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Crush!


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#1 Dexteros

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Posted 05 July 2018 - 05:50 AM

Hello!

Game crushed when load map or in combat. What i should to attach for details?

#2 Tesunie

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Posted 05 July 2018 - 07:04 AM

View PostDexteros, on 05 July 2018 - 05:50 AM, said:

Hello!

Game crushed when load map or in combat. What i should to attach for details?


Describe the situation a bit more, such as what map was loading or what you may have been doing while in combat that might have caused the crash. Such as being hit by RAC2, LRMs or lasers, etc.

Also, what are your computer's system specs. This can help narrow the field down as well.


Last thing I might mention is that if you really want to try to get a resolution for this, contact support directly through their E-mail. To get their E-mail addresses, just click on the "support" tab at the top of the forums and copy the address that best seems to match your situation.

#3 Dexteros

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Posted 05 July 2018 - 07:29 AM

View PostTesunie, on 05 July 2018 - 07:04 AM, said:


Describe the situation a bit more, such as what map was loading or what you may have been doing while in combat that might have caused the crash. Such as being hit by RAC2, LRMs or lasers, etc.

Also, what are your computer's system specs. This can help narrow the field down as well.


Last thing I might mention is that if you really want to try to get a resolution for this, contact support directly through their E-mail. To get their E-mail addresses, just click on the "support" tab at the top of the forums and copy the address that best seems to match your situation.

It is hard to say about any actions. Just freez and crush after.

FX-8320E, R9 280x, DDR3 16 Gb

I dont see any tools for load crush report

BackupNameAttachment=" Build(0) 05 Jul 18 (16 17 20)" -- used by backup system
Log Started at 07/05/18 16:17:20
Running 64 bit version
Executable: C:\Program Files (x86)\Steam\steamapps\common\MechWarrior Online\bin64\MWOClient.exe
BuildInfo: Stage-175:268616
FileVersion: 1.4.175.0
ProductVersion: 1.4.175.0
Using STLport C++ Standard Library implementation
Added MOD directory <engine> to CryPak
Executable Command Line: "C:\Program Files (x86)\Steam\steamapps\common\MechWarrior Online\bin64\MWOClient.exe" +steam -flowthru

Total number of logical processors: 8
Number of available logical processors: 8
Total number of system cores: 4
Number of cores available to process: 4

Processor 0:
CPU: AMD AMD FX-8320E Eight-Core Processor
Family: 15, Model: 2, Stepping: 0
FPU: On-Chip
CPU Speed (estimated): 3.4 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: AMD AMD FX-8320E Eight-Core Processor
Family: 15, Model: 2, Stepping: 0
FPU: On-Chip
CPU Speed (estimated): 3.4 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 2:
CPU: AMD AMD FX-8320E Eight-Core Processor
Family: 15, Model: 2, Stepping: 0
FPU: On-Chip
CPU Speed (estimated): 3.4 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 3:
CPU: AMD AMD FX-8320E Eight-Core Processor
Family: 15, Model: 2, Stepping: 0
FPU: On-Chip
CPU Speed (estimated): 3.4 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

<16:17:21> Windows 64 bit (build 10.0.17134)
<16:17:21> System language: Russian
<16:17:21> Windows Directory: "C:\WINDOWS"
<16:17:21> Prerequisites...
<16:17:21> * Installation of KB940105 hotfix required: no! (either not needed or already installed)
<16:17:21> Local time is 16:17:21 07/05/18, system running for 22981 minutes
<16:17:21> 16333MB physical memory installed, 10949MB available, 134217727MB virtual memory installed, 32 percent of memory in use
<16:17:21> PageFile usage: 47MB, Working Set: 58MB, Peak PageFile usage: 47MB,
<16:17:21> Current display mode is 1920x1080x32, (Unknown graphics card)
<16:17:21> IBM enhanced (101/102-key) keyboard and 8+ button mouse installed
<16:17:21> --------------------------------------------------------------------------------
<16:17:21> Stream Engine Initialization
<16:17:21> GameName: MechWarrior Online (64 bit)
<16:17:21> BuildTime: Jun 19 2018 17:44:51
<16:17:21> Logging video adapters:
<16:17:21> - AMD Radeon R9 200 Series (vendor = 0x1002, device = 0x6798)
<16:17:21> - Adapter index: 0
<16:17:21> - Dedicated video memory: 3052 MB
<16:17:21> - Feature level: DX11 (SM 5.0)
<16:17:21> - Displays connected: yes
<16:17:21> - Suitable rendering device: yes
<16:17:21> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
<16:17:21> - Adapter index: 1
<16:17:21> - Dedicated video memory: 0 MB
<16:17:21> - Feature level: DX11 (SM 5.0)
<16:17:21> - Displays connected: no
<16:17:21> - Suitable rendering device: no
<16:17:21> Windows Error Reporting is enabled setting exception handler
<16:17:21> Font initialization
<16:17:21> Physics initialization
<16:17:21> Sound initialization
<16:17:21> <Sound> Initializing AudioDevice now!
<16:17:21> <Sound> Initialize FMOD with dynamic memory callbacks
<16:17:21> <Sound> Starting to initialize Windows Audio Session API output!
<16:17:21> <Sound> Playback drivers found: 1
<16:17:21> <Sound> Available playback drivers:
1. 8=0<8:8 (Realtek High Definition Audio)
<16:17:21> <Sound> FmodEx-AudioDevice: Now running on driver: 8=0<8:8 (Realtek High Definition Audio)
<16:17:21> <Sound> Record drivers found: 1
<16:17:21> <Sound> Available record drivers:
1. 8:@>D>= (Microsoft LifeCam VX-1000.)
<16:17:21> <Sound> Record config is set to autodetect using record driver 0
<16:17:21> <Sound> Using speaker mode: FMOD_SPEAKERMODE_STEREO
<16:17:21> <Sound> Initializing FMOD-EX now!
<16:17:21> <Sound> Initialized FMOD-EX
<16:17:21> <Sound> Using FMOD version: 00044211 and internal 00044211!
<16:17:21> <Sound> Initializing SoundSystem now!
<16:17:21> Renderer initialization
<16:17:21> [Error] Failed to create stereo device
<16:17:23> used GeomInstancingThreshold is 2
<16:17:24> Localized language content(english) not available or modified from the original installation.
<16:17:24> Localized language content(english) not available or modified from the original installation.
<16:17:24> Network initialization
<16:17:24> [net] using iocp socket io management
<16:17:24> [Network Version]: RELEASE PURE CLIENT
<16:17:24> MovieSystem initialization
<16:17:24> Console initialization
<16:17:24> Time initialization
<16:17:24> Input initialization
<16:17:24> AI initialization
<16:17:24> Initializing Animation System
<16:17:24> Initializing 3D Engine
<16:17:24> Initializing default materials...
<16:17:24> Script System Initialization
<16:17:24> Entity system initialization
<16:17:24> Initializing AI System
<16:17:36> TrackIRManager: DLL Location key not present
<16:17:36> TrackIRManager: Error initializing NPClient interface!! (Err: 4)
<16:17:36> TrackIRManager: Error registering window handle!!
<16:17:36> TrackIRManager: Error querying NaturalPoint software version!!
<16:17:36> TrackIRManager: Error stopping cursor
<16:17:36> TrackIRManager: Error starting data transmission
<16:17:37> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [0.0000]
<16:17:38> Patch Complete Received
<16:17:38> [Warning] Unknown command: steam
<16:17:54> sv_gamerules = mechlab []
<16:17:54> ============================ Loading level mechlab ============================
<16:18:10> ======== mechlab is loaded in 15.9 sec ========
<16:18:32> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [37.1502]
<16:18:34> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [38.0001]
<16:18:35> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [38.3326]
<16:18:35> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [39.3528]
<16:18:46> Connecting to game server: gameId=436327258393125, addr=5.135.129.220, port=20028
<16:18:46> could not free all buffers from CDevBufferMan!
<16:18:46> UnLoadLevel End: 0.3 sec
<16:18:47> [Error] Runaway thread
<16:18:49> Game rules class: Skirmish
<16:18:49> ============================ PrepareLevel islandmetropolis ============================
<16:18:49> Initializing default materials...
<16:19:06> [Error] Runaway thread
<16:19:28> ======== islandmetropolis is loaded in 39.2 sec ========
<16:19:29> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [60.7605]
<16:23:26> [Error] <Flash> Missing font "Times New Roman" in "_level0.mcMain.mcCurrentLayout.mcLayout.mcInGameChat.translate". Search log:
Searching for font: "Times New Roman" [Device]
Movie resource: "Times New Roman" [Device] not found.
Imports : "Times New Roman" [Device] not found.
Exported : "Times New Roman" [Device] not found.
Searching GFxFontLib: "Times New Roman" [Device] not found.
Searching GFxFontLib without [Device] flag: "Times New Roman" not found.
Searching again without [Device] flag:
Movie resource: "Times New Roman" not found.
Imports : "Times New Roman" not found.
Exported : "Times New Roman" not found.
Font not found. [296.5513]
<16:24:43> [Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.DisableSpecCameraButtons
<16:24:47> Disconnect called: reason=30
<16:24:47> CGameRules::OnDisconnect: Client has disconnected: cause=eDC_EndOfRoundQuit, desc=User left the game
<16:24:47> CGameClientChannel::Release
<16:24:48> could not free all buffers from CDevBufferMan!
<16:24:48> UnLoadLevel End: 1.0 sec
<16:24:48> sv_gamerules = mechlab []
<16:24:48> ============================ Loading level mechlab ============================
<16:24:48> Initializing default materials...
<16:25:00> ======== mechlab is loaded in 12.3 sec ========
<16:25:12> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [388.8315]
<16:25:14> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [390.0673]
<16:25:15> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [390.1347]
<16:25:15> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [391.1429]
<16:25:18> [Error] <Flash> Import error: GFxResource 'mcSelectionIndicatorOFF' is not exported from movie '..\UISelectionIndicator.swf' [392.4401]
<16:25:18> [Error] <Flash> Import error: GFxResource 'mcSelectionIndicatorON' is not exported from movie '..\UISelectionIndicator.swf' [392.4401]
<16:25:18> [Error] <Flash> Import error: GFxResource 'UILabelCCW' is not exported from movie '.\UILabel.swf' [392.6919]
<16:25:20> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [392.7892]
<16:25:20> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [392.7892]
<16:25:20> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [392.7892]
<16:25:20> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [392.7892]
<16:25:20> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [392.7892]
<16:25:20> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [392.7892]
<16:25:22> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [394.9640]
<16:25:22> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [395.4322]
<16:25:23> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4494]
<16:25:23> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4494]
<16:25:23> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4494]
<16:25:23> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4494]
<16:25:24> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4922]
<16:25:24> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4922]
<16:25:24> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4922]
<16:25:24> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [395.4922]
<16:27:46> Connecting to game server: gameId=436533416824248, addr=198.27.85.228, port=20047
<16:27:46> could not free all buffers from CDevBufferMan!
<16:27:46> UnLoadLevel End: 0.4 sec
<16:27:47> [Error] Runaway thread
<16:27:50> Game rules class: Conquest
<16:27:50> ============================ PrepareLevel canyonnetwork ============================
<16:27:51> Initializing default materials...
<16:28:10> [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
<16:28:10> [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
<16:28:10> [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
<16:28:10> [Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
<16:28:31> ======== canyonnetwork is loaded in 40.4 sec ========
<16:28:34> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [550.3303]
<16:28:35> [Error] <Flash> Missing font "Times New Roman" in "_level0.mcScreen.mcChat.translate". Search log:
Searching for font: "Times New Roman" [Device]
Movie resource: "Times New Roman" [Device] not found.
Imports : "Times New Roman" [Device] not found.
Exported : "Times New Roman" [Device] not found.
Searching GFxFontLib: "Times New Roman" [Device] not found.
Searching GFxFontLib without [Device] flag: "Times New Roman" not found.
Searching again without [Device] flag:
Movie resource: "Times New Roman" not found.
Imports : "Times New Roman" not found.
Exported : "Times New Roman" not found.
Font not found. [551.1491]
<16:30:17> Failed to play WarhornSound because Mech is not powered
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function ReceiveSyncedChatText (_root.mcMain.mcCurrentLayout.mcLayout.ReceiveSyncedChatText)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostChatMessage (_root.mcMain.mcCurrentLayout.mcLayout.PostChatMessage)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:33:01> [Error] <Flash> Missing font "Times New Roman" in "_level0.mcMain.mcCurrentLayout.mcLayout.mcInGameChat.translate". Search log:
Searching for font: "Times New Roman" [Device]
Movie resource: "Times New Roman" [Device] not found.
Imports : "Times New Roman" [Device] not found.
Exported : "Times New Roman" [Device] not found.
Searching GFxFontLib: "Times New Roman" [Device] not found.
Searching GFxFontLib without [Device] flag: "Times New Roman" not found.
Searching again without [Device] flag:
Movie resource: "Times New Roman" not found.
Imports : "Times New Roman" not found.
Exported : "Times New Roman" not found.
Font not found. [817.7251]
<16:36:04> [Error] <Flash> Missing font "Times New Roman" in "_level0.mcMain.mcCurrentLayout.mcLayout.mcInGameChat.translate". Search log:
Searching for font: "Times New Roman" [Device]
Movie resource: "Times New Roman" [Device] not found.
Imports : "Times New Roman" [Device] not found.
Exported : "Times New Roman" [Device] not found.
Searching GFxFontLib: "Times New Roman" [Device] not found.
Searching GFxFontLib without [Device] flag: "Times New Roman" not found.
Searching again without [Device] flag:
Movie resource: "Times New Roman" not found.
Imports : "Times New Roman" not found.
Exported : "Times New Roman" not found.
Font not found. [1000.7452]
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function ReceiveSyncedChatText (_root.mcMain.mcCurrentLayout.mcLayout.ReceiveSyncedChatText)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostChatMessage (_root.mcMain.mcCurrentLayout.mcLayout.PostChatMessage)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:13> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function ReceiveSyncedChatText (_root.mcMain.mcCurrentLayout.mcLayout.ReceiveSyncedChatText)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostChatMessage (_root.mcMain.mcCurrentLayout.mcLayout.PostChatMessage)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] [UIAction] HUD (0): Try to call undefined function PostSystemChatMsg (_root.mcMain.mcCurrentLayout.mcLayout.PostSystemChatMsg)
<16:36:14> [Error] <Flash> Missing font "Times New Roman" in "_level0.mcMain.mcCurrentLayout.mcLayout.mcInGameChat.translate". Search log:
Searching for font: "Times New Roman" [Device]
Movie resource: "Times New Roman" [Device] not found.
Imports : "Times New Roman" [Device] not found.
Exported : "Times New Roman" [Device] not found.
Searching GFxFontLib: "Times New Roman" [Device] not found.
Searching GFxFontLib without [Device] flag: "Times New Roman" not found.
Searching again without [Device] flag:
Movie resource: "Times New Roman" not found.
Imports : "Times New Roman" not found.
Exported : "Times New Roman" not found.
Font not found. [1010.8994]
<16:36:57> Disconnect called: reason=30
<16:36:57> CGameRules::OnDisconnect: Client has disconnected: cause=eDC_EndOfRoundQuit, desc=User left the game
<16:36:57> CGameClientChannel::Release
<16:36:58> could not free all buffers from CDevBufferMan!
<16:36:58> UnLoadLevel End: 0.8 sec
<16:36:58> sv_gamerules = mechlab []
<16:36:58> ============================ Loading level mechlab ============================
<16:36:58> Initializing default materials...
<16:37:10> ======== mechlab is loaded in 12.2 sec ========
<16:37:22> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [1065.1548]
<16:37:24> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [1066.4161]
<16:37:25> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [1066.6055]
<16:37:26> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [1067.7365]
<16:37:30> [Error] <Flash> Import error: GFxResource 'mcSelectionIndicatorOFF' is not exported from movie '..\UISelectionIndicator.swf' [1070.6658]
<16:37:30> [Error] <Flash> Import error: GFxResource 'mcSelectionIndicatorON' is not exported from movie '..\UISelectionIndicator.swf' [1070.6658]
<16:37:30> [Error] <Flash> Import error: GFxResource 'UILabelCCW' is not exported from movie '.\UILabel.swf' [1070.8500]
<16:37:31> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1070.9135]
<16:37:31> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1070.9135]
<16:37:31> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1070.9135]
<16:37:31> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1070.9135]
<16:37:31> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1070.9135]
<16:37:31> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1070.9135]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.7618]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.8406]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.8406]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.8406]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.8406]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.8406]
<16:37:35> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1074.8406]
<16:37:54> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [1093.6711]
<16:37:54> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [1094.1406]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.1576]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.1576]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.1576]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.1576]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.2001]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.2001]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.2001]
<16:37:56> [Error] <Flash> Error: Invalid movie clip path; neither string nor object [1094.2001]
<16:39:23> Connecting to game server: gameId=435223451792974, addr=45.121.208.130, port=20023
<16:39:23> could not free all buffers from CDevBufferMan!
<16:39:23> UnLoadLevel End: 0.4 sec
<16:39:24> [Error] Runaway thread
<16:39:28> Game rules class: Conquest
<16:39:28> ============================ PrepareLevel bismuth ============================
<16:39:29> Initializing default materials...
<16:39:45> Mech: 21 has been attached to entity (DropConq_TeamB_Lance3:@drop_4) at 1190.8064.
<16:39:46> Mech: 24 has been attached to entity (DropConq_TeamB_Lance3:@drop_1) at 1190.8108.
<16:39:47> Mech: 2 has been attached to entity (DropConq_TeamA_Lance1:@drop_3) at 1190.8108.
<16:39:47> Mech: 10 has been attached to entity (DropConq_TeamA_Lance3:@drop_3) at 1190.8108.
<16:39:47> Mech: 1 has been attached to entity (DropConq_TeamA_Lance1:@drop_4) at 1190.8108.
<16:39:47> Mech: 8 has been attached to entity (DropConq_TeamA_Lance2:@drop_1) at 1190.8108.
<16:39:47> Mech: 16 has been attached to entity (DropConq_TeamB_Lance1:@drop_1) at 1190.8108.
<16:39:47> Mech: 3 has been attached to entity (DropConq_TeamA_Lance1:@drop_2) at 1190.8108.
<16:39:47> Mech: 18 has been attached to entity (DropConq_TeamB_Lance2:@drop_3) at 1190.8108.
<16:39:47> Mech: 4 has been attached to entity (DropConq_TeamA_Lance1:@drop_1) at 1190.8108.
<16:39:47> Mech: 23 has been attached to entity (DropConq_TeamB_Lance3:@drop_2) at 1190.8108.
<16:39:47> Mech: 12 has been attached to entity (DropConq_TeamA_Lance3:@drop_1) at 1190.8108.
<16:39:47> Mech: 6 has been attached to entity (DropConq_TeamA_Lance2:@drop_3) at 1190.8108.
<16:39:47> Mech: 17 has been attached to entity (DropConq_TeamB_Lance2:@drop_4) at 1190.8108.
<16:39:47> Mech: 13 has been attached to entity (DropConq_TeamB_Lance1:@drop_4) at 1190.8108.
<16:39:47> Mech: 5 has been attached to entity (DropConq_TeamA_Lance2:@drop_4) at 1190.8108.
<16:39:47> Mech: 15 has been attached to entity (DropConq_TeamB_Lance1:@drop_2) at 1190.8108.
<16:39:47> Mech: 7 has been attached to entity (DropConq_TeamA_Lance2:@drop_2) at 1190.8108.
<16:39:47> Mech: 19 has been attached to entity (DropConq_TeamB_Lance2:@drop_2) at 1190.8108.
<16:39:47> Mech: 9 has been attached to entity (DropConq_TeamA_Lance3:@drop_4) at 1190.8108.
<16:39:47> Mech: 20 has been attached to entity (DropConq_TeamB_Lance2:@drop_1) at 1190.8108.
<16:39:47> Mech: 22 has been attached to entity (DropConq_TeamB_Lance3:@drop_3) at 1190.8108.
<16:39:47> Mech: 14 has been attached to entity (DropConq_TeamB_Lance1:@drop_3) at 1190.8108.
<16:39:47> Mech: 11 has been attached to entity (DropConq_TeamA_Lance3:@drop_2) at 1190.8108.
<16:40:11> ======== bismuth is loaded in 43.0 sec ========
<16:40:12> [Error] <Flash> Import error: GFxResource 'mcCloseBtn' is not exported from movie '..\UIButton.swf' [1195.2593]
<16:40:13> [Error] <Flash> Missing font "Times New Roman" in "_level0.mcScreen.mcChat.translate". Search log:
Searching for font: "Times New Roman" [Device]
Movie resource: "Times New Roman" [Device] not found.
Imports : "Times New Roman" [Device] not found.
Exported : "Times New Roman" [Device] not found.
Searching GFxFontLib: "Times New Roman" [Device] not found.
Searching GFxFontLib without [Device] flag: "Times New Roman" not found.
Searching again without [Devic
<16:41:25> Mech: 13 has been detached from all entities at 1268.2271.
<16:41:25> Mech: 13 has been granted fall immunity at 1268.2271.
<16:41:25> Mech: 14 has been detached from all entities at 1268.2271.
<16:41:25> Mech: 14 has been granted fall immunity at 1268.2271.
<16:41:25> Mech: 15 has been detached from all entities at 1268.2271.
<16:41:25> Mech: 15 has been granted fall immunity at 1268.2271.
<16:41:25> Mech: 16 has been detached from all entities at 1268.2271.
<16:41:25> Mech: 16 has been granted fall immunity at 1268.2271.
<16:41:26> Mech: 1 has been detached from all entities at 1269.7834.
<16:41:26> Mech: 1 has been granted fall immunity at 1269.7834.
<16:41:26> Mech: 2 has been detached from all entities at 1269.7834.
<16:41:26> Mech: 2 has been granted fall immunity at 1269.7834.
<16:41:26> Mech: 3 has been detached from all entities at 1269.7834.
<16:41:26> Mech: 3 has been granted fall immunity at 1269.7834.
<16:41:26> Mech: 4 has been detached from all entities at 1269.7834.
<16:41:26> Mech: 4 has been granted fall immunity at 1269.7834.
<16:41:27> Mech: 17 has been detached from all entities at 1269.8182.
<16:41:27> Mech: 17 has been granted fall immunity at 1269.8182.
<16:41:27> Mech: 18 has been detached from all entities at 1269.8182.
<16:41:27> Mech: 18 has been granted fall immunity at 1269.8182.
<16:41:27> Mech: 19 has been detached from all entities at 1269.8182.
<16:41:27> Mech: 19 has been granted fall immunity at 1269.8182.
<16:41:27> Mech: 20 has been detached from all entities at 1269.8182.
<16:41:27> Mech: 20 has been granted fall immunity at 1269.8182.
<16:41:28> Mech: 5 has been detached from all entities at 1270.8572.
<16:41:28> Mech: 5 has been granted fall immunity at 1270.8572.
<16:41:28> Mech: 6 has been detached from all entities at 1270.8572.
<16:41:28> Mech: 6 has been granted fall immunity at 1270.8572.
<16:41:28> Mech: 7 has been detached from all entities at 1270.8572.
<16:41:28> Mech: 7 has been granted fall immunity at 1270.8572.
<16:41:28> Mech: 8 has been detached from all entities at 1270.8572.
<16:41:28> Mech: 8 has been granted fall immunity at 1270.8572.
<16:41:29> Mech: 21 has been detached from all entities at 1272.1311.
<16:41:29> Mech: 21 has been granted fall immunity at 1272.1311.
<16:41:29> Mech: 22 has been detached from all entities at 1272.1311.
<16:41:29> Mech: 22 has been granted fall immunity at 1272.1311.
<16:41:29> Mech: 23 has been detached from all entities at 1272.1311.
<16:41:29> Mech: 23 has been granted fall immunity at 1272.1311.
<16:41:29> Mech: 24 has been detached from all entities at 1272.1311.
<16:41:29> Mech: 24 has been granted fall immunity at 1272.1311.
<16:41:30> Mech: 9 has been detached from all entities at 1272.8755.
<16:41:30> Mech: 9 has been granted fall immunity at 1272.8755.
<16:41:30> Mech: 10 has been detached from all entities at 1272.8755.
<16:41:30> Mech: 10 has been granted fall immunity at 1272.8755.
<16:41:30> Mech: 11 has been detached from all entities at 1272.8755.
<16:41:30> Mech: 11 has been granted fall immunity at 1272.8755.
<16:41:30> Mech: 12 has been detached from all entities at 1272.8755.
<16:41:30> Mech: 12 has been granted fall immunity at 1272.8755.

#4 NARC BAIT

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Posted 05 July 2018 - 02:20 PM

crushed right at spawn, as everything is released from the dropship

#5 Tesunie

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Posted 05 July 2018 - 05:02 PM

View PostDexteros, on 05 July 2018 - 07:29 AM, said:

It is hard to say about any actions. Just freez and crush after.

FX-8320E, R9 280x, DDR3 16 Gb

I dont see any tools for load crush report


You can always try the repair tool from the patcher/portal. I have no idea if it would help at all.

Otherwise, send the information you've posted here (start with problem description, then what was happening when it happened, system specs and that long blerb of stuff you posted) to support via E-mail (suggest you use the E-mail connected to your account). The Support E-mail address you probably are looking for is: technical@mwomercs.com

Seems like a technical problem to me.

#6 Dexteros

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Posted 06 July 2018 - 12:42 AM

View PostTesunie, on 05 July 2018 - 05:02 PM, said:


You can always try the repair tool from the patcher/portal. I have no idea if it would help at all.

Otherwise, send the information you've posted here (start with problem description, then what was happening when it happened, system specs and that long blerb of stuff you posted) to support via E-mail (suggest you use the E-mail connected to your account). The Support E-mail address you probably are looking for is: technical@mwomercs.com

Seems like a technical problem to me.

Thank you for ansver. I will send it. Repair tool helpless, i have already try it. I think, problem not in game, but in my comp, but dont understand, how to find it(





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