#1
Posted 15 June 2018 - 04:05 PM
Which one of this is the 40-55 tonner?
#2
Posted 15 June 2018 - 04:15 PM
#3
Posted 15 June 2018 - 04:17 PM
#5
Posted 15 June 2018 - 04:25 PM
Which one is the Medium mech?
#6
Posted 15 June 2018 - 04:26 PM
#7
Posted 15 June 2018 - 04:29 PM
Vesper11, on 15 June 2018 - 04:26 PM, said:
There's a fine line between being somewhat smaller, and nearly 30-tons smaller.
Also I'd argue that in a number of cases the humanoid mech can be easier (or at least equally easy) to isolate hitboxes on because of their flat and visually segmented torso sections.
#9
Posted 15 June 2018 - 04:56 PM
#11
Posted 15 June 2018 - 06:58 PM
Which one is the medium mech?!
#12
Posted 15 June 2018 - 09:20 PM
Xetelian, on 15 June 2018 - 04:05 PM, said:
Which one of this is the 40-55 tonner?
Post the side view which could display significantly more of the catapults mass distributed front-to-back.
(You never heard that from me btw)
#14
Posted 15 June 2018 - 11:37 PM
Edited by JediPanther, 15 June 2018 - 11:39 PM.
#15
Posted 16 June 2018 - 12:30 AM
Catapult is much longer than the wolfhound, one of its arms alone is like a quarter of the Wolfhound's volume. Also those legs are THICK in comparison. Cataphract is way wider, even just from a frontal silhouette profile it takes up loads more area. Awesome is both wider and fatter.
#16
Posted 16 June 2018 - 01:55 AM
#17
Posted 16 June 2018 - 03:33 AM
Champion of Khorne Lord of Blood, on 16 June 2018 - 12:30 AM, said:
People don't, they just look at the height and then make forum posts.
If you compare the Wolfhound to other similarly shaped 'mechs, you'll notice it looks a little smaller than the Assassin or Vindicator and a little bigger than the Javelin. Almost as if it's lighter than those first two 'mechs and heavier than the last one.
#18
Posted 16 June 2018 - 03:37 AM
A front-on comparison of one of the toughest mechs in the game with other mechs that are very much not so does not prove anything.
#19
Posted 16 June 2018 - 05:46 AM
But here is the deal: Its 2 years now since rescale and the volumetric death of the 35 ton mech. Time to move on.
If you are a new player and bought one with out doing a reasonable amount of background into this game, then I am sorry, but there are scores of threads both here and reddit that have pointed out the scaling problem and you could have easily found out about this at any time with a quick google search.
If you are not new, well then you need to accept that after two years of PGI not caring to address this problem, that it is time to let go, and play a different weight class of mech (Seriously, get an Urby and save 5 tons), if this really bugs you. Sorry, but that is just the way it is.
#20
Posted 16 June 2018 - 05:50 AM
Bud Crue, on 16 June 2018 - 05:46 AM, said:
But here is the deal: Its 2 years now since rescale and the volumetric death of the 35 ton mech. Time to move on.
NEVER!!!
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