With all the controversy over the IS mech survival nerfs, I thought of what I think is a fair compromise: instead of straight up removing armor, convert a portion to structure.
Assuming the following:
- The targeted mechs are vaguely balanced or at most slightly overpowered in general 12v12 quickplay.
- Annihilator and company are overperforming in faction play, especially the asymmetrical siege modes.
- The targeted assault mechs are the popular ones for mounting double heavy gauss, which is a major and perhaps not unwarranted point of contention for clan players protesting pending laser nerfs.
- The Annihilator is overpowered in Solaris.
- The Bushwacker honestly probably had it coming and isn't the focus of this thread.
Why do I think this is an ideal solution?
- It preserves the overall high HP pool for these mechs, which need them as priority-1 targets for focus fire in quickplay. Conventional builds not centered around gauss rifles are slightly weakened but for the most part unaffected.
- It brings opportunity for counterplay in faction warfare by using crit-based builds.
- It nerfs them specifically as heavy gauss platforms, because the gauss family is more vulnerable to critical hits. By opening up the armor sooner, you are able to destroy the gauss weapons sooner. When they explode, they take most of the systems on that side of the mech with them, rendering the extra structure points moot for this specific overperforming build.
- It nerfs the Annihilator as the undisputed Solaris D1 juggernaut, because once a mech's component is open in Solaris it's as good as destroyed against the massive DPS D1 mechs carry.
What do you all think?
Edited by Mister Maf, 31 July 2018 - 06:47 AM.