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Played For An Hour In An Archtic Cheetah


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#61 JediPanther

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Posted 09 July 2018 - 11:53 AM

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#62 Haipyng

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Posted 09 July 2018 - 11:56 AM

View PostJediPanther, on 09 July 2018 - 11:53 AM, said:

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And people rave that the PIR1 is OP. Posted Image Be careful or they will start crying for the Firestarter nerf that is way over due next! Posted Image

Edit: That is a seriously nice run with that mech. Congrats.

Edited by Haipyng, 09 July 2018 - 12:07 PM.


#63 adamts01

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Posted 09 July 2018 - 12:41 PM

View PostYeonne Greene, on 09 July 2018 - 10:12 AM, said:

If we are just talking about QP, where 75% of your opponents and teammates are certifiable morons, the cERML still does just fine. If you can't get that to work at all, the problem exists between your keyboard and your chair.

1) Quick Play is THE game, sadly.
2) Anything works in Quick Play, but there's nothing the Cheetah excels at. There's not even anything the Cheetah is good at. It's a trash mech now, which is the ENTIRE point of this thread. If you don't agree with that, then what's that mech's niche?

#64 Jman5

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Posted 09 July 2018 - 12:46 PM

View PostYeonne Greene, on 09 July 2018 - 06:19 AM, said:

2. The FS9 possesses no unique capability that would grant it any sort of niche and is only inherently worse at doing what other similar 'Mechs can do


Inner Sphere's High DPS energy boat with jump jets and a truckload of hitpoint quirks. Wolfhound has no jumpjets and fewer hardpoints. Arctic Cheetah plays similarly to the Firestarter but lacks the hitpoints and heat efficiency. Piranha has high DPS and is small, but fragile. (and no JJs)

The two mechs I have played the most by far in the last year are the Arctic Cheetah and the Firestarter. They are both good Light mechs if you play them to their strengths.

Some random guys losing a couple of tourny games in one doesn't change that fact.

#65 Weeny Machine

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Posted 09 July 2018 - 12:54 PM

View PostQuandoo, on 09 July 2018 - 10:39 AM, said:

What? It's the best light ingame, better than Pirnha Posted Image
It's not hard to pull off 600dmg, the good rounds go for 900dmg.


Why do you claim that? You have a 1,5 K/D ratio in lights and 270ish match rating average.
If you were pulling off consistantly 600+ damage, then your K/D ratio would be different and your match rating AT LEAST 300+

So, please...



View PostJman5, on 09 July 2018 - 12:46 PM, said:


Inner Sphere's High DPS energy boat with jump jets and a truckload of hitpoint quirks. Wolfhound has no jumpjets and fewer hardpoints. Arctic Cheetah plays similarly to the Firestarter but lacks the hitpoints and heat efficiency. Piranha has high DPS and is small, but fragile. (and no JJs)

The two mechs I have played the most by far in the last year are the Arctic Cheetah and the Firestarter. They are both good Light mechs if you play them to their strengths.

Some random guys losing a couple of tourny games in one doesn't change that fact.

The FS is simply too large to call it good. Every potato with a lol-laser-alpha-lol can keep much of the beam on it. It also has no ECM which doesn't help either thanks to the short range. And its JJ aren't that great either - better than none, though

Edited by Bush Hopper, 09 July 2018 - 01:06 PM.


#66 Jman5

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Posted 09 July 2018 - 06:03 PM

View PostBush Hopper, on 09 July 2018 - 12:54 PM, said:

The FS is simply too large to call it good. Every potato with a lol-laser-alpha-lol can keep much of the beam on it. It also has no ECM which doesn't help either thanks to the short range. And its JJ aren't that great either - better than none, though


The only time I find the size of my Firestarter a problem is against Piranhas in 1v1s. A big reason I see a lot of Firestarters getting popped by big alphas is because they lowball their engine. I see so many sluggish Firestarters that look like they're wading through mud.

It's got 6 jumpjet slots so it can be as jumpy as you want.

ECM is definitely a +1 for the Cheetah.

#67 Dragonporn

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Posted 09 July 2018 - 09:34 PM

From my experience, though very limited, ACH shown itself an excellent Light mech. Packed it with SPLs mainly, damage was quite insane, unless I did something very stupid and ate more damage than I should have.

ACH is considered one of the best mechs in the game, and objectively it is so. If OP had bad experience with it, or some streak of bad luck, that really can't be an argument against how good this chassis performs.

#68 Prototelis

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Posted 09 July 2018 - 09:36 PM

ACH has decent hitboxes and agility, but its relegated to being a kind of poop MG boat these days due to small and medium class clan lasers being garbage.

#69 Weeny Machine

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Posted 09 July 2018 - 10:26 PM

As for the ACH: the only gripe I have with it is that his arms fall off too easily.

However, I fear for clan lights in general once the laser nerf comes in

View PostJman5, on 09 July 2018 - 06:03 PM, said:


The only time I find the size of my Firestarter a problem is against Piranhas in 1v1s. A big reason I see a lot of Firestarters getting popped by big alphas is because they lowball their engine. I see so many sluggish Firestarters that look like they're wading through mud.

It's got 6 jumpjet slots so it can be as jumpy as you want.

ECM is definitely a +1 for the Cheetah.


Sluggishness has nothing to do with engine size because the engines were desynced. Most likely you mean speed

The problem is that 35t mechs in general need an agility boost (not speed)

Edited by Bush Hopper, 09 July 2018 - 10:33 PM.


#70 Jman5

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Posted 10 July 2018 - 06:46 AM

View PostBush Hopper, on 09 July 2018 - 10:26 PM, said:

As for the ACH: the only gripe I have with it is that his arms fall off too easily.

However, I fear for clan lights in general once the laser nerf comes in



Sluggishness has nothing to do with engine size because the engines were desynced. Most likely you mean speed

The problem is that 35t mechs in general need an agility boost (not speed)

I'm talking about speed. The stock engine puts them at 97 kph, and it often seems like a lot of players don't get around to upgrading it.

IMO, the problem isn't the 35 tonner's agility. Firestarter is on the low end of turnrate/acel/decel but I'm happy with its hitpoints and hardpoint count. I wouldn't protest a slight buff, but If you practice for a bit, you get used to the pace. Most of the Jenners on the other hand are actually quite nimble. If you touched their numbers at all they would wind up being able to out turn a locust. The problem with buffing the other 35 tonners is that you start to eat into 30 tonners advantage. If you buff the 30 tonners, then they start outpacing the 25 tonners.

The mechs that I think are way out of alignment are the 40 tonners and a couple of the 45 tonners. 3 out of 4 of the 40 tonners are major outliers when you rank them all, but good luck convincing people that the Cicada needs a nerf. Posted Image

Edited by Jman5, 10 July 2018 - 06:57 AM.


#71 Weeny Machine

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Posted 10 July 2018 - 11:04 AM

View PostJman5, on 10 July 2018 - 06:46 AM, said:

I'm talking about speed. The stock engine puts them at 97 kph, and it often seems like a lot of players don't get around to upgrading it.

IMO, the problem isn't the 35 tonner's agility. Firestarter is on the low end of turnrate/acel/decel but I'm happy with its hitpoints and hardpoint count. I wouldn't protest a slight buff, but If you practice for a bit, you get used to the pace. Most of the Jenners on the other hand are actually quite nimble. If you touched their numbers at all they would wind up being able to out turn a locust. The problem with buffing the other 35 tonners is that you start to eat into 30 tonners advantage. If you buff the 30 tonners, then they start outpacing the 25 tonners.

The mechs that I think are way out of alignment are the 40 tonners and a couple of the 45 tonners. 3 out of 4 of the 40 tonners are major outliers when you rank them all, but good luck convincing people that the Cicada needs a nerf. Posted Image


I think the 30t mechs could also use a SLIGHT agility buff. Nevertheless, they also have the advantage of size. Just compare Jenner IIC to an ACH

#72 Requiemking

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Posted 10 July 2018 - 01:29 PM

View PostBush Hopper, on 10 July 2018 - 11:04 AM, said:


I think the 30t mechs could also use a SLIGHT agility buff. Nevertheless, they also have the advantage of size. Just compare Jenner IIC to an ACH

Not only that, but lighter JJS need to be looked at as well. For some reason, a 40 tonner loaded with 8 JJS out-jumps a 30 tonner loaded with 12 JJs.





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