Vellron2005, on 27 June 2018 - 11:48 PM, said:
After reading most of this thread (and others like it), here's what it all seems to boil down to:
People hate LRMs and call them "anti-fun" because of the following reasons:
1) They don't know how to counter them
I just sit and stare at them.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
2) They get caught out of position alot
Except when I'm Narced on polar amongst my team and the only thing protecting me is half a hill on polar.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
3) They can't shoot back at LRM boats in cover and it pisses them off
"GEE, I SURE LOVE BEING HIT BY MISSILES!"

Like...Duh?
Vellron2005, on 27 June 2018 - 11:48 PM, said:
4) When being shot by LRMs, they have to either take damage or stay in cover, and that pisses them off.
Because nothing is more irritating when one LRM boat is trying to rain some spread damage on you, and your cockpit shakes like crazy and the framerate can even plummet unless your PC like mine is a beast.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
5) They have to assign tonnage to anti-LRM things like ECM, and AMS, and it gimps their mech loadouts cose' they can't have even more absurd in-your-face alphas, so that pisses them off.
AMS - No, never, wouldn't touch.
ECM - Yes, because people ignore things they can't press R to for some reason.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
6) They want LRM boat players to be their meat shields, and when they don't get that, it pisses them off.
Imagine this game I had to go through.
I'm on Grim Nexus, in a Fafnir going a wonderful 50kph. Somehow, I don't know how, I'm leading the entirety of the way. In my lance though, there's a MK-II and a SuperNova. So I make it all the way to G9 and do what I can to knock out what I can. I 1 shot a hellspawn who made the unfortunate mistake to run in front of me, core out several other mechs like the BLK, an Enforcer, a God Urbie and a Marauder IIC. Me and the team eventually get pooped on because, well, potato's. Of all the potato's that piss me off the most though, are these two assaults who we're the final two, full armor, never touched.
To add salt to my steak, the MK-II couldn't aim if his life depended. A Blood Asp that couldn't be more red in the center, and missed one entire ST, making a bit easy to shoot CT, managed to tank the missiles by torso twisting it's remaining CT. What does our hero, the MK-II? Does he use his med-pulse lasers he slapped on for giggles? Yes, he actually does, but misses...4 times, and hits the legs. What...In...The...Actual...****...Did...I...Witness?
Okay, real talk. I don't really care if you boat LRMs. But at least try and contribute armor. Toss an Arty down too if you can, contribute in some meaningful way rather than having 180 tons sit in the back holding one button down. I know some folks will be like "But not all LRM boats are like that!"
No, their not, but
most are, and it's beyond irritating to deal with when you're on the losing side, and that one assault mech doesn't even have leg damage from running into someone.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
7) Most of the top-tier gods hate on LRM boaters for the above reasons, so they jump on the peer pressure bandwagon and hate on lurmers cose' it's easy to do so and feel all big and stronk.
We hate on them because they're unreliable and completely poopy when compared to direct fire.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
8) LRM boats in deep cover 900 meters away are hard to smash in the face with 270 meters or less weapons, so that pisses them off
If they're 900 meters away trying to throw LRMs, then they're uber bad. It's so easy to get in cover by the time they're even half way. Unless that person being targeted by LRMs is afk or a shoe on the keyboard, they won't hit wiener.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
9) LRMs are great at kill stealing, and great at scoring KMDDs, so that takes the glory away from people, and pisses them off
They're great damage padders, not so much at securing kills.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
10) LRMs are a "give them nothing and take them of everything" type weapon, and some people don't like to be taken of everything, so it pisses them off..
Lol wut? Now you're just making up reasons.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
Conclusion - Unless you know how to share armor, and you can reliable aim at CT, and capable of pressing more than one button, don't use LRMs. There's an obvious reason why you get so much hate. It's abundantly clear why most of you are hated. Get a clue.
Vellron2005, on 27 June 2018 - 11:48 PM, said:
BUT
If you're a spoiled, individualistic player who only wants to face-smash, and wants to completely disregard the concept of artillery, then LRMs will not be fun for you.
Well, sadly, LRM's are not Artillery. Artillery is more like...A Long Tom that actually does stuff.
I
Vellron2005, on 27 June 2018 - 11:48 PM, said:
'm sure first-line trench grunts in the army, who are taking shell fire, mortar fire or guided missile fire probably also think those weapons are noob weapons and OP weapons, and that the guys firing artillery should come and share armor.
No, actually.
What we would do is call for air support, either an Apache or a Kiawah to identify the enemy. If the Apache/Kiawah can take them out, they will, otherwise, once we get an 8 to 10 digit grid, we roll out, find them, then kill them. We then go back to the FOB or COP or strongpoint, dependent on your level of POG or FOBBITness, go to the chow hall and bang the terps.
All the while this happening, when we do roll out and go find and kill them, the only people that stay behind are vehicle crew meant to take us to point A to point B and to serve as our extraction when the mission/patrol is over. They're not "raining" anything on anyone, because that's ******* stupid.