

Gxp
#1
Posted 04 June 2018 - 06:48 AM
#2
Posted 04 June 2018 - 10:37 AM
Edited by MechaBattler, 18 June 2018 - 09:41 AM.
#3
Posted 04 June 2018 - 11:16 AM
Cheers, welcome to the community! This crew are the absolute best!
#4
Posted 04 June 2018 - 12:23 PM
#5
Posted 05 June 2018 - 03:37 AM
Cloves, on 04 June 2018 - 12:23 PM, said:
Eh? What's that mean, sorry?
#6
Posted 05 June 2018 - 04:18 AM
AedanCousland, on 05 June 2018 - 03:37 AM, said:
Eh? What's that mean, sorry?
Some mechs need certain skills to work.
ECM mechs need sensor skills for the ECM system to pay for itself.
LRM boats need sensor skills to make and hold locks for thier missle to hit.
Clan laser boats run hot so they need operations skills to help cover the heat issues.
Light mechs with 20 points of armor need to speed tank or they die.
Some mechs, you can spend 20 points on and they go from horrible to good.
Other mechs, skills make less of a dramatic impact, or you can tweak the builds as you go (trade heatsinks for more or bigger lasers as skills give you better heat efffcincy.)
#7
Posted 05 June 2018 - 04:43 AM
Cloves, on 05 June 2018 - 04:18 AM, said:
ECM mechs need sensor skills for the ECM system to pay for itself.
LRM boats need sensor skills to make and hold locks for thier missle to hit.
Clan laser boats run hot so they need operations skills to help cover the heat issues.
Light mechs with 20 points of armor need to speed tank or they die.
Some mechs, you can spend 20 points on and they go from horrible to good.
Other mechs, skills make less of a dramatic impact, or you can tweak the builds as you go (trade heatsinks for more or bigger lasers as skills give you better heat efffcincy.)
Oh I see what you mean. Yeah, I figured that out. My main Mech gets a structure and heat bonus so I pumped a load of skills into the structure and heat reduction to take advantage of the bonuses.
#8
Posted 05 June 2018 - 05:59 AM
#9
Posted 05 June 2018 - 06:41 PM
#10
Posted 05 June 2018 - 08:21 PM
#11
Posted 11 June 2018 - 03:38 PM
Cloves, on 05 June 2018 - 08:21 PM, said:
Consumables some times are what stand between me and a Kill. I have no off switch, when I get in the groove the heat or the enemy get me. My hope is I can get Kill Most Damage Done,Kill Assists,Component Destructions,etc to pad my earnings.
#12
Posted 12 June 2018 - 08:09 AM
In short, GXP is less useful now than ever, but perhaps that's not the case for everyone. To answer your question though, you can use GXP anywhere you can use XP to unlock skills, but that is it. GXP can be used on any mech, XP is tied to that specific mech. Basically unchanged from the beginning of the game in how it's used.
Edited by TheCaptainJZ, 12 June 2018 - 08:09 AM.
#13
Posted 13 June 2018 - 06:53 PM
TheCaptainJZ, on 12 June 2018 - 08:09 AM, said:
In short, GXP is less useful now than ever, but perhaps that's not the case for everyone. To answer your question though, you can use GXP anywhere you can use XP to unlock skills, but that is it. GXP can be used on any mech, XP is tied to that specific mech. Basically unchanged from the beginning of the game in how it's used.
I can not keep enough experience either type or MC. I now have 160,000+ experience, but I now only have 989 MC.
#14
Posted 13 June 2018 - 07:40 PM
Spare Parts Bin, on 13 June 2018 - 06:53 PM, said:
I can not keep enough experience either type or MC. I now have 160,000+ experience, but I now only have 989 MC.
I keep my addiction under control by not using stuff like xp to gxp transfer for mc. A good way to keep your gxp expenditure under control is just to use it when you have a clearly defined need for it on a particular mech, like it’s an ECM mech that needs six points to make the module useful. Or only use it to double up on earned exp. I find that if I don’t enjoy leveling the mech, and am tempted to spend gxp, either the build is bad or the chassis is bad. You can fix a bad build, but I do not know about bad mechs.
MC is also something that just needs moderation. By waiting for a hero to go on sale, I have dramatically slowed my consumption of MC. Around Xmas there will be at least a 30% matching sale, a 50% mechbay sale and a 50% premium time sale. Dropping 100$ for the best MC ratio(32500) then buying a year of premium (12400)and 30 mechbays (4500) will leave you with plenty to buy a few heroes and still re-up during the summer mechbay sale. Besides, they give out something like 6000 MC a year during events.
#15
Posted 13 June 2018 - 09:02 PM

#16
Posted 13 June 2018 - 10:17 PM
Its a good way to farm GXP.
Run each mech (time permiting) in your mech hanger untill you get a win, then change mechs,
I would start with your best mechs and work your way down the list to your carp mechs
GXP is 5% or 10% of the XP you earn, so the moar xp the more gxp also. So make dat first win a big one.
#17
Posted 16 June 2018 - 05:52 AM
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