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Movement and targeting


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#1 Cyttorak

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Posted 24 December 2011 - 02:53 AM

After looking at MW:Living Legends footage again, I'm struck by how stable the torsos are for mechs that are moving.
Devs could really play up the gun/camera shake from a moving mech in MWO, and that would make pinpoint accuracy impossible. Then, you could add advanced gyros or pilot levels to counteract it somewhat.
At any rate, I hope the mechs in MWO lurch just like they would in RL.





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