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Extravagant Xp Conversion Costs


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Poll: XP Conversion Costs (8 member(s) have cast votes)

Do you currently spend MC to convert XP?

  1. Yes (1 votes [12.50%] - View)

    Percentage of vote: 12.50%

  2. No (7 votes [87.50%] - View)

    Percentage of vote: 87.50%

Would you spend MC to convert XP if 1 MC was equal to or greater than 800 XP?

  1. Yes (4 votes [50.00%] - View)

    Percentage of vote: 50.00%

  2. No (4 votes [50.00%] - View)

    Percentage of vote: 50.00%

If no, then what would be the minimum XP you would want from 1 MC?

  1. 400 XP (1 votes [12.50%] - View)

    Percentage of vote: 12.50%

  2. 800 XP (3 votes [37.50%] - View)

    Percentage of vote: 37.50%

  3. 1200 XP (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. 1600 XP (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. 2000 XP (4 votes [50.00%] - View)

    Percentage of vote: 50.00%

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#1 INVIICTUS

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Posted 27 June 2018 - 01:25 PM

I have an interesting question that I think a lot of players would sympathize with the spirit of... Has PGI considered changing XP conversion per 1 MC to a useful amount?

As it is you need a 15$ mc pack just to convert the extra XP to skill up a fresh mech, and thats assuming you have the millions of cbills needed as well... this question came to mind because of the mech sales in preperation for worlds... if it was like 800 minimum XP per MC I would do it, but not 25. Even double XP conversion with extra MC with purchase IF I was to buy the $100 MC pack, it still wouldn't feel worth it.

It is my belief that if the cost were shifted to a feasible amount like suggested (at a minimum) then even more MC would be spent on XP conversion, and it would be a win/win.

As it stands i have multiple mechs with nearly a million extra XP thats just not going to go anywhere because of the exorbitant cost.

Edited by INVIICTUS, 27 June 2018 - 02:51 PM.






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