Figured i might report since i finally captured it.
Getting this odd behaviour more often lately.
I know i can disable via user.cfg but i really don't wanna.


Decals Acting Funny
Started by B L O O D W I T C H, Jul 07 2018 08:48 AM
4 replies to this topic
#1
Posted 07 July 2018 - 08:48 AM
#2
Posted 07 July 2018 - 10:20 AM
Yeh that happened after a recent patch, you need to replace the decals and save again, you can inform ppl ingame that their decals have gone wonky and that they only need to pick up the decal, place it again and save
Edited by aardappelianen, 07 July 2018 - 10:22 AM.
#3
Posted 07 July 2018 - 11:41 AM
Wow cool, I haven't ever seen that.
#4
Posted 07 July 2018 - 06:41 PM
For some reason they still shine through the mechs structure fairly often.
#5
Posted 09 July 2018 - 11:47 PM
This bug has been present since they increased the number of decal slots from 6 to 9.
The problem affects decals placed on most mech's surfaces, but most evident on right-side moving parts like arms and legs.
Re-placing the decal helps, but sometimes you need to do it multiple times, especially if you have multiple overlapping decals.
I've already warned PGI about this in their decal thread, but have so far gotten no results.
Would be nice if they fixed it..
The problem affects decals placed on most mech's surfaces, but most evident on right-side moving parts like arms and legs.
Re-placing the decal helps, but sometimes you need to do it multiple times, especially if you have multiple overlapping decals.
I've already warned PGI about this in their decal thread, but have so far gotten no results.
Would be nice if they fixed it..
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