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Qp Is Chaotic If You Dont Communicate Or Coordinate As A Team


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#1 xAlimonosx

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Posted 14 June 2018 - 05:06 AM

Im new player here started half a month ago...
While i had dig in to know the mechanics and doing well in most games and having fun,
i cant get used to the spoting system and how to read properly my battlegrid...

You know UAVs are the only thing that can actualy make a player judge by himself how to position or where to push without communicating with teamnates but this is a consumable and not something standard...

I mean you spot a bunch of mechs in polar highlands, your team wil only able to see the one you targeted in their battlegrid or even worse if you spot a tight push close to your team you only see it yourself you can only alert em with voice chat...

There is no last known enemy position showing on battlegrid or anything like a ping warning in a map cell just the target spotted or help order which dont clarify what you are up to...

Also when you start a battle the main force just go for the center... would be a bad tactic if all push right or left edge flanks? so this way you cant get flanked?

Im grinding my way to tier 2 and im halfway there and i consider myself a regular player who like to get better but when i do more than 800 dmg in a map im worried about my teammates like "what everyone else is doing!"
Thing is i dont usualy know where to push or lead an assault knowing ppl will follow i just stick close and sometimes i have the feeling they are just meatshields,
are there bots in this game???

Im just confused with that system help me see things simple and sry for my bad english!

Edited by xAlimonosx, 14 June 2018 - 06:53 AM.


#2 El Bandito

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Posted 14 June 2018 - 05:35 AM

That's why there is VOIP for everyone to communicate with each other. It is simply silly, and detrimental not to have a mic, or not to choose to use mic when playing MWO. Use the NATO phonetic alphabets when calling out an enemy's position, such as "SRM Victor at Golf 6", and your teammates will know what to do--well, at least some of them.

Edited by El Bandito, 14 June 2018 - 05:37 AM.


#3 Luminis

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Posted 14 June 2018 - 05:41 AM

QP is chaotic even if you do communicate.

Also, unpopular opinion: No communication > Bad drop calling.

#4 Daggett

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Posted 14 June 2018 - 05:47 AM

Sounds to me like what happens in most shooters i played so far. It simply takes time and practice to know each map well enough to anticipate where the enemy may come from. I can't remember a shooter where i did not feel what you described during the first hundreds of matches.

As El Bandito said i too recommend using voice chat to warn or coordinate your team, that's the fastest option you have. With some practice hitting that voip-button will not distract you from playing properly but can help your team a lot.

Edited by Daggett, 14 June 2018 - 05:48 AM.


#5 LowSubmarino

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Posted 14 June 2018 - 06:04 AM

Even if you communicate or write it down in big, black, gold rimmed letters....some ppl dont really understand that few mechs vs many is a bad strat. Or that you just melt if you are isolated unless you can outrun every one on the other team.

If ppl are not intelligent enough to grasp that simple conept no amount of communication would ever make them even one percent better. If you have these kind of players in your team your doomed.

#6 xAlimonosx

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Posted 14 June 2018 - 06:37 AM

Well in european server only some 200ping americans are talking and even then its not always clear what they saying to me apart from ''push golf7'' and even ignored from ppl who shooting lrms from more than 1k meters...

Coordinating like that while its cool it has massive drawbacks, unless you play faction play or you are in a clan or something....
(have to try this at some point)...
You know not everyone is commited to that kind of play with a team they just dropped with...

You should be able to read inteligence on your map not just blips who dissapear, what you spot be visible to everyones battlegrid or something and not just the mech you targeting... Something to use your judgement... Just saying.

You dont even know where the main push is coming from or where your team is taking a beating...
(thats why you should never spit)

This doesnt feel like battletech sophisticated mechs, its more like a zombie horde who follow each other to counter how blind they are...

Edited by xAlimonosx, 14 June 2018 - 06:39 AM.


#7 Alexandra Hekmatyar

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Posted 14 June 2018 - 06:53 AM

View PostEl Bandito, on 14 June 2018 - 05:35 AM, said:

That's why there is VOIP for everyone to communicate with each other. It is simply silly, and detrimental not to have a mic, or not to choose to use mic when playing MWO. Use the NATO phonetic alphabets when calling out an enemy's position, such as "SRM Victor at Golf 6", and your teammates will know what to do--well, at least some of them.


Yeah the other half be like: This is mechwarrior online not a golf game! :P

#8 Leone

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Posted 14 June 2018 - 07:04 AM

Okay, first off, you can target spam a push and that will alert veteran players. And you can mark an enemy with enemy spotted which will show last known enemy position. You can also take command and drop command markers to mark locations, if'n you've the time.

There are options.

~Leone.

#9 JediPanther

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Posted 14 June 2018 - 09:34 AM

Easiest way to coordinate a team in qp from most derpy to field commander:

1. Get los on the enemy team and spam R key between all the targets. Doesn't do much as you break locks too soon so your lrm-ers can't even get a lock.

2. Attempt to run through the enemy locking one target while randomly shooting the others. Very bad light pilots often do this dying in seconds.

3.Use a tag and spot a mech,get a lock then switch to next one.

4. Launch a uav. Can work well when in front of the enemy behind an object or if you go under in hpd and launch by the ramps.

5. Shoot them with Narcs.

6. Use the com wheel. hold E highlight and let go enemy spotted.

7. Use voip,ts,discord or other voice communication software.

8. Use a decal:

http://<blockquote class="imgur-embed-pub" lang="en" data-id="a/wfjIH1D"><a href="//imgur.com/wfjIH1D">BestUseofDecalWinner</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

#10 Throe

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Posted 14 June 2018 - 09:58 AM

[deleted by user]

Edited by Throe, 09 November 2018 - 12:26 PM.


#11 Dragonporn

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Posted 14 June 2018 - 10:20 AM

VOIP doesn't always work and isn't potential solution to better coordinated play in solo queue for various reasons like:
1. Drop caller has no idea what he's doing, i.e. bad calls.
2. Team not listening, at least half of the team will pretty much always be ignoring it and doing their own thing.
3. Disorgainized calling, when several guys arguing what's the best thing to do in a heat of a battle over VOIP, lol.
4. Teammates simply not understanding the calls (happens pretty often).
5. If you drop call, and team does the opposite, or some weird unexpected crap, they blame you for bad calls (got some hilarious examples, too long to explain tho).

There are exclusions when team listens and match goes by the book, but these are pretty rare, and I'm convinced that such team will perform on similar level even without anyone dropcalling.

So it generally comes down to individual player understanding on what's going on, ability to fight and shoot straight, instinctively following teams' actions and predicting the outcomes, etc, etc. If majority of players lacking these qualities, you could be godsend dropcaller, but your team will still lose miserably, and nothing you can do about it.

I always say it: want high quality coordinated play without goofing around players and disabled builds? Go GP or FP, you won't find it in solo queue, as it will and should stay that way IMO.

#12 Xeno Phalcon

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Posted 14 June 2018 - 10:22 AM

There is good communication, and then there is the guy with turrets syndrome and a accident so thick you can only assume hes saying bad things about your next of kin.

Had a guy that fit that bill this morning, I after we were down 7 to 1 I gathered from his constant jibberish that we should stick together - the rest just made me have S.T.A.L.K.E.R flashbacks. Cheeky Breekie.

#13 Luminis

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Posted 14 June 2018 - 12:07 PM

View PostThroe, on 14 June 2018 - 09:58 AM, said:

There's also a fine line between bad drop calling and a team simply ignoring the drop caller.

That line isn't all that fine, in my opinion. Not only are the worst wannabe drop callers at least somewhat known by now (I bet most of us have at least one name pop up in our minds right now), but many calls are so mindnumbingly stupid, it's easy to discern with a bit of experience.

Granted, the team partially ignoring good calls happens (a lot), not least of all because VOIP is off by default IIRC, but my experience is that what drop calling I've experienced in solo QP was mostly questionable at best. Good drop calling is rare, unless you try and sync drop with, say, Haven or someone like Ash is in the mood to call a match.

#14 Throe

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Posted 14 June 2018 - 01:17 PM

[deleted by user]

Edited by Throe, 09 November 2018 - 12:21 PM.


#15 Christophe Ivanov

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Posted 14 June 2018 - 02:16 PM

Again I MUST remind you folks that some of us players cannot use VOIP or even have sound on at all. It's been repeated many times in the past why. Some are married and starting a family, some like me have a hearing impairment or even some are completely deaf but still want to play.
My advice is to learn how to play without VOIP, then use that as an asset. I betcha will do much better. Just saying.

#16 Asym

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Posted 14 June 2018 - 02:27 PM

OP, your English is fine !

A word of advice: Listening is a lot more important than speaking starting out; and, speak only if needs demand it. Learn to "read" mech movements and adjust you play style to complement those initiatives... Learn to work with rather than just do and find your confidence and level of skill.... Then, take a whack at "leading" or "communicating intent"......

Talking on a radio is an art; some can and some can not talk on a radio; especially, when it gets 'exciting'.....

Foremost, have fun and don't worry about English......most of us talk funny anyway.

#17 Yosharian

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Posted 14 June 2018 - 07:34 PM

Don't bother trying to 'coordinate' your team. Your team is going to do whatever they want, and unless you are extremely charismatic or have a unique voice, they are not going to listen to you, most of the time (sometimes it can work).

You're much better off simply giving your team information and letting them make their own decisions with that information.

#18 xAlimonosx

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Posted 15 June 2018 - 06:06 AM

Well today got a whole different experience...

Most of the teammates i got seemed like they know what their doing,they where more active and responsive, i backed them up, they backed me up, and i was more confident and aggressive,
even if i lost some games we dint loose like 1-12 horribly.

Yesterday i must had a very bad streak of poor teams, so i have to agree that with experience ppl will know what to do and i dont have to worry how to alert em or give them information so they can take action...

I can recognise now bad teams who camp, waiting to be surrounded or isolated and im accepting my fate with matchmaking...

But as a new player this was a hell lot of confusing of whats right or wrong so i thought i had to be more helpful and coordinate with the rest as i can...
Thanks for all informative posts!

#19 Dragonporn

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Posted 15 June 2018 - 06:46 AM

View PostYosharian, on 14 June 2018 - 07:34 PM, said:

Don't bother trying to 'coordinate' your team. Your team is going to do whatever they want, and unless you are extremely charismatic or have a unique voice, they are not going to listen to you, most of the time (sometimes it can work).

You're much better off simply giving your team information and letting them make their own decisions with that information.

Does: "guys, you're about to get ******" counts as giving your team information? Posted Image

View PostxAlimonosx, on 15 June 2018 - 06:06 AM, said:

Well today got a whole different experience...

Most of the teammates i got seemed like they know what their doing,they where more active and responsive, i backed them up, they backed me up, and i was more confident and aggressive,
even if i lost some games we dint loose like 1-12 horribly.

Yesterday i must had a very bad streak of poor teams, so i have to agree that with experience ppl will know what to do and i dont have to worry how to alert em or give them information so they can take action...

I can recognise now bad teams who camp, waiting to be surrounded or isolated and im accepting my fate with matchmaking...

But as a new player this was a hell lot of confusing of whats right or wrong so i thought i had to be more helpful and coordinate with the rest as i can...
Thanks for all informative posts!

Yeah, just play the game, more you play, more you'll learn on when to do what and pretty much do it on auto mode. Best thing you can do is accept MM for what it is, and enjoy what you get.

#20 thievingmagpi

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Posted 15 June 2018 - 07:02 AM

Meh, lots of players can't even be bothered to press r. Good luck wrangling pugs.

You don't *just* press r for targets you're shooting. You should be always be pressing r. This tells your team what's around.

If I stumble around a corner and there are 4 brawlers there, I do my best to alert the team of it. So many times no one does the same. I've seen 3 or 4 dudes just staring at a bunch of enemies. No blips. No targeting information. Nice work.





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