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Absolutely Horrid Fps On Decent Rig.
#1
Posted 25 June 2018 - 07:39 PM
EVGA GTX 970 4GB
Intel Xeon E3-1231 v3 @3.4 GHz (3.7 GHz turbo)
16 GB DDR3-1600 RAM
256 GB SSD
2 TB WD HDD
Running most settings on medium and particles on low, I'm getting about 20 FPS minimum on Solaris city, and about 50 maximum. Most other maps are a bit better but not an awful lot. The game seemed to run considerably better about a year or two ago, but it seems that with each new patch I lose a bit more performance. I know this game is needlessly CPU intensive, but I really can't imagine that it's so poorly optimized that my CPU can't keep up. It's kind of absurd.
Before anybody asks, yes, my power profile is set to high performance. And yes, I've eliminated as many background services and processes as possible.
#2
Posted 26 June 2018 - 04:49 PM
1) mess with threading settings in a user.cfg file
2) hope you have a magical bios that lets you overclock things that wont do it
in theory, assuming your bios isnt super restrictive, you might have options to increase the base clock ... which generally wont provide a massive increase on its own, as your likely to be able to increase it by less than 5%, you may have an option to mess with the CPU ratio, but it will probably max out at the turbo frequency, but you can probably do the turbo frequency on all cores, on a decent cooler ... another bios possibility is that you can mess with the CPU/RAM ratio .... to do that, you will probably need to lower the frequency of the RAM, to have it come back up to its normal speeds anyway ... really just depends on which bios you have on what board ... in theory, if you were able to use both overclocking options, you might be able to get it near 4ghz ... yeah, could be alot of work / stability issues, for not alot of benefit ...
so, thread configuration ... will it help ? maybe ... normally, cryengine has the ability to do 6 threads, with 6 secondaries ... using the job system ( normal / default ) makes an extra layer of hoops to jump through, for very little benefit on CPU's pushing more than 2ghz, and generally it will try to avoid loading much onto hyperthreaded cores ... so generally, by default, the normal configuration, is attempting to manage 12 threads on your four actual cores, and they are probably not organised efficiently for you ... for instance, you might end up having the particles thread be assigned a number higher than your core count, which wraps back around, and ends up giving you particles, waters and the main thread, all on one core .... if one thread falls behind in its workload, things will stall until that task completes ....
and in terms of optimization ... well, its not a done thing at PGI ... the engine needed to be updated ... oh what, about 4 years ago, like it seriously needed to be updated so that we had a decent feature set, instead of an orphan abomination somewhere between crysis 1 and crysis 2 ... but they seem to be unable to port their code to a newer version of the engine ... any time they 'add' a feature, it bloats code that was already not optimized to the best conditions for the underlying engine ... the situation is beyond absurd, its almost a precautionary tale on why code should be written as insertable / ignorable modules, instead of hard coded hacks
#3
Posted 26 June 2018 - 05:04 PM
Install HWmonitor (free @ https://www.cpuid.co.../hwmonitor.html) or other temp monitoring software of your choice, and tell us your maximum CPU and GPU temperature after 1 hr of MWO gaming.
#4
Posted 26 June 2018 - 05:23 PM
Edited by Jiffy, 26 June 2018 - 05:24 PM.
#5
Posted 26 June 2018 - 05:52 PM
#6
Posted 26 June 2018 - 06:00 PM
#7
Posted 26 June 2018 - 06:06 PM
Otherwise, run the game in full windowed mode and make sure the game is using up 95%+ of system resources.
Newer versions of windows separate out CPU and GPU % usage so that can be helpful.
#8
Posted 26 June 2018 - 06:09 PM
#9
Posted 26 June 2018 - 08:37 PM
Other than this, if you have the HD space, dual boot another installation of windows with just drivers and MWO installed. < My last suggestion that's slightly better than a complete install in that you can identify whether the problem is hardware or software
#10
Posted 26 June 2018 - 09:09 PM
#11
Posted 27 June 2018 - 08:01 AM
Jiffy, on 25 June 2018 - 07:39 PM, said:
EVGA GTX 970 4GB
Intel Xeon E3-1231 v3 @3.4 GHz (3.7 GHz turbo)
16 GB DDR3-1600 RAM
256 GB SSD
2 TB WD HDD
Thats weird.
My specs:
AMD R9 280 (weaker than the 970)
Intel Xeon E3-1231 v3 @3.4 GHz (3.7 GHz turbo)
16 GB DDR3-1600 RAM
256 GB SSD
I have some low FPS (22) on Solaris at the start of the match, but mostly it will run with 40 - 50 fps.
#12
Posted 27 June 2018 - 01:53 PM
#13
Posted 28 June 2018 - 07:06 AM
If you don't see any improvement, dual boot to eliminate all softwarre issues.
I use Imgur for images, free and works well
#14
Posted 28 June 2018 - 10:27 AM
nVidea should have some options to force game specific settings via a profile.
#15
Posted 28 June 2018 - 03:03 PM
#16
Posted 28 June 2018 - 11:00 PM
#17
Posted 29 June 2018 - 02:55 AM
Jiffy, on 28 June 2018 - 03:03 PM, said:
You may want to look the programs that are running in the background. You may not locate the issue though simply by ensuring the OS is starting up with a clean boot. You would not be the first person who had a graphics program running which affected the system after running MWO. One poster figured his out by reinstalling the OS, then installing 1-2 programs at a time then starting up MWO 2x. The issue was that MWO would run only at 720p instead of 1080p after logging in the 2nd time. I believe this player performed a clean boot but no change, likely due to the graphic program installing its own driver that stayed loaded up.
Edited by Tarl Cabot, 29 June 2018 - 02:56 AM.
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