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Unescapable Stuck Spot Causing Unfair Death In Tourmaline Desert Formations

Bug Report Unfair Death

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#1 D V Devnull

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Posted 24 June 2018 - 03:58 AM

Well, I just got killed because of a spot that couldn't be moved from. Nearest coordinates I have due to being shot down are...

3696.5 3526.9 279.8

...and I think they were slightly different when I got stuck. I'll be grabbing more info from the Testing Grounds on this spot. It's just not fair, and definitely not reasonable, to die like this. Posted Image

~D. V. "Wrongfully screwed by a bad map error..." Devnull




[Edit by Post Author for Tag & Title Issues]

Edited by D V Devnull, 24 June 2018 - 03:59 AM.


#2 D V Devnull

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Posted 24 June 2018 - 04:20 AM

Okay, I just got the rest of the info from the Testing Grounds. Initial Stuck Zone Coordinates are...

3674.7 3527.7 315.2 >> G5 Map Grid, Near F4 Corner

...which upon dying, can also move to...

~3699.5 ~3541.0 ~271.7 >> G5/F5 Border, Next to 4-Line

...and now I can only hope this gets fixed soon. That was an Unfair Death taken on a Permanent Record. <_<

Frankly, now I wish I could have my PSR re-analyzed so I can get better matches than I've been getting. -_-

~D. V. "Unfair Deaths caused by the Map should NEVER happen in MWO..." Devnull

#3 D V Devnull

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Posted 24 June 2018 - 04:28 AM

More Coordinates for the Geometry Checking...

3692.5 3548.6 278.3 >> G5/F5 Border, Next to 4-Line

...and hopefully this will help round up the Issue. I had to let a Mech just sit dead for a few in the Testing Grounds to get this info. :huh:

~D. V. "Just making sure all the info on a bad Bug is here..." Devnull





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