorers for my team and everyone else is falling apart is when that really starts to feel bad.

Or my favorite a rash of losses where you're hustling like crazy and then the second you get disco'd your team has the enemy cleaned up in the 90 seconds it takes to get logged back into the match. Makes me start to get paranoid that that day my raw presence is sucking the competence out of everyone in the vicinity.

TLDR extreme streaks feel bad whether they're going your way or not.

#183 mad kat

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Posted 07 August 2018 - 01:37 PM

View PostThanos Kerensky, on 04 June 2018 - 12:50 PM, said:

So, I got a 0-10 streak today (10 losses in 10 matches) doing solo queue for Quick Play matches. The teams were just...incomprehensibly bad, and maybe I was too, but seriously...10/10 losses? And it's been like that since I went back into the game after a long period of absence. I win maybe, AT BEST, about 20% of the matches that I play. I literally believe that in 1 month I will be Tier 5 from 3, again.

I just want to hear people's experiences on the subject of queuing solo for quick play with random people., because mine are unbelievably bad, to the point where I'm seriously considering of quitting the game altogether. It's one thing to lose even 60% of your games, it's another to have an entire weekend of being facerolled in every game. I don't mind losing but I have much better things to do than lose ALL the time.

I just want to see if indeed there are people out there who have the exact opposite experiences and I would be very interesting in hearing how did they achieve that.

Maybe this is just a rant but today was a seriously f'd up MWO day.

Cheers


I've had this for what three years or however long its been since PSR was introduced. I'm a regular in the Daily whine thread because of it.

The fact that there are already age old threads on the this topic and new ones cropping up almost daily suggests that is a very real and very serious problem.

Thing is PGI are either burrying their heads in the sand, ignorant to it or just don't know how to fix it. My geuss is the former and the latter. Oh and not to forget too lazy.

#184 UnofficialOperator

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Posted 07 August 2018 - 06:58 PM

Games are bad before 10pm to 11pm pdt tbh.

Just wait for the old people to go sleep first

Edited by UnofficialOperator, 07 August 2018 - 06:59 PM.


#185 Alkabides

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Posted 07 August 2018 - 07:14 PM

The constant factor on these “terrible” teams is you bud. Think about that.

#186 BWS2K

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Posted 07 August 2018 - 08:37 PM

View PostAlkabides, on 07 August 2018 - 07:14 PM, said:

The constant factor on these “terrible” teams is you bud. Think about that.

Like it or not, it's true. The best you can do it stay positive and stay civil. Nothing wrong with literally asking out loud if anybody has a plan. 90% of the time you'll get the usual "Don't die!" and that means it's on you - call your targets. Don't tell other people what to shoot because 1) you'll get upset when they don't listen, and 2) they won't listen. Calling your targets on a team like this just means saying what you're shooting at as you shoot it. It's minimal effort, it's neutral in tone, and it's clear and concise. Sometimes that's all it takes. You'll aim at Alpha, shoot Alpha, and then someone sees Alpha go down and thinks "Hey, this guy might know something..." Next time you call your target, you've got someone else joining you. And so on. Same with caps or whatever - don't tell people what to do (not in Quickplay at any rate), just tell them what you're doing.

If you're experiencing stomps time and time again and the only common element is you, then it's up to you to adjust. Be vocal. Call out what you see - "Mist Lynx flanking to our right." It's not a bad habit anyway, others might see it works and pick up on it (and maybe even start doing it themselves), and everyone is free to respond (or not) how they like. Then, as the tenth player on your team bites the dust and that one guy is going on about what went wrong, it's super clear that it was his attitude and not poor calling, silence, etc. It's not ideal and it doesn't address the matchmaker issues or whatever, but it's better than just feeling beaten down all the time. We've all been there and it sucks.

Edited by BWS2K, 07 August 2018 - 08:37 PM.


#187 MW Waldorf Statler

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Posted 07 August 2018 - 09:08 PM

most you see to beginning it was a Stomp or win ...
1:splitting the Team
2:DCs and AFKs
3:playing defensive (Basestanding by HPG) or push without tactical Awarness (charge to the Tunnel in Crimson and stop in the Tunnel while the blue Assaults stand against a light in the Entry)
4:News thats not can hit a shutdown Mech in 200m while play with gamepad or her first PC game
5:Trollbuilds (Atlas with a Single LRM5 and a large Laser)
6:Teamkillers and Backstanders or out of Bounce runner
7:nothing Tactical Awarness ...shooting of the weaponsless Mech in Front and ignroring the rad cored and armed Madcat in the left Corner 200m away
8:Players thats only playing for her own statistic or killcount
9:Players thats firing LRMS without LOS in the Cover in front from the Target or in teh next Mountain
10:Assaults tahts run alone ...or push alone and wondering thats a TTK is low when fosussing from 6 Red Mechs (yes thats not Aimless TT pilots or AI bots )
11:Lights thats only fight in Max Zoom and hitting nothing ...
12 Im Brawl here and im will not waiting for the Right Moment for my mech
13:LRM Boat here ...give me Locks
14:what the red Dots of the minimap? what a minimap ? and what is "Push R"
15:Ignoring of spotters , Narcers and red UAVs

#188 p1u

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Posted 07 August 2018 - 09:45 PM

View PostOld MW4 Ranger, on 07 August 2018 - 09:08 PM, said:

11:Lights thats only fight in Max Zoom and hitting nothing ...


Thats me @_@

#189 Daggett

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Posted 08 August 2018 - 01:24 AM

View PostThanos Kerensky, on 04 June 2018 - 12:50 PM, said:

So, I got a 0-10 streak today (10 losses in 10 matches) doing solo queue for Quick Play matches. The teams were just...incomprehensibly bad, and maybe I was too, but seriously...10/10 losses? And it's been like that since I went back into the game after a long period of absence. I win maybe, AT BEST, about 20% of the matches that I play. I literally believe that in 1 month I will be Tier 5 from 3, again.

I just want to hear people's experiences on the subject of queuing solo for quick play with random people.

Keep in mind that even the best matchmaking is quite random. In my experience MWO only tries to distribute weight classes and tiers among both teams equally but does not look at the details. So sometimes it stacks all 100t assaults on one side while the others get the 85t assaults, or it stacks two top players against regular T1 players.

This can of cause lead to lopsided matches BUT like all random systems things will even out when the sample size is big enough. This means there will be win- as well as losing streaks, but in the long run you will have both equally.

It's like playing roulette using the martingale-system where you double up your bet after each loss. In theory this sounds gamebreaking because a single win will recover all losses but in practice luck is an a-hole and gives you black 15 times in a row until you hit the casino's bet limit. Such things can happen regularly.

The only thing you can do is to improve and get better since (contrary to roulette) in MWO a single player can influence the outcome in both directions. Maybe you are just a bit rusty and need to get used to the game again because a lot can change during a long absence.

For instance when i played world of tanks a few years ago i was quite good. But then i took a longer absence and in the meantime wargaming implemented new gamemodes with totally different spawn-points (and new maps of cause). It took a long time to get back to my former level of play. Avoiding WoT's equivalent to LRMs (Artillery) alone was quite a lot to learn with all the new spawnpoints and attack vectors...

Edited by Daggett, 08 August 2018 - 01:33 AM.


#190 C E Dwyer

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Posted 08 August 2018 - 06:33 AM

If it's any consolation, which I doubt.

Been playing on the Eu server, world of warships.

population is roughly the same amount online at one time, as the estimated total number of still active players of M.W.O.

The MM there struggles just as much for balanced teams..

Good luck and know, it's not just you ..

#191 Tom Sawyer

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Posted 08 August 2018 - 07:13 AM

I should reinstall World of Warships





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