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Lets Play A Game About Sizes

Balance BattleMechs

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#1 Xetelian

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Posted 15 June 2018 - 04:05 PM

Our game is called "Guess which one is the medium mech"

Posted Image


Which one of this is the 40-55 tonner?

#2 FupDup

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Posted 15 June 2018 - 04:15 PM

B-b-b-b-but the volume adds up, bruh.

#3 Shadowomega1

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Posted 15 June 2018 - 04:17 PM

The mini Cat, is what I am thinking due to great volume in upper body which should account for more mass than the Wolfhound upper(Unless there is a lot of empty space in the Cat); while the legs are about the same in volume.

#4 Blindbeard the Pirate

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Posted 15 June 2018 - 04:19 PM

View PostFupDup, on 15 June 2018 - 04:15 PM, said:

B-b-b-b-but the volume adds up, bruh.


The extra 10 tons is all in the MRM ammo that thing must be boating. It's all duct taped to the back.

#5 Xetelian

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Posted 15 June 2018 - 04:25 PM

Posted Image




Which one is the Medium mech?

#6 Vesper11

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Posted 15 June 2018 - 04:26 PM

Non-humanoid mechs should be smaller than same weight humanoid ones because they are "longer". They trade smaller frontal profile and usually higher arm mounts for larger side profile with much easier to hit side torso.

#7 FupDup

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Posted 15 June 2018 - 04:29 PM

View PostVesper11, on 15 June 2018 - 04:26 PM, said:

Non-humanoid mechs should be smaller than same weight humanoid ones because they are "longer". They trade smaller frontal profile and usually higher arm mounts for larger side profile with much easier to hit side torso.

There's a fine line between being somewhat smaller, and nearly 30-tons smaller.

Also I'd argue that in a number of cases the humanoid mech can be easier (or at least equally easy) to isolate hitboxes on because of their flat and visually segmented torso sections.

#8 Shadowomega1

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Posted 15 June 2018 - 04:38 PM

View PostXetelian, on 15 June 2018 - 04:25 PM, said:

Posted Image




Which one is the Medium mech?


Leaning to the Wolfhound here as it feels scaled up.

#9 MechaBattler

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Posted 15 June 2018 - 04:56 PM

Shrink the lights! Shrink the lights! SHRINK THE LIGHTS!

#10 Blindbeard the Pirate

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Posted 15 June 2018 - 05:25 PM

View PostMechaBattler, on 15 June 2018 - 04:56 PM, said:

Shrink the lights! Shrink the lights! SHRINK THE LIGHTS!


Trash can sized urbanmech, solaris city has never been more afraid.

#11 Xetelian

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Posted 15 June 2018 - 06:58 PM

Posted Image



Which one is the medium mech?!

#12 IIXxXII

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Posted 15 June 2018 - 09:20 PM

View PostXetelian, on 15 June 2018 - 04:05 PM, said:

Our game is called "Guess which one is the medium mech"

Posted Image


Which one of this is the 40-55 tonner?


Post the side view which could display significantly more of the catapults mass distributed front-to-back.

(You never heard that from me btw)

Posted Image

#13 Shadowomega1

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Posted 15 June 2018 - 09:43 PM

View PostXetelian, on 15 June 2018 - 06:58 PM, said:

Posted Image



Which one is the medium mech?!


The Awesome.

#14 JediPanther

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Posted 15 June 2018 - 11:37 PM

None. Guess which one is the 65 ton mech? Would you like to try learn more about mech tonnage? 40-55 tons is medium but none of those are meds. awe is 80,cat is 65,wolfie is 35. Ctfs are 70.

Edited by JediPanther, 15 June 2018 - 11:39 PM.


#15 Champion of Khorne Lord of Blood

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Posted 16 June 2018 - 12:30 AM

I don't get it, the catapult, cataphract, and awesome are WAY bigger than the Wolfhound if you're accounting for 3d space.

Catapult is much longer than the wolfhound, one of its arms alone is like a quarter of the Wolfhound's volume. Also those legs are THICK in comparison. Cataphract is way wider, even just from a frontal silhouette profile it takes up loads more area. Awesome is both wider and fatter.

#16 Aleski

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Posted 16 June 2018 - 01:55 AM

Show the profile man... That does not proove your point at all.

#17 Kanil

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Posted 16 June 2018 - 03:33 AM

View PostChampion of Khorne Lord of Blood, on 16 June 2018 - 12:30 AM, said:

I don't get it, the catapult, cataphract, and awesome are WAY bigger than the Wolfhound if you're accounting for 3d space.

People don't, they just look at the height and then make forum posts.

If you compare the Wolfhound to other similarly shaped 'mechs, you'll notice it looks a little smaller than the Assassin or Vindicator and a little bigger than the Javelin. Almost as if it's lighter than those first two 'mechs and heavier than the last one.

#18 Seranov

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Posted 16 June 2018 - 03:37 AM

Height is mostly irrelevant for any mech that isn't a Annihilator, Executioner or Grasshopper. As long as you can easily hide behind most cover, the actual height of your mech just doesn't matter. It's width, and general volume of your hitboxes, that actually matters.

A front-on comparison of one of the toughest mechs in the game with other mechs that are very much not so does not prove anything.

#19 Bud Crue

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Posted 16 June 2018 - 05:46 AM

The terrible consequences that the 35 ton mechs suffered as a result of rescale used to really bother me.

But here is the deal: Its 2 years now since rescale and the volumetric death of the 35 ton mech. Time to move on.

If you are a new player and bought one with out doing a reasonable amount of background into this game, then I am sorry, but there are scores of threads both here and reddit that have pointed out the scaling problem and you could have easily found out about this at any time with a quick google search.

If you are not new, well then you need to accept that after two years of PGI not caring to address this problem, that it is time to let go, and play a different weight class of mech (Seriously, get an Urby and save 5 tons), if this really bugs you. Sorry, but that is just the way it is.

#20 Johnathan Tanner

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Posted 16 June 2018 - 05:50 AM

View PostBud Crue, on 16 June 2018 - 05:46 AM, said:

The terrible consequences that the 35 ton mechs suffered as a result of rescale used to really bother me.

But here is the deal: Its 2 years now since rescale and the volumetric death of the 35 ton mech. Time to move on.

NEVER!!!





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