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Hit & Run Daily


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#1 Mechwarrior1441491

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Posted 26 June 2018 - 06:58 PM

Do most of your players even know how to get that bonus? You may want to put a description on how to do the "thing" you want people to do in game to get credit. Why is it that no thought goes into informing your player base about simple things? I suppose I could google it, but that isn't the point. All relevant information should be located on the event page.

To be honest, I've been around since Closed Beta and have no idea how to get credit for this. I doubt I'm alone.

I suppose I'm an idiot.

I'll be your intern if it has to come to that.

Edited by Mechwarrior1441491, 26 June 2018 - 06:58 PM.


#2 Gwahlur

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Posted 26 June 2018 - 07:07 PM

Play a game or two, done

#3 FupDup

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Posted 26 June 2018 - 07:12 PM

Hit and runs are pretty easy to get without even intending to. It's basically peeking/trading 101.

#4 Y E O N N E

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Posted 26 June 2018 - 07:57 PM

Shoot something, break off, don't shoot it again for about 15 seconds or so, repeat.

#5 KodiakGW

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Posted 26 June 2018 - 09:04 PM

Funny. I just did the shoot something and break away with MRMs, ERML, and LBX...and nada.

Give it one more go.

Edit - Shot and ran against 3 targets. Out of LOS. They can keep the warhorn. Got 2 in my inventory collecting dust anyway. Video up on my channel.

Edited by KodiakGW, 26 June 2018 - 09:40 PM.


#6 Y E O N N E

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Posted 26 June 2018 - 09:08 PM

Don't shoot anything else at all after that initial poke. Get out of LoS of everything hostile.

#7 aardappelianen

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Posted 27 June 2018 - 01:52 AM

There were descriptions for it somewhere, iirc correctly its some thing like this: shoot something and do 10 more damage than you take in the exchange and then break line of sight, there's a 10 second window or something in wich you must apply damage and disengage
You can get multiple hit an runs on the same target

#8 aardappelianen

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Posted 27 June 2018 - 03:16 AM

I found it OP its right here https://mwomercs.com...tch-notes-13345

Hit and Run:

A hit and run “Score” is generated based off an engagement.
Every point of damage dealt counts for 1 point of score.
Every point of damage taken counts for -2 points of score.
If score is greater than 10, you are awarded with a hit and run award.
If the total damage taken during the engagement is greater than 15 the score is zeroed and no award is given

Edited by aardappelianen, 27 June 2018 - 03:18 AM.


#9 Mechwarrior1441491

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Posted 27 June 2018 - 07:28 AM

View Postaardappelianen, on 27 June 2018 - 03:16 AM, said:

I found it OP its right here https://mwomercs.com...tch-notes-13345

Hit and Run:

A hit and run “Score” is generated based off an engagement.
Every point of damage dealt counts for 1 point of score.
Every point of damage taken counts for -2 points of score.
If score is greater than 10, you are awarded with a hit and run award.
If the total damage taken during the engagement is greater than 15 the score is zeroed and no award is given



I think we can agree that if further requirements need to be met for these dailies and future events, how to get them should be on that event page. Thks for the quick responses.

#10 Hal Greaves

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Posted 27 June 2018 - 08:59 AM

>take poke Hellbringer with ECM
>wait until battle starts
>peek and poke whole battle on the sidelines
>complete challenge

#11 Zibmo

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Posted 27 June 2018 - 09:10 AM

so the premise of this is to help the team as little as possible to get a reward?

LOL

#12 lazorbeamz

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Posted 27 June 2018 - 12:58 PM

Hit and run works when you hit someone with an alpha and they run away.





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