Quote
- LRMs don't need missile lock to home on targets, only target-lock.
- MissileLock grants +100% tracking-strength, but cannot lock without LOS.
- NARC and TAG allows Missile-Lock without LOS.
- 240 Missile-Speed
- 2x LRM Damage but +50% CD
- 120 LRM ammo/ton
The point of these changes is to reflect the supposedly penalty for indirect-fires, versus direct-fires, while also allowing missiles to be a bit more reliable.
Missile-Lock is not entirely needed, but it makes locks a lot more reliable and therefore rewarding. Because it's only possible with LOS or with NARC or TAG, it allows it to be more powerful. And because of that, successful indirect-firing needs NARC and TAG, while non-missile-lock indirect-fires would just be effective only on passive targets or for simply fire suppression.
No, SSRMs still need missile-lock to fire. Artemis, would still be relevant with faster lock time and smaller missile spread.
This entire system makes use of the missile-lock system to make direct-fires and narcs/tags more rewarding, while being less complicated and easier to use for noobs -- they just need extra hoops to be successful at higher-skill environment, else indirect-firing would still be useful on noobs-vs-noobs.
Lastly the damage tweak, is there to make the LRMs a bit more punchier and less spammable, because it being a suppression-centric weapon is precisely why it's a terrible weapon. If you want suppression, chainfire, even if it makes the weapon less potent -- better than being impotent by default.
Edited by The6thMessenger, 06 June 2018 - 01:20 AM.